absoluteNormalForcePrevious_ | MindlinInteraction | protected |
actionsAfterTimeStep() | BaseInteraction | virtual |
actionsOnErase() | BaseInteraction | inlinevirtual |
addForce(Vec3D force) | BaseInteraction | protected |
addTorque(Vec3D torque) | BaseInteraction | protected |
BaseInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp) | BaseInteraction | |
BaseInteraction(const BaseInteraction &p) | BaseInteraction | |
BaseInteraction() | BaseInteraction | |
BaseObject() | BaseObject | |
BaseObject(const BaseObject &p) | BaseObject | |
computeForce() | BaseInteraction | virtual |
computeFrictionForce() | MindlinRollingTorsionInteraction | |
copy() const =0 | BaseInteraction | pure virtual |
copySwitchPointer(const BaseInteractable *original, BaseInteractable *ghost) const | BaseInteraction | |
gatherContactStatistics() | BaseInteraction | |
getAbsoluteNormalForce() const | BaseInteraction | |
getAbsoluteNormalForcePrevious() const | MindlinInteraction | |
getBaseName() const | MindlinRollingTorsionInteraction | |
getBaseSpecies() const | BaseInteraction | protected |
getContactPoint() const | BaseInteraction | |
getContactRadius() const | BaseInteraction | |
getDistance() const | BaseInteraction | |
getEffectiveCorrectedRadius() | BaseInteraction | protected |
getEffectiveMass() const | BaseInteraction | protected |
getEffectiveRadius() const | BaseInteraction | protected |
getElasticEnergy() const override | MindlinRollingTorsionInteraction | virtual |
getElasticEnergyAtEquilibrium(Mdouble adhesiveForce) const | BaseInteraction | inlineprotectedvirtual |
getFieldVTK(unsigned i) const | BaseInteraction | virtual |
getForce() const | BaseInteraction | |
getHandler() const | BaseInteraction | |
getI() | BaseInteraction | |
getI() const | BaseInteraction | |
getId() const | BaseObject | |
getIndex() const | BaseObject | |
getMultiContactIdentifier() const | BaseInteraction | |
getName() const | BaseInteraction | virtual |
getNameVTK(unsigned i) const | BaseInteraction | virtual |
getNormal() const | BaseInteraction | |
getNormalRelativeVelocity() const | BaseInteraction | |
getNumberOfFieldsVTK() const | BaseInteraction | virtual |
getOverlap() const | BaseInteraction | |
getP() | BaseInteraction | |
getP() const | BaseInteraction | |
getRelativeVelocity() const | BaseInteraction | |
getRollingSpring() const | MindlinRollingTorsionInteraction | |
getSpecies() const | MindlinRollingTorsionInteraction | |
getTangentialForce() const override | MindlinInteraction | virtual |
getTangentialForceDirection() const | MindlinInteraction | |
getTangentialOverlap() const override | MindlinInteraction | virtual |
getTangentialStiffness() | MindlinInteraction | |
getTangentialStiffnessZero() | MindlinInteraction | |
getTimeStamp() const | BaseInteraction | |
getTorque() const | BaseInteraction | |
getTorsionSpring() const | MindlinRollingTorsionInteraction | |
getTypeVTK(unsigned i) const | BaseInteraction | virtual |
initialTangentialVelocity_ | MindlinInteraction | protected |
integrate(Mdouble timeStep) override | MindlinRollingTorsionInteraction | virtual |
MindlinInteraction(BaseInteractable *P, BaseInteractable *I, unsigned timeStamp) | MindlinInteraction | |
MindlinInteraction(const MindlinInteraction &p) | MindlinInteraction | |
MindlinInteraction() | MindlinInteraction | |
MindlinRollingTorsionInteraction(BaseInteractable *P, BaseInteractable *I, unsigned timeStamp) | MindlinRollingTorsionInteraction | |
MindlinRollingTorsionInteraction() | MindlinRollingTorsionInteraction | |
MindlinRollingTorsionInteraction(const MindlinRollingTorsionInteraction &p) | MindlinRollingTorsionInteraction | |
moveInHandler(const unsigned int index) | BaseObject | virtual |
priorLoadingFlag_ | MindlinInteraction | protected |
read(std::istream &is) override | MindlinRollingTorsionInteraction | virtual |
removeFromHandler() | BaseInteraction | |
reverseHistory() override | MindlinRollingTorsionInteraction | virtual |
rollingSpring_ | MindlinRollingTorsionInteraction | private |
rollingSpringVelocity_ | MindlinRollingTorsionInteraction | private |
rotateHistory(Matrix3D &rotationMatrix) override | MindlinRollingTorsionInteraction | virtual |
setAbsoluteNormalForce(Mdouble absoluteNormalForce) | BaseInteraction | protected |
setAbsoluteNormalForcePrevious(Mdouble absoluteNormalForcePrevious) | MindlinInteraction | |
setContactPoint(Vec3D contactPoint) | BaseInteraction | |
setDistance(Mdouble distance) | BaseInteraction | |
setForce(Vec3D force) | BaseInteraction | |
setHandler(InteractionHandler *handler) | BaseInteraction | |
setI(BaseInteractable *I) | BaseInteraction | |
setId(const unsigned int id) | BaseObject | |
setIndex(const unsigned int index) | BaseObject | |
setMultiContactIdentifier(unsigned int multiContactIdentifier_) | BaseInteraction | |
setNormal(Vec3D normal) | BaseInteraction | |
setNormalRelativeVelocity(Mdouble normalRelativeVelocit) | BaseInteraction | protected |
setOverlap(Mdouble overlap) | BaseInteraction | |
setP(BaseInteractable *P) | BaseInteraction | |
setRelativeVelocity(Vec3D relativeVelocity) | BaseInteraction | protected |
setRollingSpring(Vec3D rollingSpring) | MindlinRollingTorsionInteraction | |
setSpecies(BaseSpecies *species) | BaseInteraction | |
setTangentialStiffnessZero(Mdouble newKt0) | MindlinInteraction | |
setTimeStamp(Mdouble timeStamp) | BaseInteraction | |
setTorque(Vec3D torque) | BaseInteraction | protected |
setTorsionSpring(Vec3D torsionSpring) | MindlinRollingTorsionInteraction | |
slidingSpring_ | MindlinInteraction | protected |
slidingSpringPrevious_ | MindlinInteraction | protected |
slidingSpringVelocity_ | MindlinInteraction | protected |
SpeciesType typedef | MindlinRollingTorsionInteraction | |
tangentialDisplacementSL_ | MindlinInteraction | protected |
tangentialDisplacementTemp2_ | MindlinInteraction | protected |
tangentialDisplacementTemp_ | MindlinInteraction | protected |
tangentialDisplacementTurningPointLU_ | MindlinInteraction | protected |
tangentialDisplacementTurningPointUL_ | MindlinInteraction | protected |
tangentialForce_ | MindlinInteraction | protected |
tangentialForceDirection_ | MindlinInteraction | protected |
tangentialForcePrevious_ | MindlinInteraction | protected |
tangentialForceTemp2_ | MindlinInteraction | protected |
tangentialForceTemp_ | MindlinInteraction | protected |
tangentialForceTurningPointLU_ | MindlinInteraction | protected |
tangentialForceTurningPointLUTemp_ | MindlinInteraction | protected |
tangentialForceTurningPointUL_ | MindlinInteraction | protected |
tangentialForceTurningPointULTemp_ | MindlinInteraction | protected |
tangentialStiffness_ | MindlinInteraction | protected |
tangentialStiffnessZero_ | MindlinInteraction | protected |
tangentialStiffnessZeroPrevious_ | MindlinInteraction | protected |
torsionSpring_ | MindlinRollingTorsionInteraction | private |
torsionSpringVelocity_ | MindlinRollingTorsionInteraction | private |
updateK_t(const Mdouble fric, const Vec3D direction, const bool useTurningPoint, const bool isLoading) | MindlinInteraction | |
updateTangentialStiffnessInitial(Mdouble fric) | MindlinInteraction | |
updateTangentialStiffnessInitial2(const Mdouble fric, const Vec3D direction) | MindlinInteraction | |
updateTangentialStiffnessReloading(const Mdouble fric, const Vec3D direction) | MindlinInteraction | |
updateTangentialStiffnessReloadingTanUp(const Mdouble fric, const Vec3D direction) | MindlinInteraction | |
updateTangentialStiffnessUnloading(const Mdouble fric, const Vec3D direction) | MindlinInteraction | |
updateTangentialStiffnessUnloadingTanDown(const Mdouble fric, const Vec3D direction) | MindlinInteraction | |
updateTangentialStiffnessZero(Mdouble rad, double shearMod) | MindlinInteraction | |
write(std::ostream &os) const override | MindlinRollingTorsionInteraction | virtual |
writeToFStat(std::ostream &os) const | BaseInteraction | |
~BaseInteraction() | BaseInteraction | virtual |
~BaseObject() | BaseObject | virtual |
~MindlinInteraction() | MindlinInteraction | virtual |
~MindlinRollingTorsionInteraction() | MindlinRollingTorsionInteraction | virtual |