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EmptyFrictionInteraction Member List
This is the complete list of members for
EmptyFrictionInteraction
, including all inherited members.
addForce
(Vec3D force)
BaseInteraction
protected
addTorque
(Vec3D torque)
BaseInteraction
protected
BaseInteraction
(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
BaseInteraction
BaseInteraction
(const BaseInteraction &p)
BaseInteraction
BaseObject
()
BaseObject
BaseObject
(const BaseObject &p)
BaseObject
computeForce
()
BaseInteraction
virtual
computeFrictionForce
()
EmptyFrictionInteraction
copy
() const =0
BaseInteraction
pure virtual
copySwitchPointer
(const BaseInteractable *original, BaseInteractable *ghost) const
BaseInteraction
EmptyFrictionInteraction
(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
EmptyFrictionInteraction
EmptyFrictionInteraction
(const EmptyFrictionInteraction &p)
EmptyFrictionInteraction
gatherContactStatistics
()
BaseInteraction
getAbsoluteNormalForce
() const
BaseInteraction
getBaseName
() const
EmptyFrictionInteraction
getBaseSpecies
() const
BaseInteraction
protected
getContactPoint
() const
BaseInteraction
getDistance
() const
BaseInteraction
getEffectiveCorrectedRadius
()
BaseInteraction
protected
getEffectiveRadius
() const
BaseInteraction
protected
getElasticEnergy
() const
EmptyFrictionInteraction
virtual
getForce
() const
BaseInteraction
getHandler
() const
BaseInteraction
getI
()
BaseInteraction
getI
() const
BaseInteraction
getId
() const
BaseObject
getIndex
() const
BaseObject
getName
() const
BaseInteraction
virtual
getNormal
() const
BaseInteraction
getNormalRelativeVelocity
() const
BaseInteraction
getOverlap
() const
BaseInteraction
getP
()
BaseInteraction
getP
() const
BaseInteraction
getRelativeVelocity
() const
BaseInteraction
getSpecies
() const
EmptyFrictionInteraction
getTangentialForce
() const
EmptyFrictionInteraction
virtual
getTangentialOverlap
() const
EmptyFrictionInteraction
virtual
getTimeStamp
() const
BaseInteraction
getTorque
() const
BaseInteraction
integrate
(Mdouble timeStep)
EmptyFrictionInteraction
virtual
moveInHandler
(const unsigned int index)
BaseObject
virtual
read
(std::istream &is)
EmptyFrictionInteraction
virtual
removeFromHandler
()
BaseInteraction
reverseHistory
()
BaseInteraction
protected
virtual
rotateHistory
(Matrix3D &rotationMatrix)
BaseInteraction
virtual
setAbsoluteNormalForce
(Mdouble absoluteNormalForce)
BaseInteraction
protected
setContactPoint
(Vec3D contactPoint)
BaseInteraction
setDistance
(Mdouble distance)
BaseInteraction
setForce
(Vec3D force)
BaseInteraction
protected
setHandler
(InteractionHandler *handler)
BaseInteraction
setI
(BaseInteractable *I)
BaseInteraction
setId
(const unsigned int id)
BaseObject
setIndex
(const unsigned int index)
BaseObject
setNormal
(Vec3D normal)
BaseInteraction
setNormalRelativeVelocity
(Mdouble normalRelativeVelocit)
BaseInteraction
protected
setOverlap
(Mdouble overlap)
BaseInteraction
setP
(BaseInteractable *P)
BaseInteraction
setRelativeVelocity
(Vec3D relativeVelocity)
BaseInteraction
protected
setSpecies
(BaseSpecies *species)
BaseInteraction
setTimeStamp
(Mdouble timeStamp)
BaseInteraction
setTorque
(Vec3D torque)
BaseInteraction
protected
SpeciesType
typedef
EmptyFrictionInteraction
write
(std::ostream &os) const
EmptyFrictionInteraction
virtual
writeToFStat
(std::ostream &os) const
BaseInteraction
~BaseInteraction
()
BaseInteraction
virtual
~BaseObject
()
BaseObject
virtual
~EmptyFrictionInteraction
()
EmptyFrictionInteraction
virtual
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