285 dpm.
setMax({0.1,0.025,0.4});
Definition: Binary.cpp:34
void setNumberOfParticles(int np)
Definition: Binary.cpp:214
void setInitialAmplitude(double a)
Definition: Binary.cpp:224
void setFrequency(double f)
Definition: Binary.cpp:219
void setBaseRestitution(double Restitution)
Definition: Binary.cpp:229
void setParticleRadius(double pr1, double pr2)
Definition: Binary.cpp:173
void setWallRestitution(double Restitution)
Definition: Binary.cpp:179
void setWallFriction(double mu)
Definition: Binary.cpp:184
void setParticleRestitution(double c11, double c22, double c12)
Definition: Binary.cpp:189
void setParticleDensity(double density1, double density2)
Definition: Binary.cpp:203
void setCollisionTime(double tc_in)
Definition: Binary.cpp:209
void setSaveCount(unsigned int saveCount)
Sets File::saveCount_ for all files (ene, data, fstat, restart, stat)
Definition: DPMBase.cc:408
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
Definition: DPMBase.cc:422
void setTimeStep(Mdouble newDt)
Sets a new value for the simulation time step.
Definition: DPMBase.cc:1234
void setTimeMax(Mdouble newTMax)
Sets a new value for the maximum simulation duration.
Definition: DPMBase.cc:873
void solve()
The work horse of the code.
Definition: DPMBase.cc:4270
void setMax(const Vec3D &max)
Sets the maximum coordinates of the problem domain.
Definition: DPMBase.cc:1082