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Screw.h
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25 
26 #ifndef SCREW_H
27 #define SCREW_H
28 
29 #include "BaseWall.h"
30 #include "Math/Vector.h"
31 
38 class Screw : public BaseWall
39 {
40 public:
41 
45  Screw();
46 
50  Screw(const Screw& other);
51 
55  Screw(Vec3D start, Mdouble l, Mdouble r, Mdouble n, Mdouble omega, Mdouble thickness);
56 
60  ~Screw();
61 
65  Screw* copy() const final;
66 
70  bool getDistanceAndNormal(const BaseParticle& P, Mdouble& distance, Vec3D& normal_return) const final;
71 
75  void move_time(Mdouble dt);
76 
80  void read(std::istream& is) override;
81 
85  void oldRead(std::istream& is);
86 
90  void write(std::ostream& os) const override;
91 
95  std::string getName() const final;
96 
97  void writeVTK (std::string filename) const;
98 
99  void getTriangulation (std::vector<Vec3D>& vertex, std::vector<std::array<unsigned,3>>& face, unsigned nr=5, unsigned nz=15) const;
100 
101 private:
130 };
131 
132 #endif
void read(std::istream &is) override
Reads a Screw from an input stream, for example a restart file.
Definition: Screw.cc:240
Mdouble maxR_
The outer radius of the Screw.
Definition: Screw.h:113
This function defines an Archimedes' screw in the z-direction from a (constant) starting point...
Definition: Screw.h:38
void getTriangulation(std::vector< Vec3D > &vertex, std::vector< std::array< unsigned, 3 >> &face, unsigned nr=5, unsigned nz=15) const
Definition: Screw.cc:316
bool getDistanceAndNormal(const BaseParticle &P, Mdouble &distance, Vec3D &normal_return) const final
Compute the distance from the Screw for a given BaseParticle and return if there is a collision...
Definition: Screw.cc:111
~Screw()
Default destructor.
Definition: Screw.cc:87
double Mdouble
void move_time(Mdouble dt)
Rotate the Screw for a period dt, so that the offset_ changes with omega_*dt.
Definition: Screw.cc:232
std::string getName() const final
Returns the name of the object, here the string "Screw".
Definition: Screw.cc:288
void writeVTK(std::string filename) const
Definition: Screw.cc:293
Vec3D start_
The centre of the lower end of the screw.
Definition: Screw.h:105
Mdouble offset_
The angle that describes how much the Screw has turned, going from 0 to 1 for a rotation.
Definition: Screw.h:125
Mdouble l_
The length of the Screw.
Definition: Screw.h:109
Screw * copy() const final
Copy this screw and return a pointer to the copy.
Definition: Screw.cc:95
Basic class for walls.
Definition: BaseWall.h:44
void write(std::ostream &os) const override
Writes this Screw to an output stream, for example a restart file.
Definition: Screw.cc:273
Mdouble n_
The number of revelations.
Definition: Screw.h:117
Screw()
Default constructor: make a screw with default parameters.
Definition: Screw.cc:37
Mdouble thickness_
The thickness of the Screw.
Definition: Screw.h:129
Mdouble omega_
Rotation speed in rev/s.
Definition: Screw.h:121
Implementation of a 3D vector (by Vitaliy).
Definition: Vector.h:45
void oldRead(std::istream &is)
Reads a Screw in the old style from an input stream, for example a restart file old style...
Definition: Screw.cc:259