MercuryDPM
Alpha
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Public Member Functions | |
void | setupInitialConditions () |
This function allows to set the initial conditions for our problem to be solved, by default particle locations are randomly set. Remember particle properties must also be defined here. More... | |
Public Member Functions inherited from DPMBase | |
void | constructor () |
A function which initialises the member variables to default values, so that the problem can be solved off the shelf; sets up a basic two dimensional problem which can be solved off the shelf. It is called in the constructor DPMBase(). More... | |
DPMBase () | |
Constructor that calls the "void constructor()". More... | |
DPMBase (const FilesAndRunNumber &other) | |
Copy constructor type-1. More... | |
DPMBase (const DPMBase &other) | |
Copy constructor type-2. More... | |
virtual | ~DPMBase () |
virtual destructor More... | |
void | solve () |
The work horse of the code. More... | |
void | checkSettings () |
Checks if the essentials are set properly to go ahead with solving the problem. More... | |
virtual void | writeOutputFiles () |
Writes the simulation data onto all the files i.e. .data, .ene, .fstat ... More... | |
void | solve (int argc, char *argv[]) |
The solve function is the work horse of the code with the user input. More... | |
virtual void | writeXBallsScript () const |
This writes a script which can be used to load the xballs problem to display the data just generated. More... | |
virtual double | getInfo (const BaseParticle &P) const |
A virtual method that allows the user to overrride and set what is written into the info column in the data file. By default it returns the Species ID number. More... | |
virtual void | writeRestartFile () |
Stores all the particle data for current save time step. Calls the write function. More... | |
bool | readRestartFile (bool restarted=true) |
Reads all the particle data corresponding to the current saved time step. Which is what the restart file basically stores. The problem description with the latest particle data. Returns 0 if it is successful, 1 otherwise. More... | |
int | readRestartFile (std::string fileName) |
The same as readRestartFile(bool), but also reads all the particle data corresponding to the current saved time step. More... | |
virtual void | write (std::ostream &os, bool writeAllParticles=true) const |
Loads all MD data and plots statistics for all timesteps in the .data file. More... | |
virtual void | read (std::istream &is) |
Reads all data from a restart file, e.g. domain data and particle data. More... | |
virtual bool | readUserDefinedWall (std::string type, std::istream &is) |
virtual void | readOld (std::istream &is) |
Reads all data from a restart file, e.g. domain data and particle data; old version. More... | |
bool | readDataFile (const std::string fileName, unsigned int format=0) |
This allows particle data to be reloaded from data files. More... | |
bool | readParAndIniFiles (const std::string fileName) |
Allows the user to read par.ini files (useful to read MDCLR files) More... | |
bool | readNextDataFile (unsigned int format=0) |
Reads the next data file with default format=0. However, one can modify the format based on whether the particle data corresponds to 3D or 2D data. See XBalls/xballs.txt. More... | |
bool | findNextExistingDataFile (Mdouble tMin, bool verbose=true) |
Useful when fileType is chosen as Multiple Files or Multiple files with padded. More... | |
bool | readArguments (int argc, char *argv[]) |
Can interpret main function input arguments that are passed by the driver codes. More... | |
virtual bool | readNextArgument (int &i, int argc, char *argv[]) |
Interprets the i^th command-line argument. More... | |
virtual bool | checkParticleForInteraction (const BaseParticle &P) |
Checks if the particle having any interaction with walls or other particles. More... | |
virtual bool | checkParticleForInteractionLocal (const BaseParticle &P) |
Checks if a particle P has any interaction with walls or other particles in the local domain. More... | |
bool | checkParticleForInteractionLocalPeriodic (const BaseParticle &P) |
Mdouble | getTime () const |
Access function for the time. More... | |
unsigned int | getNtimeSteps () const |
Returns the current counter of time steps. More... | |
void | setTime (Mdouble time) |
Access function for the time. More... | |
void | setTimeMax (Mdouble newTMax) |
Allows the upper time limit to be changed. More... | |
Mdouble | getTimeMax () const |
Allows the user to access the total simulation time during the simulation. Cannot change it though. More... | |
void | setDoCGAlways (bool newDoCGFlag) |
void | setRotation (bool newRotFlag) |
Allows to set the flag for enabling or disabling particle rotation in the simulations. More... | |
bool | getRotation () const |
Returns a flag indicating if particle rotation is enabled or disabled. More... | |
void | setWallsWriteVTK (FileType writeWallsVTK) |
Allows to set the flag for enabling or disabling particle rotation in the simulations. More... | |
void | setParticlesWriteVTK (bool writeParticlesVTK) |
Allows to set the flag for enabling or disabling particle rotation in the simulations. More... | |
FileType | getWallsWriteVTK () const |
Returns a flag indicating if particle rotation is enabled or disabled. More... | |
bool | getParticlesWriteVTK () const |
Returns a flag indicating if particle rotation is enabled or disabled. More... | |
bool | getDoCGAlways () const |
Vec3D | getMin () const |
Return the "bottom left" corner of the domain, a vector with xMin_, yMin_ and zMin_. More... | |
Vec3D | getMax () const |
Return the "upper right" corner of the domain, a vector with xMin_, yMin_ and zMin_. More... | |
Mdouble | getXMin () const |
If the length of the problem domain in x-direction is XMax - XMin, then getXMin() returns XMin,. More... | |
Mdouble | getXMax () const |
If the length of the problem domain in x-direction is XMax - XMin, then getXMax() returns XMax,. More... | |
Mdouble | getYMin () const |
If the length of the problem domain in y-direction is YMax - YMin, then getYMin() returns YMin,. More... | |
Mdouble | getYMax () const |
If the length of the problem domain in y-direction is YMax - YMin, then getYMax() returns XMax,. More... | |
Mdouble | getZMin () const |
If the length of the problem domain in z-direction is ZMax - ZMin, then getZMin() returns ZMin,. More... | |
Mdouble | getZMax () const |
If the length of the problem domain in z-direction is ZMax - ZMin, then getZMax() returns ZMax,. More... | |
void | setMin (Vec3D min) |
Sets the values xMin, yMin, zMin of the problem domain, which is [xMin,xMax]x[yMin,yMax]x[zMin,zMax]. More... | |
void | setMax (Vec3D max) |
Sets the values xMax, yMax, zMax of the problem domain, which is [xMin,xMax]x[yMin,yMax]x[zMin,zMax]. More... | |
void | setXMin (Mdouble newXMin) |
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMin. More... | |
void | setYMin (Mdouble newYMin) |
If the length of the problem domain in y-direction is YMax - YMin, this method sets YMin. More... | |
void | setZMin (Mdouble newZMin) |
If the length of the problem domain in z-direction is ZMax - ZMin, this method sets ZMin. More... | |
void | setXMax (Mdouble newXMax) |
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMax. More... | |
void | setYMax (Mdouble newYMax) |
If the length of the problem domain in y-direction is YMax - YMin, this method sets YMax. More... | |
void | setZMax (Mdouble newZMax) |
If the length of the problem domain in z-direction is XMax - XMin, this method sets ZMax. More... | |
int | getAddLarge () const |
returns the number of large particles that are to be added on restart. More... | |
int | getAddSmall () const |
returns the number of small particles that are to be added on restart. More... | |
void | setAddLarge (int new_addL) |
sets the number of large particles that are to be added on restart. More... | |
void | setAddSmall (int new_addS) |
sets the number of small particles that are to be added on restart. More... | |
void | setTimeStep (Mdouble newDt) |
Allows the time step dt to be changed. More... | |
Mdouble | getTimeStep () const |
Allows the time step dt to be accessed. More... | |
void | setXBallsColourMode (int newCMode) |
Set the xball output mode. More... | |
int | getXBallsColourMode () const |
Get the xball colour mode (CMode) More... | |
void | setXBallsVectorScale (double newVScale) |
Set the scale of vectors in xballs. More... | |
double | getXBallsVectorScale () const |
Returns the scale of vectors used in xballs. More... | |
void | setXBallsAdditionalArguments (std::string newXBArgs) |
Set the additional arguments for xballs. More... | |
std::string | getXBallsAdditionalArguments () const |
Returns the additional arguments for xballs. More... | |
void | setXBallsScale (Mdouble newScale) |
Sets the scale of the view (either normal, zoom in or zoom out) to display in xballs. The default is fit to screen. More... | |
double | getXBallsScale () const |
Returns the scale of the view in xballs. More... | |
void | setGravity (Vec3D newGravity) |
Allows to modify the gravity vector. More... | |
Vec3D | getGravity () const |
Returns the gravity vector. More... | |
void | setDimension (unsigned int newDim) |
Sets the system and particle dimension. More... | |
void | setSystemDimensions (unsigned int newDim) |
Allows for the dimension of the simulation to be changed. More... | |
unsigned int | getSystemDimensions () const |
Returns the dimension of the simulation. Note there is also a particle dimension. More... | |
void | setParticleDimensions (unsigned int particleDimensions) |
Allows the dimension of the particle (f.e. for mass) to be changed. e.g. discs or spheres. More... | |
unsigned int | getParticleDimensions () const |
Returns the particle dimensions. More... | |
std::string | getRestartVersion () const |
This is to take into account for different Mercury versions. Returns the version of the restart file. More... | |
void | setRestartVersion (std::string newRV) |
Sets restart_version. More... | |
bool | getRestarted () const |
Returns the flag denoting if the simulation was restarted or not. More... | |
void | setRestarted (bool newRestartedFlag) |
Allows to set the flag stating if the simulation is to be restarted or not. More... | |
bool | getAppend () const |
Returns the flag denoting if the append option is on or off. More... | |
void | setAppend (bool newAppendFlag) |
Allows to set the append option. More... | |
Mdouble | getElasticEnergy () const |
Returns the global elastic energy within the system. More... | |
Mdouble | getKineticEnergy () const |
Returns the global kinetic energy stored in the system. More... | |
Mdouble | getGravitationalEnergy () const |
Returns the global gravitational potential energy stored in the system. More... | |
bool | areInContact (const BaseParticle *pI, const BaseParticle *pJ) const |
Checks if two particle are in contact or is there any positive overlap. More... | |
virtual void | hGridInsertParticle (BaseParticle *obj UNUSED) |
no implementation but can be overidden in its derived classes. More... | |
virtual void | hGridUpdateParticle (BaseParticle *obj UNUSED) |
no implementation but can be overidden in its derived classes. More... | |
virtual void | hGridRemoveParticle (BaseParticle *obj UNUSED) |
no implementation but can be overidden in its derived classes. More... | |
virtual void | hGridUpdateMove (BaseParticle *, Mdouble) |
no implementation but can be overidden in its derived classes. More... | |
virtual void | gatherContactStatistics (unsigned int index1 UNUSED, int index2 UNUSED, Vec3D Contact UNUSED, Mdouble delta UNUSED, Mdouble ctheta UNUSED, Mdouble fdotn UNUSED, Mdouble fdott UNUSED, Vec3D P1_P2_normal_ UNUSED, Vec3D P1_P2_tangential UNUSED) |
//Not unsigned index because of possible wall collisions. More... | |
Public Member Functions inherited from FilesAndRunNumber | |
FilesAndRunNumber () | |
Constructor. More... | |
FilesAndRunNumber (const FilesAndRunNumber &other) | |
Copy constructor. More... | |
virtual | ~FilesAndRunNumber () |
Constructor. More... | |
void | constructor () |
a function called by the FilesAndRunNumber() (constructor) More... | |
void | incrementRunNumberInFile () |
Increment the run Number (counter value) stored in the file_counter (COUNTER_DONOTDEL) by 1 and store the new value in the counter file. More... | |
int | readRunNumberFromFile () |
Read the run number or the counter from the counter file (COUNTER_DONOTDEL) More... | |
void | autoNumber () |
The autoNumber() function is the trigger. It calls three functions. setRunNumber(), readRunNumberFromFile() and incrementRunNumberInFile(). More... | |
std::vector< int > | get2DParametersFromRunNumber (int size_x, int size_y) |
This turns a counter into two indices which is an amazing feature for doing two dimensional parameter studies. The indices run from 1:size_x and 1:size_y, while the study number starts at 0 ( initially the counter=1 in COUNTER_DONOTDEL) More... | |
int | launchNewRun (const char *name, bool quick=false) |
This launches a code from within this code. Please pass the name of the code to run. More... | |
void | setRunNumber (int runNumber) |
This sets the counter/Run number, overriding the defaults. More... | |
int | getRunNumber () const |
This returns the current value of the counter (runNumber_) More... | |
void | read (std::istream &is) |
Accepts an input stream std::istream. More... | |
void | write (std::ostream &os) const |
Accepts an output stream read function, which accepts an input stream std::ostream. More... | |
Public Member Functions inherited from Files | |
Files () | |
A constructor. More... | |
virtual | ~Files () |
A destructor, watch out its a virtual destructor. More... | |
Files (const Files &other) | |
Copy constructor. More... | |
MERCURY_DEPRECATED File & | getDataFile () |
The non const version. Allows one to edit the File::dataFile. More... | |
MERCURY_DEPRECATED File & | getEneFile () |
The non const version. Allows to edit the File::eneFile. More... | |
MERCURY_DEPRECATED File & | getFStatFile () |
The non const version. Allows to edit the File::fStatFile. More... | |
MERCURY_DEPRECATED File & | getRestartFile () |
The non const version. Allows to edit the File::restartFile. More... | |
MERCURY_DEPRECATED File & | getStatFile () |
The non const version. Allows to edit the File::statFile. More... | |
MERCURY_DEPRECATED const File & | getDataFile () const |
The const version. Does not allow for any editing of the File::dataFile. More... | |
MERCURY_DEPRECATED const File & | getEneFile () const |
The const version. Does not allow for any editing of the File::eneFile. More... | |
MERCURY_DEPRECATED const File & | getFStatFile () const |
The const version. Does not allow for any editing of the File::fStatFile. More... | |
MERCURY_DEPRECATED const File & | getRestartFile () const |
The const version. Does not allow for any editing of the File::restartFile. More... | |
MERCURY_DEPRECATED const File & | getStatFile () const |
The const version. Does not allow for any editing of the File::statFile. More... | |
const std::string & | getName () const |
Returns the name of the file. Does not allow to change it though. More... | |
void | setName (const std::string &name) |
Allows to set the name of all the files (ene, data, fstat, restart, stat) More... | |
void | setName (const char *name) |
Calls setName(std::string) More... | |
void | setSaveCount (unsigned int saveCount) |
Sets File::saveCount_ for all files (ene, data, fstat, restart, stat) More... | |
void | setFileType (FileType fileType) |
Sets File::fileType_ for all files (ene, data, fstat, restart, stat) More... | |
void | setOpenMode (std::fstream::openmode openMode) |
Sets File::openMode_ for all files (ene, data, fstat, restart, stat) More... | |
void | resetFileCounter () |
Resets the file counter for each file i.e. for ene, data, fstat, restart, stat) More... | |
void | read (std::istream &is) |
Extracts data from the input stream (which is basically a file you want to read from) into name_, restartFile .... More... | |
void | write (std::ostream &os) const |
Writes data into a file from the member variables name_, restartFile, dataFile etc. More... | |
void | openFiles () |
Opens all the files (ene, data, fstat, restart, stat) for reading and writing purposes. More... | |
void | closeFiles () |
Closes all files (ene, data, fstat, restart, stat) that were opened to read or write. More... | |
void | setNextSavedTimeStep (unsigned int nextSavedTimeStep) |
Sets the next time step for all the files (ene, data, fstat, restart, stat) at which the data is to be written or saved. More... | |
Additional Inherited Members | |
Public Attributes inherited from DPMBase | |
SpeciesHandler | speciesHandler |
A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera. More... | |
RNG | random |
This is a random generator, often used for setting up the initial conditions etc... More... | |
ParticleHandler | particleHandler |
An object of the class ParticleHandler, contains the pointers to all the particles created. More... | |
WallHandler | wallHandler |
An object of the class WallHandler. Contains pointers to all the walls created. More... | |
BoundaryHandler | boundaryHandler |
An object of the class BoundaryHandler which concerns insertion and deletion of particles into or from regions. More... | |
InteractionHandler | interactionHandler |
An object of the class InteractionHandler. More... | |
Public Attributes inherited from Files | |
File | dataFile |
An instance of class File to handle in- and output into a .data file. More... | |
File | fStatFile |
An instance of class File to handle in- and output into a .fstat file. More... | |
File | eneFile |
An instance of class File to handle in- and output into a .ene file. More... | |
File | restartFile |
An instance of class File to handle in- and output into a .restart file. More... | |
File | statFile |
An instance of class File to handle in- and output into a .stat file. More... | |
Protected Member Functions inherited from DPMBase | |
virtual void | computeAllForces () |
Computes all the forces acting on the particles by using the setTorque and setForce methods. See BaseInteractible.cc. More... | |
virtual void | computeInternalForces (BaseParticle *i) |
Computes the forces between particles (internal in the sense that the sum over all these forces is zero i.e. fully modelled forces) More... | |
virtual void | computeInternalForces (BaseParticle *P1, BaseParticle *P2) |
Computes the forces between particles (internal in the sense that the sum over all these forces is zero i.e. fully modelled forces) More... | |
virtual void | computeExternalForces (BaseParticle *PI) |
Computes the external forces acting on particles (e.g. gravitational) More... | |
virtual void | computeForcesDueToWalls (BaseParticle *PI) |
Computes the forces on the particles due to the walls (normals are outward normals) More... | |
virtual void | actionsOnRestart () |
A virtual function where the users can add extra code which is executed only when the code is restarted. More... | |
virtual void | actionsBeforeTimeLoop () |
A virtual function. Allows one to carry out any operations before the start of the time loop. More... | |
virtual void | hGridActionsBeforeTimeLoop () |
A virtual function that allows one to carry out hGrid operations before the start of the time loop. More... | |
virtual void | hGridActionsBeforeTimeStep () |
A virtual function that allows one to set or execute hGrid parameters or operations before every simulation time step. More... | |
virtual bool | getHGridUpdateEachTimeStep () const |
virtual void | actionsBeforeTimeStep () |
A virtual function which allows to define operations to be executed before the new time step. More... | |
virtual void | actionsAfterSolve () |
A virtual function which allows to define operations to be executed after the solve(). More... | |
virtual void | actionsAfterTimeStep () |
A virtual function which allows to define operations to be executed after time step. More... | |
virtual void | outputXBallsData (std::ostream &os) const |
This function writes the location of the walls and particles in a format the XBalls program can read. See XBalls/xballs.txt. However, MercuryDPM supports a much better viewer now called Paraview. See the tutorials section in the documentation. More... | |
virtual void | outputXBallsDataParticle (const unsigned int i, const unsigned int format, std::ostream &os) const |
This function writes out the particle locations into an output stream in a format the XBalls program can read. More... | |
virtual void | writeEneHeader (std::ostream &os) const |
Writes a header with a certain format for ENE file. More... | |
virtual void | writeFstatHeader (std::ostream &os) const |
Writes a header with a certain format for FStat file. More... | |
virtual void | writeEneTimestep (std::ostream &os) const |
This function enables one to write the global energy available in the system after each time step. The default is to compute the rotational and translational kinetic energy, potential energy and the centre of mass. More... | |
virtual void | initialiseStatistics () |
no implementation but can be overidden in its derived classes. More... | |
virtual void | outputStatistics () |
no implementation but can be overidden in its derived classes. More... | |
void | gatherContactStatistics () |
virtual void | processStatistics (bool usethese UNUSED) |
no implementation but can be overidden in its derived classes. More... | |
virtual void | finishStatistics () |
no implementation but can be overidden in its derived classes. More... | |
virtual void | integrateBeforeForceComputation () |
This is were the integration is done, at the moment it is velocity Verlet integration and is done before the forces are computed. See http://en.wikipedia.org/wiki/Verlet_integration#Velocity_Verlet. More... | |
virtual void | integrateAfterForceComputation () |
Integration is done after force computations. We apply the Velocity verlet scheme. See http://en.wikipedia.org/wiki/Verlet_integration#Velocity_Verlet. More... | |
virtual void | checkInteractionWithBoundaries () |
There are a range of boundaries one could implement depending on ones' problem. This methods checks for interactions between particles and such range of boundaries. See BaseBoundary.h and all the boundaries in the Boundaries folder. More... | |
virtual void | hGridActionsBeforeIntegration () |
no implementation but can be overidden in its derived classes. More... | |
virtual void | hGridActionsAfterIntegration () |
no implementation but can be overidden in its derived classes. More... | |
virtual void | broadPhase (BaseParticle *i) |
By broad one means to screen and determine an approximate number of particles that a given particle can be in contact with. Hence the word "Broad phase" of contact detection. More... | |
void | setFixedParticles (unsigned int n) |
void | initialiseTangentialSprings () |
virtual void | printTime () const |
Displays the current simulation time onto your screen for example. More... | |
virtual bool | continueSolve () const |
void | outputInteractionDetails () const |
Displays the interaction details corresponding to the pointer objects in the interaction handler. More... | |
bool | isTimeEqualTo (Mdouble time) const |
Checks if the input variable "time" is the current time in the simulation. More... | |
void | removeDuplicatePeriodicParticles () |
Removes periodic duplicate Particles. More... | |
void | checkAndDuplicatePeriodicParticles () |
In case of periodic boundaries, the below methods checks and adds particles when necessary into the particle handler. See DPMBase.cc and PeriodicBoundary.cc for more details. More... | |
Mdouble | domainSize () const |
void | writeVTK () const |
Definition at line 28 of file mercury2pvd.cpp.
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inlinevirtual |
This function allows to set the initial conditions for our problem to be solved, by default particle locations are randomly set. Remember particle properties must also be defined here.
A virtual function with no implementation but can be overriden.
This sets up the particles initial conditions it is as you expect the user to override this. By default the particles are randomly disibuted
Reimplemented from DPMBase.
Definition at line 32 of file mercury2pvd.cpp.