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ParabolaChute.h
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25 
26 #ifndef PARABOLA_H
27 #define PARABOLA_H
28 
29 #include "BaseWall.h"
30 #include "Math/Vector.h"
31 
34 class ParabolaChute : public BaseWall
35 {
36 public:
40  ParabolaChute();
41 
45  ParabolaChute(const ParabolaChute& other);
46 
50  ParabolaChute(Mdouble length, Mdouble widthscale);
51 
52  ~ParabolaChute() override;
53 
54  void set(Mdouble length, Mdouble widthscale);
55 
56  ParabolaChute* copy() const override;
57 
58  bool getDistanceAndNormal(const BaseParticle& P, Mdouble& distance, Vec3D& normal_return) const override;
59 
61  getInteractionWith(BaseParticle* p, unsigned timeStamp, InteractionHandler* interactionHandler) override;
62 
63  void read(std::istream& is) override;
64 
65  void write(std::ostream& os) const override;
66 
67  std::string getName() const override;
68 
69 private:
72 };
73 
74 #endif
void read(std::istream &is) override
Function that reads a BaseWall from an input stream, usually a restart file.
double Mdouble
Definition: GeneralDefine.h:34
std::string getName() const override
A purely virtual function.
BaseInteraction * getInteractionWith(BaseParticle *p, unsigned timeStamp, InteractionHandler *interactionHandler) override
Returns the interaction between this wall and a given particle, nullptr if there is no interaction...
ParabolaChute()
Default constructor, sets a chute with default parameters.
Stores information about interactions between two interactable objects; often particles but could be ...
void write(std::ostream &os) const override
Function that writes a BaseWall to an output stream, usually a restart file.
Container to store Interaction objects.
bool getDistanceAndNormal(const BaseParticle &P, Mdouble &distance, Vec3D &normal_return) const override
Pure virtual function that computes the distance of a BaseParticle to this wall and returns the norma...
Basic class for walls.
Definition: BaseWall.h:47
void set(Mdouble length, Mdouble widthscale)
~ParabolaChute() override
Definition: Vector.h:49
ParabolaChute * copy() const override
Pure virtual function that can be overwritten in inherited classes in order to copy a BaseWall...