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CircularPeriodicBoundary.h
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25 
26 #ifndef CircularPeriodicBoundary_H
27 #define CircularPeriodicBoundary_H
28 
29 #include "BaseBoundary.h"
30 
31 class ParticleHandler;
32 class BaseParticle;
33 
39 {
40 public:
45 
49  CircularPeriodicBoundary(double innerRadius);
50 
55 
60 
65  void rotateParticle(BaseParticle *P, double angle);
66 
72 
77 
81  void read(std::istream& is);
82 
86  void oldRead(std::istream& is);
87 
91  void write(std::ostream& os) const;
92 
97  virtual std::string getName() const;
98 
99 private:
100 
104  double innerRadius_;
105 
106  //A particle is between to Radii in plane (i) and has two (straight) walls (plane 0 defines centre)
107  //If it is close to its inner Radius it should be copied once with a positive rotation of 2*pi/2^i
108  //If it is close to one of its straight walls is should be rotative with +/- 2*pi/2^i
109 
110  //Particles can only apply forces to real particles
111 
112  //If a particle crosses a straight wall it should simply be shifted
113  //If a particle crosses its inner Radius it should be coppied
114  //If a particle crosses its outer Radius it may need to be deleted
115 
116 };
117 #endif
virtual std::string getName() const
Returns the name of the object.
void write(std::ostream &os) const
outputs the CircularPeriodicBoundary
CircularPeriodicBoundary * copy() const
Used to create a copy of the object NB: purely virtual function.
CircularPeriodicBoundary()
default constructor
used to create a circular periodic boundary
void createPeriodicParticles(BaseParticle *P, ParticleHandler &pH)
void rotateParticle(BaseParticle *P, double angle)
Container to store all BaseParticle.
void read(std::istream &is)
reads the CircularPeriodicBoundary
bool checkBoundaryAfterParticleMoved(BaseParticle *P, ParticleHandler &pH)