bool isSphericalParticle() const override
~SphericalParticle() override=default
A spherical particle is the most simple particle used in MercuryDPM.
std::string getName() const override
Returns the name of the object.
SphericalParticle()=default
Particle constructor.
SphericalParticle * copy() const override
Particle copy method. Calls copy constructor of this class (useful for polymorphism) ...
SphericalParticle(const ParticleSpecies *s)
Particle constructor, setting the species. This is useful to create e.g. template particles for the I...