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BaseCoordinates.cc
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25 
26 #include "BaseCoordinates.h"
27 
28 using namespace CGCoordinates;
29 
31 {
32  return (max.X - min.X) * (max.Y - min.Y) * (max.Z - min.Z);
33 }
34 
36 {
37  return 1.0;
38 }
Mdouble X
the vector components
Definition: Vector.h:65
double Mdouble
Definition: GeneralDefine.h:34
Mdouble Y
Definition: Vector.h:65
static Mdouble getDomainVolume(const Vec3D &min, const Vec3D &max)
Definition: Vector.h:49
Mdouble Z
Definition: Vector.h:65