62 void write(std::ostream& os)
const;
127 typename std::enable_if<std::is_base_of<CGCoordinates::Z, typename T::CoordinatesType>::value,
void>::type
130 std::size_t
n = nAll[2];
132 Mdouble start = min.
Z + 0.5 * delta;
134 for (std::size_t
i = 0;
i <
n;
i++)
136 points[
i].coordinates.setZ(start + delta *
i);
const unsigned n
Definition: CG3DPackingUnitTest.cpp:32
Stores information about interactions between two interactable objects; often particles but could be ...
Definition: BaseInteraction.h:60
Definition: BaseParticle.h:54
Contains common member functions of the X, Y, and Z classes.
Definition: Base_X_Y_Z.h:49
Defines the non-averaged directions on which spatial coarse-graining is applied (the z-direction for ...
Definition: Z.h:51
Mdouble getZ() const
Definition: Z.h:87
Mdouble z_
Definition: Z.h:120
static void writeNames(std::ostream &os)
Writes the coordinate names in human-readable form to an ostream.
Definition: Z.cc:32
static bool isResolvedIn(unsigned i)
Definition: Z.h:111
void write(std::ostream &os) const
Writes the coordinates in human-readable form to an ostream.
Definition: Z.cc:37
void setZ(Mdouble x)
Returns the position of the current CGPoint, in the non-averaged directions.
Definition: Z.cc:49
Mdouble getDistanceSquared(const Vec3D &p) const
Returns the square of the distance between the particle p and the current CGPoint,...
Definition: Z.cc:54
static Mdouble getLength(const Vec3D &p)
Returns the length of the input vector in the non-averaged directions.
Definition: Z.cc:64
static std::string getName()
Definition: Z.cc:96
Mdouble getPNormal(const BaseInteraction &c, const Vec3D &normal) const
For the Interaction between particles/walls P and I, this function returns the dot product between th...
Definition: Z.cc:82
Mdouble getCNormal(const BaseInteraction &c, const Vec3D &normal) const
For the Interaction between particles/walls P and I, this function returns the dot product between th...
Definition: Z.cc:91
static Mdouble getVolumeOfAveragedDimensions(const Vec3D &min, const Vec3D &max)
returns the factor the CGFunction has to be divided by, due to integrating the variables over the ave...
Definition: Z.cc:44
Mdouble getINormal(const BaseInteraction &c, const Vec3D &normal) const
For the Interaction between particles/walls P and I, this function returns the dot product between th...
Definition: Z.cc:73
The DPMBase header includes quite a few header files, defining all the handlers, which are essential....
Definition: DPMBase.h:77
Mdouble Z
Definition: Vector.h:66
The class in this namespace contain the position of a CGPoint, in the non-averaged directions,...
Definition: Base_X_Y_Z.h:41
std::enable_if< std::is_base_of< CGCoordinates::O, typename T::CoordinatesType >::value, void >::type spaceEvenly(Vec3D min, Vec3D max, std::vector< std::size_t > nAll, std::vector< T > &points)
Definition: O.h:101
const std::complex< Mdouble > i
Definition: ExtendedMath.h:51