BoundaryHandler Member List

This is the complete list of members for BoundaryHandler, including all inherited members.

addExistingObject(BaseBoundary *O)BaseHandler< BaseBoundary >virtual
addGhostObject(BaseBoundary *O)BaseHandler< BaseBoundary >virtual
addObject(BaseBoundary *P) finalBoundaryHandler
BaseHandler< BaseBoundary >::addObject(BaseBoundary *object)BaseHandler< BaseBoundary >virtual
BaseHandler()BaseHandler< BaseBoundary >
BaseHandler(const BaseHandler< BaseBoundary > &BH)BaseHandler< BaseBoundary >
begin() constBaseHandler< BaseBoundary >
begin()BaseHandler< BaseBoundary >
boundaryActionsBeforeTimeLoop()BoundaryHandler
BoundaryHandler()BoundaryHandler
BoundaryHandler(const BoundaryHandler &BH)BoundaryHandler
clear()BaseHandler< BaseBoundary >virtual
copyAndAddGhostObject(const U &object)BaseHandler< BaseBoundary >
copyAndAddGhostObject(const U object)BaseHandler< BaseBoundary >
copyAndAddObject(const U &object)BaseHandler< BaseBoundary >
copyAndAddObject(const U object)BaseHandler< BaseBoundary >
copyContentsFromOtherHandler(const BaseHandler< BaseBoundary > &BH)BaseHandler< BaseBoundary >
createObject(const std::string &type)BoundaryHandlerstatic
DPMBase_BaseHandler< BaseBoundary >private
end() constBaseHandler< BaseBoundary >
end()BaseHandler< BaseBoundary >
getDPMBase()BaseHandler< BaseBoundary >
getDPMBase() constBaseHandler< BaseBoundary >
getLastObject()BaseHandler< BaseBoundary >
getLastObject() constBaseHandler< BaseBoundary >
getName() const finalBoundaryHandlervirtual
getNextGroupId()BaseHandler< BaseBoundary >inline
getNextId()BaseHandler< BaseBoundary >inline
getNumberOfObjects() constBaseHandler< BaseBoundary >virtual
getObject(const unsigned int id)BaseHandler< BaseBoundary >
getObject(const unsigned int id) constBaseHandler< BaseBoundary >
getObjectById(const unsigned int id)BaseHandler< BaseBoundary >
getObjectsById(const unsigned int id)BaseHandler< BaseBoundary >
getSize() constBaseHandler< BaseBoundary >
getStorageCapacity() constBaseHandler< BaseBoundary >
getWriteVTK() constBoundaryHandlerinline
increaseId()BaseHandler< BaseBoundary >inline
maxObjects_BaseHandler< BaseBoundary >private
nextGroupId_BaseHandler< BaseBoundary >private
nextId_BaseHandler< BaseBoundary >private
objects_BaseHandler< BaseBoundary >protected
operator=(const BoundaryHandler &rhs)BoundaryHandler
read(std::istream &is)BaseHandler< BaseBoundary >
readAndAddObject(std::istream &is) finalBoundaryHandlervirtual
readOldObject(std::istream &is)BoundaryHandler
removeIf(const std::function< bool(BaseBoundary *)> cond)BaseHandler< BaseBoundary >
removeLastObject()BaseHandler< BaseBoundary >
removeObject(unsigned const int index)BaseHandler< BaseBoundary >virtual
resize(const unsigned int N, const BaseBoundary &obj)BaseHandler< BaseBoundary >
setDPMBase(DPMBase *DPMBase)BaseHandler< BaseBoundary >
setId(BaseBoundary *object, unsigned int id)BaseHandler< BaseBoundary >inline
setNextId(unsigned int id)BaseHandler< BaseBoundary >inline
setStorageCapacity(const unsigned int N)BaseHandler< BaseBoundary >
setWriteVTK(bool writeVTK)BoundaryHandlerinline
writeVTK() constBaseHandler< BaseBoundary >inlinevirtual
writeVTK_BoundaryHandlerprivate
~BaseHandler()BaseHandler< BaseBoundary >virtual
~BoundaryHandler() finalBoundaryHandler