MercuryDPM  0.11
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MaserSelfTest.cpp
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25 
26 
27 #include <iomanip>
29 
30 #include "Mercury2D.h"
31 
35 #include "Particles/BaseParticle.h"
36 #include "Walls/InfiniteWall.h"
37 #include "Math/ExtendedMath.h"
38 
39 class MaserSelfTest : public Mercury2D
40 {
41 public:
42 
43  void printTime() const
44  {
45  std::cout << "t=" << std::setprecision(3) << std::left << std::setw(6) << getTime() << ", tmax=" << std::setprecision(3) << std::left << std::setw(6) << getTimeMax() <<std::endl;
46  }
47 
49  {
50  setName("MaserSelfTest");
52  species->setDensity(constants::pi / 6.0);
53  species->setStiffness(1e5);
54  species->setDissipation(10);
55  setTimeStep(1e-5);
56  setTimeMax(2.0);
57  setSaveCount(2000);
58  double angle=2.0/180.0*constants::pi;
59  setGravity(10.0*Vec3D(sin(angle), -cos(angle), 0.0));
61 
62  setXMin(0.0);
63  setYMin(0.0);
64  setXMax(8.0);
65  setYMax(2.0);
66 
67  double radMin = 0.1;
68  double radMax = 0.15;
69  BaseParticle* particleToCopy =new BaseParticle;
70  particleToCopy->setSpecies(species);
71  CubeInsertionBoundary cubeInsertionBoundary;
72  cubeInsertionBoundary.set(particleToCopy, 500, Vec3D(radMax, radMax, 0), Vec3D(1.0 - radMax, getYMax() - radMax, 0.0), Vec3D(0.0, 0.0, 0.0), Vec3D(0.0, 0.0, 0.0), radMin, radMax);
73  cubeInsertionBoundary.checkBoundaryBeforeTimeStep(this);
74  delete particleToCopy;
75 
76  InfiniteWall w0;
77  w0.set(Vec3D(0.0, -1.0, 0.0), Vec3D(0.0, 0.0, 0.0));
79 
81  b0->set(Vec3D(1.0, 0.0, 0.0), 0.0, 1.0);
82  for (auto it = particleHandler.begin(); it != particleHandler.end(); ++it)
83  {
84  b0->addParticleToMaser(*it);
85  }
86 
87  /*auto b0=boundaryHandler.copyAndAddObject(PeriodicBoundary());
88  b0->set(Vec3D(1.0, 0.0, 0.0), 0.0, 1.0);*/
89  write(std::cout,false);
90  }
91 
92 };
93 
94 int main(int argc UNUSED, char *argv[] UNUSED)
95 {
96  MaserSelfTest maserSelfTest;
97  maserSelfTest.solve();
98 }
virtual void checkBoundaryBeforeTimeStep(DPMBase *md)
Fills the boundary with particles.
void setXMax(Mdouble newXMax)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMax...
Definition: DPMBase.cc:309
void solve()
The work horse of the code.
Definition: DPMBase.cc:1895
void setTimeMax(Mdouble newTMax)
Allows the upper time limit to be changed.
Definition: DPMBase.cc:179
void setYMin(Mdouble newYMin)
If the length of the problem domain in y-direction is YMax - YMin, this method sets YMin...
Definition: DPMBase.cc:280
const std::vector< T * >::const_iterator end() const
Gets the end of the const_iterator over all BaseBoundary in this BaseHandler.
Definition: BaseHandler.h:494
void setSpecies(const ParticleSpecies *species)
void setGravity(Vec3D newGravity)
Allows to modify the gravity vector.
Definition: DPMBase.cc:431
void set(BaseParticle *particleToCopy, int maxFailed, Vec3D posMin, Vec3D posMax, Vec3D velMin, Vec3D velMax, double radMin, double radMax)
Sets the properties of the cuboidal insertion boundary.
const std::vector< T * >::const_iterator begin() const
Gets the begin of the const_iterator over all Object in this BaseHandler.
Definition: BaseHandler.h:482
void setYMax(Mdouble newYMax)
If the length of the problem domain in y-direction is YMax - YMin, this method sets YMax...
Definition: DPMBase.cc:324
void printTime() const
Displays the current simulation time onto your screen for example.
void write(std::ostream &os, bool writeAllParticles=true) const override
Writes the MercuryBase to an output stream, for example a restart file.
Definition: MercuryBase.cc:132
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
Definition: Files.cc:149
It's an insertion boundary which has cuboidal shape (yes, 'CuboidalInsertionBoundary' would have been...
U * copyAndAddObject(const U &O)
Creates a copy of a Object and adds it to the BaseHandler.
Definition: BaseHandler.h:268
const Mdouble pi
Definition: ExtendedMath.h:42
BoundaryHandler boundaryHandler
An object of the class BoundaryHandler which concerns insertion and deletion of particles into or fro...
Definition: DPMBase.h:888
void setXMin(Mdouble newXMin)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMin...
Definition: DPMBase.cc:266
ParticleHandler particleHandler
An object of the class ParticleHandler, contains the pointers to all the particles created...
Definition: DPMBase.h:878
#define UNUSED
Definition: GeneralDefine.h:37
void setSaveCount(unsigned int saveCount)
Sets File::saveCount_ for all files (ene, data, fstat, restart, stat)
Definition: Files.cc:138
Species< LinearViscoelasticNormalSpecies > LinearViscoelasticSpecies
void setHGridMaxLevels(unsigned int HGridMaxLevels)
Sets the maximum number of levels of the HGrid in this MercuryBase.
Definition: MercuryBase.cc:500
SpeciesHandler speciesHandler
A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera...
Definition: DPMBase.h:868
void setupInitialConditions()
This function allows to set the initial conditions for our problem to be solved, by default particle ...
Mdouble getYMax() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMax() returns XMax...
Definition: DPMBase.cc:245
WallHandler wallHandler
An object of the class WallHandler. Contains pointers to all the walls created.
Definition: DPMBase.h:883
Variation on the PeriodicBoundary with maser-like properties.
Definition: MaserBoundary.h:44
void set(Vec3D normal, Vec3D point)
Defines a standard wall, given an outward normal vector s.t. normal*x=normal*point for all x of the w...
Definition: InfiniteWall.cc:70
void setTimeStep(Mdouble newDt)
Allows the time step dt to be changed.
Definition: DPMBase.cc:353
This is a class defining walls.
Definition: InfiniteWall.h:43
Implementation of a 3D vector (by Vitaliy).
Definition: Vector.h:45
int main(int argc UNUSED, char *argv[] UNUSED)
Mdouble getTime() const
Access function for the time.
Definition: DPMBase.cc:158
Mdouble getTimeMax() const
Allows the user to access the total simulation time during the simulation. Cannot change it though...
Definition: DPMBase.cc:194
This adds on the hierarchical grid code for 2D problems.
Definition: Mercury2D.h:35