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IrreversibleAdhesiveInteraction.h
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25 
26 #ifndef LINEARIRREVERSIBLEADHESIVEINTERACTION_H
27 #define LINEARIRREVERSIBLEADHESIVEINTERACTION_H
28 
30 #include "Math/Vector.h"
31 
32 class BaseParticle;
34 class BaseInteractable;
35 
40 {
41 public:
58 
62  void computeAdhesionForce();
63 
67  void read(std::istream& is);
68 
72  void write(std::ostream& os) const;
73 
81  std::string getBaseName() const;
82 
86  Mdouble getElasticEnergy() const;
87 
88 private:
94 };
95 #endif
void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
void write(std::ostream &os) const
Interaction print function, which accepts an std::ostream as input.
double Mdouble
void computeAdhesionForce()
Computes the Adhesive force.
std::string getBaseName() const
Returns the name of the interaction, see Interaction.h.
IrreversibleAdhesiveSpecies contains the parameters used to describe a linear irreversible short-rang...
const IrreversibleAdhesiveSpecies * getSpecies() const
A dynamic_cast of BaseSpecies type pointer to a pointer of type IrreversibleAdhesiveSpecies.
IrreversibleAdhesiveInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
Constructor.
Defines the basic properties that a interactable object can have.
Mdouble getElasticEnergy() const
Returns the elastic energy stored in the adhesive spring.
bool wasInContact_
A history parameter to store if the particles were in contact or not. Useful to compute adhesive forc...
IrreversibleAdhesiveSpecies SpeciesType
An alias name for IrreversibleAdhesiveSpecies data type.