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ThermalInteraction.h
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25 
26 #ifndef THERMALINTERACTION_H
27 #define THERMALINTERACTION_H
28 
31 
32 template<class NormalForceSpecies>
34 
35 template<class NormalForceInteraction>
37 {
38 public:
40 
52  virtual ~ThermalInteraction();
56  void computeNormalForce();
57 // /*!
58 // * \brief Interaction read function, which accepts an std::istream as input.
59 // */
60 // virtual void read(std::istream& is);
61 // /*!
62 // * \brief Interaction write function, which accepts an std::ostream as input.
63 // */
64 // virtual void write(std::ostream& os) const;
65 // /*!
66 // * \brief Returns the name of the interaction.
67 // */
68 // virtual std::string getBaseName() const;
69 // /*!
70 // * \brief
71 // */
72 // const ThermalInteraction<NormalForceInteraction>* getSpecies() const;
73 };
74 
75 template<class NormalForceInteraction>
77  : BaseInteraction(P, I, timeStamp), NormalForceInteraction(P, I, timeStamp)
78 
79 {}
80 
81 template<class NormalForceInteraction>
84 {}
85 
86 template<class NormalForceInteraction>
88 {}
89 
90 //template<class NormalForceInteraction>
91 //const SpeciesType* ThermalInteraction<NormalForceInteraction>::getSpecies() const
92 //{
93 // return dynamic_cast<const SpeciesType*>(getBaseSpecies());
94 //}
95 
96 template<class NormalForceInteraction>
98 {
99  NormalForceInteraction::computeNormalForce();
100  Mdouble radius = 2.0*NormalForceInteraction::getEffectiveRadius();
101  Mdouble contactArea = constants::pi*radius*NormalForceInteraction::getOverlap();
102  const SpeciesType* species = dynamic_cast<const SpeciesType*>(NormalForceInteraction::getBaseSpecies());
103  ThermalParticle* pParticle = dynamic_cast<ThermalParticle*>(NormalForceInteraction::getP());
104  ThermalParticle* iParticle = dynamic_cast<ThermalParticle*>(NormalForceInteraction::getI());
105  // if both p and i are particles
106  if (pParticle && iParticle) {
107  /* heat transfer rate Q=m*c*dT/dt */
108  Mdouble heatTransfer = species->getThermalConductivity()
109  * (pParticle->getTemperature() - iParticle->getTemperature())
110  * contactArea / NormalForceInteraction::getDistance();
111  /* m*dT = Q/c*dt */
112  Mdouble mdT = heatTransfer / species->getHeatCapacity()
113  * NormalForceInteraction::getHandler()->getDPMBase()->getTimeStep();
114  pParticle->addTemperature(-mdT*pParticle->getInvMass());
115  iParticle->addTemperature( mdT*iParticle->getInvMass());
116  }
117 }
118 #endif
void computeNormalForce()
Computes the normal forces due to linear plastic visco elastic interaction.
double Mdouble
Mdouble getTemperature() const
Mdouble getInvMass() const
Returns the particle's invMass_.
Stores information about interactions between two interactable objects; often particles but could be ...
const Mdouble pi
Definition: ExtendedMath.h:42
void addTemperature(Mdouble temperature)
ThermalSpecies< typename NormalForceInteraction::SpeciesType > SpeciesType
Mdouble getHeatCapacity() const
Allows heatCapacity_ to be accessed.
Defines the basic properties that a interactable object can have.
virtual ~ThermalInteraction()
Destructor.
Mdouble getThermalConductivity() const
Allows heatCapacity_ to be accessed.
ThermalInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
Constructor.