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IrreversibleAdhesiveInteraction.h
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25 
26 #ifndef LINEARIRREVERSIBLEADHESIVEINTERACTION_H
27 #define LINEARIRREVERSIBLEADHESIVEINTERACTION_H
28 
30 #include "Math/Vector.h"
31 
32 class BaseParticle;
33 
35 
36 class BaseInteractable;
37 
42 {
43 public:
48 
53 
54  //used for mpi
56 
61 
66 
70  void computeAdhesionForce();
71 
75  void read(std::istream& is) override;
76 
80  void write(std::ostream& os) const override;
81 
86 
90  std::string getBaseName() const;
91 
95  Mdouble getElasticEnergy() const override;
96 
97  bool getWasInContact() const;
98 
99  void setWasInContact(bool wasInContact);
100 
101 private:
107 };
108 
109 #endif
double Mdouble
Definition: GeneralDefine.h:34
Mdouble getElasticEnergy() const override
Returns the elastic energy stored in the adhesive spring.
void computeAdhesionForce()
Computes the Adhesive force.
void read(std::istream &is) override
Interaction read function, which accepts an std::istream as input.
std::string getBaseName() const
Returns the name of the interaction, see Interaction.h.
IrreversibleAdhesiveSpecies contains the parameters used to describe a linear irreversible short-rang...
const IrreversibleAdhesiveSpecies * getSpecies() const
Returns a pointer to the adhesive force species IrreversibleAdhesiveSpecies.
Defines the basic properties that a interactable object can have.
bool wasInContact_
A history parameter to store if the particles were in contact or not. Useful to compute adhesive forc...
void write(std::ostream &os) const override
Interaction print function, which accepts an std::ostream as input.
IrreversibleAdhesiveSpecies SpeciesType
An alias name for IrreversibleAdhesiveSpecies data type.