54 for (
int i = 0; i <
N; i++)
55 for (
int j = 0; j <
N; j++)
56 for (
int k = 0; k <
N; k++)
87 problem.
setName(
"CubicPackingSelfTest");
95 species->setCollisionTimeAndRestitutionCoefficient(.01, .1, 1.);
void setXMax(Mdouble newXMax)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMax...
void solve()
The work horse of the code.
void setVelocity(const Vec3D &velocity)
set the velocity of the BaseInteractable.
void setTimeMax(Mdouble newTMax)
Allows the upper time limit to be changed.
void setYMin(Mdouble newYMin)
If the length of the problem domain in y-direction is YMax - YMin, this method sets YMin...
Mdouble getZMax() const
If the length of the problem domain in z-direction is ZMax - ZMin, then getZMax() returns ZMax...
Mdouble getXMin() const
If the length of the problem domain in x-direction is XMax - XMin, then getXMin() returns XMin...
Mdouble getYMin() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMin() returns YMin...
void setZMax(Mdouble newZMax)
If the length of the problem domain in z-direction is XMax - XMin, this method sets ZMax...
void setCGShape(const char *new_)
void setSystemDimensions(unsigned int newDim)
Allows for the dimension of the simulation to be changed.
void setGravity(Vec3D newGravity)
Allows to modify the gravity vector.
void setRadius(const Mdouble radius)
Sets the particle's radius_ (and adjusts the mass_ accordingly, based on the particle's species) ...
void setCGTimeMin(Mdouble t)
Mdouble getXMax() const
If the length of the problem domain in x-direction is XMax - XMin, then getXMax() returns XMax...
void setYMax(Mdouble newYMax)
If the length of the problem domain in y-direction is YMax - YMin, this method sets YMax...
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
U * copyAndAddObject(const U &O)
Creates a copy of a Object and adds it to the BaseHandler.
This adds on the hierarchical grid code for 3D problems.
void setXMin(Mdouble newXMin)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMin...
ParticleHandler particleHandler
An object of the class ParticleHandler, contains the pointers to all the particles created...
T * getObject(const unsigned int id)
Gets a pointer to the Object at the specified index in the BaseHandler.
void statistics_from_fstat_and_data()
get StatisticsPoint
void setDensity(Mdouble density)
Allows the density to be changed.
void setTimeMaxStat(Mdouble t)
void setSaveCount(unsigned int saveCount)
Sets File::saveCount_ for all files (ene, data, fstat, restart, stat)
void setZMin(Mdouble newZMin)
If the length of the problem domain in z-direction is ZMax - ZMin, this method sets ZMin...
void setSuperExact(bool new_)
Species< LinearViscoelasticNormalSpecies > LinearViscoelasticSpecies
SpeciesHandler speciesHandler
A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera...
void setCGWidth(Mdouble w)
Set CG variables w2 and CG_invvolume.
Mdouble getYMax() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMax() returns XMax...
WallHandler wallHandler
An object of the class WallHandler. Contains pointers to all the walls created.
In this file a cubic packing of 5^3 particles in a tri-axial box is created and allowed to settle und...
void setPosition(const Vec3D &position)
Sets the position of this BaseInteractable.
void set(Vec3D normal, Vec3D point)
Defines a standard wall, given an outward normal vector s.t. normal*x=normal*point for all x of the w...
Mdouble getZMin() const
If the length of the problem domain in z-direction is ZMax - ZMin, then getZMin() returns ZMin...
This class is used to extract statistical data from MD simulations.
void setTimeStep(Mdouble newDt)
Allows the time step dt to be changed.
This is a class defining walls.
void setVerbosityLevel(int new_)
int main(int argc UNUSED, char *argv[] UNUSED)
void setupInitialConditions()
This function allows to set the initial conditions for our problem to be solved, by default particle ...
Implementation of a 3D vector (by Vitaliy).
Mdouble getTimeMax() const
Allows the user to access the total simulation time during the simulation. Cannot change it though...