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HertzianSinterInteraction.h
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25 
26 #ifndef HERTZIANSINTERINTERACTION_H
27 #define HERTZIANSINTERINTERACTION_H
28 
30 
32 
33 class BaseInteractable;
34 
40 {
41 public:
46 
51 
54 
58  ~HertzianSinterInteraction() override;
62  //BaseInteraction* copy() const;
66  void computeSinterForce();
67 
71  void computeNormalForce();
72 
76  void read(std::istream& is) override;
77 
81  void write(std::ostream& os) const override;
82 
86  virtual std::string getBaseName() const;
87 
91  Mdouble getElasticEnergy() const override;
92 
97 
101  Mdouble getMaxOverlap() const;
102 
106  void setMaxOverlap(Mdouble);
107 
112 
113 private:
114 
115  //set in integrate, used in compute force
117 };
118 
119 #endif
void write(std::ostream &os) const override
Interaction write function, which accepts an std::ostream as input.
const HertzianSinterNormalSpecies * getSpecies() const
double Mdouble
Definition: GeneralDefine.h:34
virtual std::string getBaseName() const
Returns the name of the interaction.
Stores information about interactions between two interactable objects; often particles but could be ...
void read(std::istream &is) override
Interaction read function, which accepts an std::istream as input.
void computeNormalForce()
Calls computeSinterForce().
HertzianSinterNormalSpecies contains the parameters used to describe a plastic-cohesive normal force ...
Computes normal forces in case of a linear plastic visco-elastic interaction.
void computeSinterForce()
Creates a copy of an object of this class. (Deep copy)
Defines the basic properties that a interactable object can have.
~HertzianSinterInteraction() override
Destructor.
Mdouble getElasticEnergy() const override
Computes and returns the amount of elastic energy stored in the spring.