MercuryDPM
0.11
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#include "Mercury2D.h"
#include "Particles/BaseParticle.h"
#include "Walls/InfiniteWall.h"
#include <iostream>
#include <Species/LinearViscoelasticSpecies.h>
Go to the source code of this file.
Classes | |
class | FreeFallSelfTest |
This case does a single elastic particle falling on an infinite plane. The k is chosen so that the maximum overlap with the wall is around 2% of the partcles dimater; whereas, the time is taken to ensure 50 steps with a collision. More... | |
Functions | |
int | main (int argc, char *argv[]) |
Start off my solving the default problem
Definition at line 54 of file FreeFallSelfTest.cpp.
References SpeciesHandler::addObject(), Files::fStatFile, NO_FILE, File::setFileType(), Files::setName(), DPMBase::setParticleDimensions(), Files::setSaveCount(), DPMBase::setTimeStep(), DPMBase::setXMax(), DPMBase::setYMax(), DPMBase::solve(), and DPMBase::speciesHandler.