148 dpm.
loadSTLFile(
"MarbleRun_Concept_STL_DwarshuisScholten.STL");
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
Definition: DPMBase.cc:422
void setTimeMax(Mdouble newTMax)
Sets a new value for the maximum simulation duration.
Definition: DPMBase.cc:873
void solve()
The work horse of the code.
Definition: DPMBase.cc:4270
void setGravity(Vec3D newGravity)
Sets a new value for the gravitational acceleration.
Definition: DPMBase.cc:1383
Definition: MarbleRun.cpp:35
void setTorsionFrictionCoefficient(double coeff)
Definition: MarbleRun.cpp:71
void setRestitutionCoefficient(double coeff)
Definition: MarbleRun.cpp:79
void setSlidingFrictionCoefficient(double coeff)
Definition: MarbleRun.cpp:63
void setParticleRadius(double radius)
Definition: MarbleRun.cpp:55
void setRollingFrictionCoefficient(double coeff)
Definition: MarbleRun.cpp:67
void setParticleDensity(double density)
Definition: MarbleRun.cpp:59
void loadSTLFile(std::string stlFile)
Definition: MarbleRun.cpp:83
void setParticlePosition(Vec3D pos)
Definition: MarbleRun.cpp:51