addExistingObject(Domain *O) | BaseHandler< Domain > | virtual |
addGhostObject(Domain *O) | BaseHandler< Domain > | virtual |
addNewParticles() | DomainHandler | |
addObject(Domain *D) final | DomainHandler | |
BaseHandler< Domain >::addObject(Domain *object) | BaseHandler< Domain > | virtual |
BaseHandler() | BaseHandler< Domain > | |
BaseHandler(const BaseHandler< Domain > &BH) | BaseHandler< Domain > | |
begin() const | BaseHandler< Domain > | |
begin() | BaseHandler< Domain > | |
clear() | BaseHandler< Domain > | virtual |
copyAndAddGhostObject(const U &object) | BaseHandler< Domain > | |
copyAndAddGhostObject(const U object) | BaseHandler< Domain > | |
copyAndAddObject(const U &object) | BaseHandler< Domain > | |
copyAndAddObject(const U object) | BaseHandler< Domain > | |
copyContentsFromOtherHandler(const BaseHandler< Domain > &BH) | BaseHandler< Domain > | |
createDomains(std::vector< Mdouble > domainMin, std::vector< Mdouble > domainMax, std::vector< unsigned > &globalMeshIndex, std::vector< unsigned > &numberOfDomains, int dimCounter, std::vector< Mdouble > &meshSize, bool open) | DomainHandler | |
createMesh(std::vector< Mdouble > &simulationMin, std::vector< Mdouble > &simulationMax, std::vector< unsigned > &numberOfDomains, bool open) | DomainHandler | |
currentDomainIndex_ | DomainHandler | private |
DomainHandler() | DomainHandler | |
DomainHandler(const DomainHandler &DH) | DomainHandler | |
DPMBase_ | BaseHandler< Domain > | private |
end() const | BaseHandler< Domain > | |
end() | BaseHandler< Domain > | |
getCurrentDomain() | DomainHandler | |
getCurrentDomain() const | DomainHandler | |
getCurrentDomainIndex() const | DomainHandler | |
getDPMBase() | BaseHandler< Domain > | |
getDPMBase() const | BaseHandler< Domain > | |
getInteractionDistance() | DomainHandler | |
getLastObject() | BaseHandler< Domain > | |
getLastObject() const | BaseHandler< Domain > | |
getName() const final | DomainHandler | virtual |
getNextGroupId() | BaseHandler< Domain > | inline |
getNextId() | BaseHandler< Domain > | inline |
getNumberOfDomains() | DomainHandler | |
getNumberOfObjects() const | BaseHandler< Domain > | virtual |
getObject(const unsigned int id) | BaseHandler< Domain > | |
getObject(const unsigned int id) const | BaseHandler< Domain > | |
getObjectById(const unsigned int id) | BaseHandler< Domain > | |
getObjectsById(const unsigned int id) | BaseHandler< Domain > | |
getParticleDomain(int globalIndex) | DomainHandler | |
getParticleDomainGlobalIndex(BaseParticle *particle) | DomainHandler | |
getParticleProcessor(int globalIndex) | DomainHandler | |
getSize() const | BaseHandler< Domain > | |
getStorageCapacity() const | BaseHandler< Domain > | |
globalIndexToProcessorList_ | DomainHandler | private |
increaseId() | BaseHandler< Domain > | inline |
initialise() | DomainHandler | |
interactionDistance_ | DomainHandler | private |
maxObjects_ | BaseHandler< Domain > | private |
nextGroupId_ | BaseHandler< Domain > | private |
nextId_ | BaseHandler< Domain > | private |
numberOfDomains_ | DomainHandler | private |
objects_ | BaseHandler< Domain > | protected |
operator=(const DomainHandler &rhs) | DomainHandler | |
read(std::istream &is) | BaseHandler< Domain > | |
readAndAddObject(std::istream &is) final | DomainHandler | virtual |
readOldObject(std::istream &is) | DomainHandler | |
removeIf(const std::function< bool(Domain *)> cond) | BaseHandler< Domain > | |
removeLastObject() | BaseHandler< Domain > | |
removeObject(unsigned const int index) | BaseHandler< Domain > | virtual |
resize(const unsigned int N, const Domain &obj) | BaseHandler< Domain > | |
setCurrentDomainIndex(unsigned int index) | DomainHandler | |
setDPMBase(DPMBase *DPMBase) | BaseHandler< Domain > | |
setId(Domain *object, unsigned int id) | BaseHandler< Domain > | inline |
setInteractionDistance(Mdouble interactionDistance) | DomainHandler | |
setNextId(unsigned int id) | BaseHandler< Domain > | inline |
setNumberOfDomains(std::vector< unsigned > &numberOfdomains) | DomainHandler | |
setStorageCapacity(const unsigned int N) | BaseHandler< Domain > | |
updateStatus(std::set< BaseParticle * > &particlesToBeDeleted) | DomainHandler | |
updateVelocity() | DomainHandler | |
writeVTK() const | BaseHandler< Domain > | inlinevirtual |
~BaseHandler() | BaseHandler< Domain > | virtual |
~DomainHandler() final | DomainHandler | |