MercuryDPM
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The Logger in MercuryDPM has two functions. Firstly it logs an output message to the terminal screen, and if requires acts based on the importance of the message. The other function is that it can be used to assert if code is correct. This document briefly describes how to use these two functions of the logger. First the log function is explained and later the assert function.
The logger can log messages to an output. Each of these messages have a log level attached to them. A log level has a twofold meaning. Firstly it indicates how important a log is, and secondly it is an indication if something went really wrong or that just some additional information is sent to the output. On compiling MercuryDPM with CMAKE the value Mercury_LOGLEVEL can be set. It is set to loglevel DEFAULT by default. This means that all logs with a less important log level is ignored. The log levels, from important to less important, is given with a basic explanation:
Logging requires a log level, and some text to log. An example is
When debugging, it could be interesting to output some values and that can be done with the following syntax
A way to catch bugs is to use the function assert. Assert is a means to exit the program based on a condition that should not happen. If the condition is false, the code will exit. It is useful for catching bugs that should not happen. For instance when using a switch statement and the default action should never be taken. Another use of assert is to catch if something went wrong, like opening a file. There are two flavours in the logger: assert(...) and assert_always(...). The difference between the first and the latter is that when compiling in release mode, assert(...) is ignored, but assert_always(...) is still in the code. The benefit of assert(...) is that it could catch bugs in debug mode, but in release mode it is not executed and thus leading to a speedup in the code. The use of both functions in the logger is done as folows:
It is possible to create your own module logger and give it a specific name (i.e. loggerCG for coarse graining). This allowes to log different parts of the code, and when something is logged it is clear in what part of the code it happens. Implementing an own logger must be done in the kernel of MercuryDPM and if this required please consult a developer.