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BoundaryVTKWriter.cc
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25 
27 #include "DPMBase.h"
28 
30 {
31  std::fstream file = makeVTKFileWithHeader();
32 // file << "<Piece NumberOfPoints=\"" << handler_.getNumberOfObjects() << "\" NumberOfCells=\"" << 0 << "\">\n";
33  for (auto p: handler_) {
34  p->writeVTK(file);
35  }
37 }
BoundaryHandler & handler_
particle handler from which the particles should be written
Definition: BaseVTKWriter.h:72
std::fstream makeVTKFileWithHeader() const
void writeVTKFooterAndClose(std::fstream &file) const
void writeVTK() const override
writes a vtk file