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EmptyFrictionSpecies.h
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25 
26 #ifndef EMPTYTANGENTIALSPECIES_H
27 #define EMPTYTANGENTIALSPECIES_H
28 
30 #include "Math/ExtendedMath.h"
31 
32 class BaseInteractable;
33 
34 class BaseInteraction;
35 
37 
42 {
43 public:
46 
49 
52 
55 
57  void read(std::istream& is);
58 
60  void write(std::ostream& os) const;
61 
63  std::string getBaseName() const;
64 
68  bool getUseAngularDOFs() const override;
69 
72 };
73 
74 #endif
void write(std::ostream &os) const
Writes the species properties to an output stream.
std::string getBaseName() const
Used in Species::getName to obtain a unique name for each Species.
void mix(EmptyFrictionSpecies *S, EmptyFrictionSpecies *T)
creates default values for mixed species
EmptyFrictionSpecies is used to create a force law without frictional forces.
In case one wants to have a frictionless interaction between the interactables (particles or walls)...
EmptyFrictionInteraction InteractionType
The correct Interaction type for this FrictionForceSpecies.
Stores information about interactions between two interactable objects; often particles but could be ...
void read(std::istream &is)
Reads the species properties from an input stream.
EmptyFrictionSpecies()
The default constructor.
#define UNUSED
Definition: GeneralDefine.h:39
Defines the basic properties that a interactable object can have.
~EmptyFrictionSpecies()
The default destructor.
bool getUseAngularDOFs() const override
Returns true if torques have to be calculated.