ThermalInteraction.h
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25 
26 #ifndef THERMALINTERACTION_H
27 #define THERMALINTERACTION_H
28 
31 
32 template<class NormalForceSpecies>
33 class ThermalSpecies;
34 
35 template<class NormalForceInteraction>
37 {
38 public:
40 
44  ThermalInteraction(BaseInteractable* P, BaseInteractable* I, unsigned timeStamp);
45 
50 
55 
59  virtual ~ThermalInteraction();
60 
64  void computeNormalForce();
65 
66 };
67 
68 template<class NormalForceInteraction>
70  unsigned timeStamp)
71  : BaseInteraction(P, I, timeStamp), NormalForceInteraction(P, I, timeStamp)
72 {}
73 
74 template<class NormalForceInteraction>
77 {}
78 
79 template<class NormalForceInteraction>
82 {}
83 
84 template<class NormalForceInteraction>
86 {}
87 
88 template<class NormalForceInteraction>
90 {
91  NormalForceInteraction::computeNormalForce();
92  Mdouble radius = 2.0 * NormalForceInteraction::getEffectiveRadius();
93  Mdouble contactArea = constants::pi * radius * std::max(0.0,NormalForceInteraction::getOverlap());
94  const SpeciesType* species = static_cast<const SpeciesType*>(NormalForceInteraction::getBaseSpecies()->getNormalForce());
95  ThermalParticle* pParticle = dynamic_cast<ThermalParticle*>(NormalForceInteraction::getP());
96  ThermalParticle* iParticle = dynamic_cast<ThermalParticle*>(NormalForceInteraction::getI());
97  // if both p and i are particles
98  if (pParticle && iParticle)
99  {
100  /* heat transfer rate Q=m*c*dT/dt */
101  Mdouble heatTransfer = species->getThermalConductivity()
102  * (pParticle->getTemperature() - iParticle->getTemperature())
103  * contactArea / NormalForceInteraction::getDistance();
104  /* m*dT = Q/c*dt */
105  Mdouble mdT = heatTransfer / species->getHeatCapacity()
106  * NormalForceInteraction::getHandler()->getDPMBase()->getTimeStep();
107  pParticle->addTemperature(-mdT * pParticle->getInvMass());
108  iParticle->addTemperature(mdT * iParticle->getInvMass());
109  }
110 }
111 
112 #endif
Defines the basic properties that a interactable object can have.
Definition: BaseInteractable.h:55
Stores information about interactions between two interactable objects; often particles but could be ...
Definition: BaseInteraction.h:60
Definition: ThermalInteraction.h:37
ThermalInteraction()
Default Constructor.
Definition: ThermalInteraction.h:75
ThermalSpecies< typename NormalForceInteraction::SpeciesType > SpeciesType
Definition: ThermalInteraction.h:39
virtual ~ThermalInteraction()
Destructor.
Definition: ThermalInteraction.h:85
void computeNormalForce()
Computes the normal forces due to linear plastic visco elastic interaction.
Definition: ThermalInteraction.h:89
Definition: ThermalSpecies.h:35
Mdouble getThermalConductivity() const
Allows heatCapacity_ to be accessed.
Definition: ThermalSpecies.h:143
Mdouble getHeatCapacity() const
Allows heatCapacity_ to be accessed.
Definition: ThermalSpecies.h:128
Definition: ThermalParticle.h:36
void addTemperature(Mdouble temperature)
Definition: ThermalParticle.h:112
Mdouble getTemperature() const
Definition: ThermalParticle.h:101
double P
Uniform pressure.
Definition: TwenteMeshGluing.cpp:73
const Mdouble pi
Definition: ExtendedMath.h:45