BaseBoundary() | BaseBoundary | |
BaseBoundary(const BaseBoundary &b) | BaseBoundary | |
BaseObject() | BaseObject | |
BaseObject(const BaseObject &p) | BaseObject | |
checkBoundaryAfterParticleMoved(BaseParticle *p, ParticleHandler &pH UNUSED) | PeriodicBoundary | |
BaseBoundary::checkBoundaryAfterParticleMoved(BaseParticle *P UNUSED, ParticleHandler &pH UNUSED) | BaseBoundary | virtual |
checkBoundaryBeforeTimeStep(DPMBase *md UNUSED) | BaseBoundary | virtual |
copy() const override | PeriodicBoundary | virtual |
createPeriodicParticles(BaseParticle *p, ParticleHandler &pH) | PeriodicBoundary | |
BaseBoundary::createPeriodicParticles(BaseParticle *P UNUSED, ParticleHandler &pH UNUSED) | BaseBoundary | virtual |
distanceLeft_ | PeriodicBoundary | private |
distanceRight_ | PeriodicBoundary | private |
getDistance(const BaseParticle &p) const | PeriodicBoundary | |
getDistance(const Vec3D &position) const | PeriodicBoundary | |
getDistanceLeft() const | PeriodicBoundary | |
getDistanceRight() const | PeriodicBoundary | |
getHandler() const | BaseBoundary | |
getId() const | BaseObject | |
getIndex() const | BaseObject | |
getName() const override | PeriodicBoundary | virtual |
getNormal() const | PeriodicBoundary | |
getShift() const | PeriodicBoundary | |
isClosestToLeftBoundary(const BaseParticle &p) const | PeriodicBoundary | |
isClosestToLeftBoundary(const Vec3D &p) const | PeriodicBoundary | |
moveInHandler(const unsigned int index) | BaseObject | virtual |
moveLeft(Mdouble distanceLeft) | PeriodicBoundary | |
moveRight(Mdouble distanceRight) | PeriodicBoundary | |
normal_ | PeriodicBoundary | private |
oldRead(std::istream &is) | PeriodicBoundary | |
PeriodicBoundary() | PeriodicBoundary | |
read(std::istream &is) override | PeriodicBoundary | virtual |
scaleFactor_ | PeriodicBoundary | private |
set(Vec3D normal, Mdouble distanceLeft, Mdouble distanceRight) | PeriodicBoundary | |
set(Vec3D normal, Vec3D positionLeft, Vec3D positionRight) | PeriodicBoundary | |
set(Vec3D normal, Mdouble distanceLeft, Mdouble distanceRight, Vec3D shiftDirection) | PeriodicBoundary | |
setHandler(BoundaryHandler *handler) | BaseBoundary | |
setId(const unsigned int id) | BaseObject | |
setIndex(const unsigned int index) | BaseObject | |
shift_ | PeriodicBoundary | private |
shiftPosition(BaseParticle *p) const | PeriodicBoundary | |
shiftPositions(Vec3D &postition1, Vec3D &postion2) const | PeriodicBoundary | |
write(std::ostream &os) const override | PeriodicBoundary | virtual |
~BaseBoundary() | BaseBoundary | virtual |
~BaseObject() | BaseObject | virtual |
~PeriodicBoundary() | PeriodicBoundary | |