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Sphere.h
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//Copyright (c) 2013-2023, The MercuryDPM Developers Team. All rights reserved.
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//For the list of developers, see <http://www.MercuryDPM.org/Team>.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name MercuryDPM nor the
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// names of its contributors may be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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//ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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//WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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//DISCLAIMED. IN NO EVENT SHALL THE MERCURYDPM DEVELOPERS TEAM BE LIABLE FOR ANY
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//DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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//(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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//ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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//(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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//SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef SPHERE_H_
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#define SPHERE_H_
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#include "
Dipole.h
"
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#include "
Math/Vector.h
"
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#include "
Multipole.h
"
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#include "
Panel.h
"
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#include <vector>
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class
Sphere
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{
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public
:
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Sphere
(
Panel
* panel,
Vec3D
location,
Dipole
* dipole,
Multipole
* multipole);
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Vec3D
getLocation
()
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{
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return
location_
;
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}
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private
:
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//Panel* panel_; // finest level panel in which the sphere is located
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Vec3D
location_
;
// location of the sphere
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//Dipole* dipole_; // Dipole corresponding to a single sphere solution
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//Multipole* multipole_; // Multipole corresponding to other sphere distortions
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};
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#endif
/* SPHERE_H_ */
Dipole.h
Multipole.h
Panel.h
Vector.h
Dipole
Definition:
Dipole.h:35
Multipole
Definition:
Multipole.h:34
Panel
Definition:
Panel.h:43
Sphere
Definition:
Sphere.h:35
Sphere::location_
Vec3D location_
Definition:
Sphere.h:46
Sphere::Sphere
Sphere(Panel *panel, Vec3D location, Dipole *dipole, Multipole *multipole)
Definition:
Sphere.cc:32
Sphere::getLocation
Vec3D getLocation()
Definition:
Sphere.h:39
Vec3D
Definition:
Vector.h:51
Kernel
FMM
Sphere.h
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