Beam Member List

This is the complete list of members for Beam, including all inherited members.

actionsAfterSolve() overrideBeaminlineprivatevirtual
actionsBeforeOomphTimeStep() overrideBeaminlineprivatevirtual
actionsBeforeOomphTimeStep() overrideBeaminlineprivatevirtual
actionsBeforeSolve() overrideBeaminlineprivatevirtual
actionsBeforeSolve() overrideBeaminlineprivatevirtual
Beam()Beaminline
body_force_fctSolidProblem< RefineableQDPVDElement< 3, 2 > >protected
Boundary enum nameSolidProblem< RefineableQDPVDElement< 3, 2 > >
bulkDensityBeamprivate
checkBeamDeflection()Beaminline
constitutive_law_ptSolidProblem< RefineableQDPVDElement< 3, 2 > >protected
countPinned()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
density_SolidProblem< RefineableQDPVDElement< 3, 2 > >protected
distanceBeamprivate
elasticModulusBeamprivate
elasticModulus_SolidProblem< RefineableQDPVDElement< 3, 2 > >protected
ELEMENT typedefSolidProblem< RefineableQDPVDElement< 3, 2 > >protected
get_x(const Vector< double > &xi, Vector< double > &x) constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getBeamDeflection() constBeaminlineprivate
getBeamDeflection() constBeaminlineprivate
getDeflection(Vector< double > xi, unsigned d) constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getDensity() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getDomainSize(std::array< double, 3 > &min, std::array< double, 3 > &max) constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getElasticModulus() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getMassMomentumEnergy(double &mass, Vector< double > &com, Vector< double > &linearMomentum, Vector< double > &angularMomentum, double &elasticEnergy, double &kineticEnergy)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getName() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getOomphGravity() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getOomphTime() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getOomphTimeStep() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
getPoissonRatio() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
gravity_SolidProblem< RefineableQDPVDElement< 3, 2 > >protected
isPinned_SolidProblem< RefineableQDPVDElement< 3, 2 > >protected
lengthBeamprivate
loadSolidMesh(std::string name)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
name_SolidProblem< RefineableQDPVDElement< 3, 2 > >protected
outBeamprivate
pinBoundaries(std::vector< unsigned > b)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
pinBoundary(unsigned b)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
poissonRatio_SolidProblem< RefineableQDPVDElement< 3, 2 > >protected
prepareForSolve()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
removeOldFiles() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
saveSolidMesh()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setBodyForceAsGravity(double gravity=9.8)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setDensity(double density)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setDissipation(double dissipation)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setElasticModulus(double elasticModulus)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setIsPinned(std::function< bool(SolidNode *, unsigned)> isPinned)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setMaxNewtonIterations(unsigned Max_newton_iterations)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setName(const std::string &name)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setNewtonSolverTolerance(double Newton_solver_tolerance)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setOomphGravity(double gravity)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setOomphTimeStep(double dt)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setPoissonRatio(double poissonRatio)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
setSolidCubicMesh(const unsigned &nx, const unsigned &ny, const unsigned &nz, const double &xMin, const double &xMax, const double &yMin, const double &yMax, const double &zMin, const double &zMax)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
Solid_mesh_ptSolidProblem< RefineableQDPVDElement< 3, 2 > >protected
solid_mesh_pt()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
solid_mesh_pt() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
SolidProblem()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
solveSteady()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
solveUnsteady(double timeMax, double dt, unsigned saveCount=10)SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
Traction_mesh_ptSolidProblem< RefineableQDPVDElement< 3, 2 > >protected
traction_mesh_pt()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
traction_mesh_pt() constSolidProblem< RefineableQDPVDElement< 3, 2 > >inline
velocityAtBoundaryBeamprivate
writeToVTK()SolidProblem< RefineableQDPVDElement< 3, 2 > >inline
X_MAX enum valueSolidProblem< RefineableQDPVDElement< 3, 2 > >
X_MIN enum valueSolidProblem< RefineableQDPVDElement< 3, 2 > >
Y_MAX enum valueSolidProblem< RefineableQDPVDElement< 3, 2 > >
Y_MIN enum valueSolidProblem< RefineableQDPVDElement< 3, 2 > >
Z_MAX enum valueSolidProblem< RefineableQDPVDElement< 3, 2 > >
Z_MIN enum valueSolidProblem< RefineableQDPVDElement< 3, 2 > >