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| TimeAveragedLebedevCG ()=default |
| Default constructor. Only sets the evaluation functions, no points are created initially. More...
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| TimeAveragedLebedevCG (const TimeAveragedLebedevCG &p)=default |
| Default copy Constructor; copies all the member variables. More...
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virtual | ~TimeAveragedLebedevCG () |
| Default destructor; does nothing. More...
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void | createMesh () override |
| Creates a mesh based on Lebedev quadrature points. More...
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TimeAveragedLebedevCG< BaseFunction, Fields > * | copy () const |
| Creates a copy of the current instance. More...
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double | getRadiusInner () |
| Returns the inner radius of the grid. More...
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double | getRadiusOuter () |
| Returns the outer radius of the grid. More...
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int | getNR () |
| Returns the number of grid points in r-direction. More...
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void | setR (double radiusInner, double radiusOuter) |
| Sets the inner and outer radius of the mesh. More...
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void | setNR (int nR) |
| Sets the number of mesh points in the r-direction. More...
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void | evaluate () |
| Evaluates CG fields. More...
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void | evaluateParticle (BaseParticle &p) |
| Evaluates the contributions of a particle. More...
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void | evaluateContact (BaseInteraction &i) |
| Evaluates the contribution of an interaction. More...
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| TimeAveragedCGXYZ () |
| Default constructor. More...
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| TimeAveragedCGXYZ (const TimeAveragedCGXYZ &p) |
| Copy constructor. It copies the TimeAveragedCGFunction and all objects it contains. More...
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virtual | ~TimeAveragedCGXYZ () |
| Destructor, it simply destructs the TimeAveragedCGFunction and all the objects it contains. More...
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TimeAveragedCGXYZ< BaseFunction, CGFields::StandardFields > * | copy () const override |
| Copy. More...
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| TimeAveragedCG () |
| Default constructor. More...
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| TimeAveragedCG (const TimeAveragedCG &p)=default |
| Copy constructor. It copies the TimeAveragedCGFunction and all objects it contains. More...
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virtual | ~TimeAveragedCG ()=default |
| Destructor, it simply destructs the TimeAveragedCGFunction and all the objects it contains. More...
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void | write (std::ostream &os) const override |
| Writes class content into an output stream, usually a stat file. More...
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std::string | getName () const override |
| A purely virtual function. More...
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void | initialise () override |
| Called at the beginning of the DPM simulation to initialise the cg evaluation and to open the statFile. More...
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void | evaluate () override |
| Called after a given number of time steps (statFile::saveCount_) to evaluate the CG fields. More...
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void | finish () override |
| Called at the end of the DPM simulation to finish the cg evaluation and to close the statFile. More...
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| CG ()=default |
| Default constructor; does nothing, i.e. no points are created initially. More...
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| CG (Mdouble width, unsigned n) |
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| CG (const CG &p)=default |
| Default copy Constructor; copies all member variables. More...
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virtual | ~CG ()=default |
| Default destructor; does nothing. More...
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void | writeAll (std::ostream &os) const |
| Writes class content, including the points_, into an output stream, usually a stat file. More...
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Point | evaluateAverage () |
| Computes the spatially-averaged value for each field. More...
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Point | evaluateTotal () |
| Computes the total value (integrated over space) for each field. More...
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void | evaluateParticleAtPoint (Fields ¤tInteraction, const BaseParticle &p, Point &r) |
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void | evaluateParticle (const BaseParticle &p) |
| Contains the basic for loop over all CGPoints, required to do particle statistics. More...
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void | evaluateContact (const BaseInteraction &i) |
| Contains the basic for loop over all CGPoints, required to do contact statistics. More...
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IntegralType | getIntegralType (const BaseInteraction &c) |
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const Point & | getPoint (size_t i) const |
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const std::vector< Point > & | getPoints () const |
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Function & | getFunction () |
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void | setStandardDeviation (Mdouble std) override |
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void | setRadius (Mdouble radius) override |
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void | setWidth (Mdouble width) override |
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Mdouble | getWidth () const override |
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| BaseCG () |
| Simple constructor, sets default values. More...
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| BaseCG (const BaseCG &p)=default |
| Default copy constructor, copies all values. More...
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| ~BaseCG () override=default |
| Default destructor, does nothing. More...
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void | read (std::istream &is) override |
| Currently, no read functions are implemented for the CGHandler, but the function is required for any derivative of BaseObject. More...
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void | clear () |
| This class seems to have no use (?), but is required for any derivative of BaseObject. More...
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void | setHandler (CGHandler *handler) |
| Sets handler_, the pointer to the CGHandler. More...
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CGHandler * | getHandler () const |
| Returns handler_, a pointer to the CGHandler. More...
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void | setNZ (std::size_t nZ) |
| Sets nZ_, the number of spatial mesh points in the z-direction. More...
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std::size_t | getNZ () const |
| Returns nZ_, the number of spatial mesh points in the z-direction. More...
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void | setNY (std::size_t nY) |
| Sets nY_, the number of spatial mesh points in the y-direction. More...
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std::size_t | getNY () const |
| Returns nY_, the number of spatial mesh points in the y-direction. More...
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void | setNX (std::size_t nX) |
| Sets nX_, the number of spatial mesh points in the x-direction. More...
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std::size_t | getNX () const |
| Returns nX_, the number of spatial mesh points in the x-direction. More...
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void | setN (std::size_t n) |
| Sets nX_, nY_, nZ_, the number of spatial mesh points in each cartesian direction. More...
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void | setN (std::array< std::size_t, 3 > n) |
| Sets nX_, nY_, nZ_, the number of spatial mesh points in each cartesian direction. More...
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void | setH (Mdouble h) |
| Sets nX_, nY_, nZ_, the number of spatial mesh points in each cartesian direction. However, instead of explicitly defining n, the mesh size h=(max-min)/n is defined. More...
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void | setHX (Mdouble h) |
| Sets nX_ the number of spatial mesh points in the X-direction. Instead of explicitly defining nX, the mesh size hX=(max.X-min.X)/nX is defined. More...
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void | setHY (Mdouble h) |
| Sets nX_ the number of spatial mesh points in the X-direction. Instead of explicitly defining nX, the mesh size hX=(max.X-min.X)/nX is defined. More...
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void | setHZ (Mdouble h) |
| Sets nX_ the number of spatial mesh points in the X-direction. Instead of explicitly defining nX, the mesh size hX=(max.X-min.X)/nX is defined. More...
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void | setTimeMin (Mdouble timeMin) |
| Sets timeMin_, the lower limit of the temporal domain. More...
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void | setTimeMax (Mdouble timeMax) |
| Sets timeMax_, the upper limit of the temporal domain. More...
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Mdouble | getTimeMin () const |
| Returns timeMin_, the lower limit of the temporal domain. More...
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Mdouble | getTimeMax () const |
| Returns timeMax_, the upper limit of the temporal domain. More...
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void | setMin (Vec3D min) |
| Sets max_, the lower limit of the spatial domain. More...
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void | setX (Mdouble min, Mdouble max) |
| Sets min_.X, max_.X, the limits of the spatial domain in X. More...
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void | setY (Mdouble min, Mdouble max) |
| Sets min_.Y, max_.Y, the limits of the spatial domain in Y. More...
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void | setZ (Mdouble min, Mdouble max) |
| Sets min_.Z, max_.Z, the limits of the spatial domain in Z. More...
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void | setXGrid (Mdouble min, Mdouble max, Mdouble h) |
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void | setYGrid (Mdouble min, Mdouble max, Mdouble h) |
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void | setZGrid (Mdouble min, Mdouble max, Mdouble h) |
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void | setGrid (Vec3D min, Vec3D max, Mdouble h) |
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void | setMax (Vec3D max) |
| Sets max_, the upper limit of the spatial domain. More...
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Vec3D | getMin () const |
| Returns min_, the lower limit of the spatial domain. More...
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Vec3D | getMax () const |
| Returns max_, the upper limit of the spatial domain. More...
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void | selectSpecies (unsigned speciesIndex) |
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void | setSelectedParticle (const std::function< const bool(const BaseInteractable *)> &selectedParticle) |
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void | setEps (Mdouble eps) |
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Mdouble | getEps () const |
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void | setAverageBeyondDomain (const bool val) |
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bool | getAverageBeyondDomain () const |
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void | setVerbose (const bool verbose) |
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bool | getVerbose () const |
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| BaseObject ()=default |
| Default constructor. More...
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| BaseObject (const BaseObject &p)=default |
| Copy constructor, copies all the objects BaseObject contains. More...
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virtual | ~BaseObject ()=default |
| virtual destructor More...
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virtual void | moveInHandler (unsigned int index) |
| Except that it is virtual, it does the same thing as setIndex() does. More...
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void | setIndex (unsigned int index) |
| Allows one to assign an index to an object in the handler/container. More...
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void | setId (unsigned long id) |
| Assigns a unique identifier to each object in the handler (container) which remains constant even after the object is deleted from the container/handler. More...
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unsigned int | getIndex () const |
| Returns the index of the object in the handler. More...
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unsigned int | getId () const |
| Returns the unique identifier of any particular object. More...
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void | setGroupId (unsigned groupId) |
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unsigned | getGroupId () const |
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