MercuryDPM
0.10
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Classes | |
class | Matrix3D |
Implementation of a 3D matrix. More... | |
Functions | |
Matrix3D | Dyadic (Vec3D A, Vec3D B) |
calculates the dyadic product ( ![]() | |
Matrix3D | Cross (const Vec3D &A, const Matrix3D &B) |
Definition at line 198 of file Matrix.h.
References Vec3D::X, Matrix3D::XX, Matrix3D::XY, Matrix3D::XZ, Vec3D::Y, Matrix3D::YX, Matrix3D::YY, Matrix3D::YZ, Vec3D::Z, Matrix3D::ZX, Matrix3D::ZY, and Matrix3D::ZZ.
Referenced by FiniteWall::add_finite_wall(), ChuteWithHopperAndInset::add_hopper(), ChuteWithHopper::add_hopper(), MD::compute_internal_forces(), MD::compute_plastic_internal_forces(), MD::compute_walls(), FiniteWall::create_open_prism_wall(), FiniteWall::create_prism_wall(), StatisticsVector< T >::evaluate_force_statistics(), StatisticsVector< T >::evaluate_particle_statistics(), FiniteAxisSymmetricWall::get_distance_and_normal(), and AngledPeriodicBoundary::set().
calculates the dyadic product ( )
Definition at line 191 of file Matrix.h.
References Vec3D::X, Vec3D::Y, and Vec3D::Z.
Referenced by StatisticsVector< T >::evaluate_particle_statistics(), and StatisticsVector< T >::gather_statistics_collision().