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ParticleHandler Member List

This is the complete list of members for ParticleHandler, including all inherited members.

addObject(BaseParticle *P)ParticleHandlervirtual
BaseHandler()BaseHandler< BaseParticle >
BaseHandler(const BaseHandler< BaseParticle > &BH)BaseHandler< BaseParticle >
begin() constBaseHandler< BaseParticle >
begin()BaseHandler< BaseParticle >
checkExtrema(BaseParticle *P)ParticleHandler
checkExtremaOnDelete(BaseParticle *P)ParticleHandler
clear()ParticleHandler
computeAllMasses(unsigned int indSpecies)ParticleHandler
computeAllMasses()ParticleHandler
computeLargestParticle()ParticleHandler
computeSmallestParticle()ParticleHandler
copyAndAddObject(const U &O)BaseHandler< BaseParticle >
copyAndAddObject(U *O)BaseHandler< BaseParticle >
copyContentsFromOtherHandler(const BaseHandler< BaseParticle > &BH)BaseHandler< BaseParticle >
end() constBaseHandler< BaseParticle >
end()BaseHandler< BaseParticle >
getDPMBase()BaseHandler< BaseParticle >
getDPMBase() constBaseHandler< BaseParticle >
getFastestParticle() const ParticleHandler
getHighestPositionComponentParticle(const int i) const ParticleHandler
getHighestVelocityComponentParticle(const int i) const ParticleHandler
getLargestParticle() const ParticleHandler
getLastObject()BaseHandler< BaseParticle >
getLastObject() constBaseHandler< BaseParticle >
getLightestParticle() const ParticleHandler
getLowestPositionComponentParticle(const int i) const ParticleHandler
getLowestVelocityComponentParticle(const int i) const ParticleHandler
getName() const ParticleHandlervirtual
getNumberOfObjects() constBaseHandler< BaseParticle >
getObject(const unsigned int id)BaseHandler< BaseParticle >
getObject(const unsigned int id) constBaseHandler< BaseParticle >
getObjectById(const unsigned int id)BaseHandler< BaseParticle >
getSmallestParticle() const ParticleHandler
getStorageCapacity() constBaseHandler< BaseParticle >
largestParticle_ParticleHandlerprivate
objects_BaseHandler< BaseParticle >protected
operator=(const ParticleHandler &rhs)ParticleHandler
ParticleHandler()ParticleHandler
ParticleHandler(const ParticleHandler &PH)ParticleHandler
read(std::istream &is)BaseHandler< BaseParticle >
readObject(std::istream &is)ParticleHandlervirtual
readOldObject(std::string type, std::istream &is)ParticleHandler
removeLastObject()ParticleHandler
removeObject(unsigned const int id)ParticleHandlervirtual
setDPMBase(DPMBase *DPMBase)BaseHandler< BaseParticle >
setStorageCapacity(const unsigned int N)BaseHandler< BaseParticle >
smallestParticle_ParticleHandlerprivate
write(std::ostream &os) const ParticleHandler
~BaseHandler()BaseHandler< BaseParticle >virtual
~ParticleHandler()ParticleHandler