X.h
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25 #ifndef X_H
26 #define X_H
27 
28 #include <GeneralDefine.h>
29 #include <iostream>
30 #include "Math/Vector.h"
31 #include "Base_X_Y_Z.h"
32 #include <vector>
33 #include <array>
34 
35 class BaseParticle;
36 
37 class BaseInteraction;
38 
39 class DPMBase;
40 
41 namespace CGCoordinates
42 {
43 
50 class X : public Base_X_Y_Z
51 {
52 public:
53 
57  static void writeNames(std::ostream& os);
58 
62  void write(std::ostream& os) const;
63 
68  static Mdouble getVolumeOfAveragedDimensions(const Vec3D& min, const Vec3D& max);
69 
74  Mdouble getDistanceSquared(const Vec3D& p) const;
75 
79  static Mdouble getLength(const Vec3D& p);
80 
85  void setX(Mdouble x);
86 
87  Mdouble getX() const;
88 
94  Mdouble getINormal(const BaseInteraction& c, const Vec3D& normal) const;
95 
101  Mdouble getPNormal(const BaseInteraction& c, const Vec3D& normal) const;
102 
108  Mdouble getCNormal(const BaseInteraction& c, const Vec3D& normal) const;
109 
110  static bool isResolvedIn(unsigned i) {return i==0?true:false;}
111 
112  static std::string getName();
113 
114 protected:
115 
120 };
121 
125 template<typename T>
126 typename std::enable_if<std::is_base_of<CGCoordinates::X, typename T::CoordinatesType>::value, void>::type
127 spaceEvenly(Vec3D min, Vec3D max, std::vector<std::size_t> nAll, std::vector<T>& points)
128 {
129  std::size_t n = nAll[0];
130  Mdouble delta = (max.X - min.X) / n;
131  Mdouble start = min.X + 0.5 * delta;
132  points.resize(n);
133  for (std::size_t i = 0; i < n; i++)
134  {
135  points[i].coordinates.setX(start + delta * i);
136  }
137 }
138 
139 }
140 #endif
const unsigned n
Definition: CG3DPackingUnitTest.cpp:32
Stores information about interactions between two interactable objects; often particles but could be ...
Definition: BaseInteraction.h:60
Definition: BaseParticle.h:54
Contains common member functions of the X, Y, and Z classes.
Definition: Base_X_Y_Z.h:49
Defines the non-averaged directions on which spatial coarse-graining is applied (the x-direction for ...
Definition: X.h:51
Mdouble x_
Definition: X.h:119
Mdouble getPNormal(const BaseInteraction &c, const Vec3D &normal) const
For the Interaction between particles/walls P and I, this function returns the dot product between th...
Definition: X.cc:80
static std::string getName()
Definition: X.cc:90
Mdouble getCNormal(const BaseInteraction &c, const Vec3D &normal) const
For the Interaction between particles/walls P and I, this function returns the dot product between th...
Definition: X.cc:85
static Mdouble getVolumeOfAveragedDimensions(const Vec3D &min, const Vec3D &max)
returns the factor the CGFunction has to be divided by, due to integrating the variables over the ave...
Definition: X.cc:44
Mdouble getX() const
Definition: X.cc:54
static Mdouble getLength(const Vec3D &p)
Returns the length of the input vector in the non-averaged directions.
Definition: X.cc:69
void write(std::ostream &os) const
Writes the coordinates in human-readable form to an ostream.
Definition: X.cc:37
static void writeNames(std::ostream &os)
Writes the coordinate names in human-readable form to an ostream.
Definition: X.cc:32
void setX(Mdouble x)
Returns the position of the current CGPoint, in the non-averaged directions.
Definition: X.cc:49
Mdouble getDistanceSquared(const Vec3D &p) const
Returns the square of the distance between the particle p and the current CGPoint,...
Definition: X.cc:60
Mdouble getINormal(const BaseInteraction &c, const Vec3D &normal) const
For the Interaction between particles/walls P and I, this function returns the dot product between th...
Definition: X.cc:75
static bool isResolvedIn(unsigned i)
Definition: X.h:110
The DPMBase header includes quite a few header files, defining all the handlers, which are essential....
Definition: DPMBase.h:77
Definition: Vector.h:51
Mdouble X
the vector components
Definition: Vector.h:66
The class in this namespace contain the position of a CGPoint, in the non-averaged directions,...
Definition: Base_X_Y_Z.h:41
std::enable_if< std::is_base_of< CGCoordinates::O, typename T::CoordinatesType >::value, void >::type spaceEvenly(Vec3D min, Vec3D max, std::vector< std::size_t > nAll, std::vector< T > &points)
Definition: O.h:101
const std::complex< Mdouble > i
Definition: ExtendedMath.h:51