ParticleHandler Member List

This is the complete list of members for ParticleHandler, including all inherited members.

actionsAfterTimeStep()ParticleHandler
addedFixedParticle()ParticleHandler
addExistingObject(BaseParticle *P) overrideParticleHandler
BaseHandler< BaseParticle >::addExistingObject(BaseParticle *O)BaseHandler< BaseParticle >virtual
addGhostObject(int fromProcessor, int toProcessor, BaseParticle *p)ParticleHandler
addGhostObject(BaseParticle *P) overrideParticleHandler
BaseHandler< BaseParticle >::addGhostObject(BaseParticle *O)BaseHandler< BaseParticle >virtual
addObject(BaseParticle *P) overrideParticleHandler
addObject(int fromProcessor, BaseParticle *P)ParticleHandler
BaseHandler< BaseParticle >::addObject(BaseParticle *object)BaseHandler< BaseParticle >virtual
BaseHandler()BaseHandler< BaseParticle >
BaseHandler(const BaseHandler< BaseParticle > &BH)BaseHandler< BaseParticle >
begin() constBaseHandler< BaseParticle >
begin()BaseHandler< BaseParticle >
checkExtrema(BaseParticle *P)ParticleHandler
checkExtremaOnDelete(BaseParticle *P)ParticleHandler
clear() overrideParticleHandlervirtual
computeAllMasses(unsigned int indSpecies)ParticleHandler
computeAllMasses()ParticleHandler
computeLargestParticle()ParticleHandler
computeSmallestParticle()ParticleHandler
copyAndAddGhostObject(const U &object)BaseHandler< BaseParticle >
copyAndAddGhostObject(const U object)BaseHandler< BaseParticle >
copyAndAddObject(const U &object)BaseHandler< BaseParticle >
copyAndAddObject(const U object)BaseHandler< BaseParticle >
copyContentsFromOtherHandler(const BaseHandler< BaseParticle > &BH)BaseHandler< BaseParticle >
createObject(const std::string &type)ParticleHandlerstatic
DPMBase_BaseHandler< BaseParticle >private
end() constBaseHandler< BaseParticle >
end()BaseHandler< BaseParticle >
getAngularMomentum() constParticleHandler
getCentreOfMass() constParticleHandler
getDPMBase()BaseHandler< BaseParticle >
getDPMBase() constBaseHandler< BaseParticle >
getFastestParticle() constParticleHandler
getFastestParticleLocal() constParticleHandler
getHighestPositionComponentParticle(int i) constParticleHandler
getHighestPositionComponentParticleLocal(int i) constParticleHandler
getHighestPositionX() constParticleHandler
getHighestVelocityComponentParticle(int i) constParticleHandler
getHighestVelocityComponentParticleLocal(int i) constParticleHandler
getKineticEnergy() constParticleHandler
getKineticEnergyLocal() constParticleHandlerprivate
getLargestInteractionRadius() constParticleHandler
getLargestInteractionRadiusLocal() constParticleHandler
getLargestParticle() constParticleHandler
getLargestParticleLocal() constParticleHandler
getLastObject()BaseHandler< BaseParticle >
getLastObject() constBaseHandler< BaseParticle >
getLiquidFilmVolume() constParticleHandler
getLowestPositionComponentParticle(int i) constParticleHandler
getLowestPositionComponentParticleLocal(int i) constParticleHandler
getLowestVelocityComponentParticle(int i) constParticleHandler
getLowestVelocityComponentParticleLocal(int i) constParticleHandler
getMass() constParticleHandler
getMassLocal() constParticleHandlerprivate
getMassTimesPosition() constParticleHandler
getMassTimesPositionLocal() constParticleHandlerprivate
getMeanRadius() constParticleHandler
getMomentum() constParticleHandler
getName() const overrideParticleHandlervirtual
getNextGroupId()BaseHandler< BaseParticle >inline
getNextId()BaseHandler< BaseParticle >inline
getNumberOfFixedObjects() constParticleHandler
getNumberOfFixedObjectsLocal() constParticleHandler
getNumberOfFixedParticles() constParticleHandler
getNumberOfObjects() const overrideParticleHandlervirtual
getNumberOfRealObjects() constParticleHandler
getNumberOfRealObjectsLocal() constParticleHandler
getNumberOfUnfixedParticles() constParticleHandler
getObject(const unsigned int id)BaseHandler< BaseParticle >
getObject(const unsigned int id) constBaseHandler< BaseParticle >
getObjectById(const unsigned int id)BaseHandler< BaseParticle >
getObjectsById(const unsigned int id)BaseHandler< BaseParticle >
getParticleAttribute(std::function< T(BaseParticle *)> attribute, AttributeType type) constParticleHandlerinline
getParticleAttributeLocal(std::function< T(BaseParticle *)> attribute, AttributeType type) constParticleHandlerinline
getRotationalEnergy() constParticleHandler
getRotationalEnergyLocal() constParticleHandlerprivate
getSize() constBaseHandler< BaseParticle >
getSmallestInteractionRadius() constParticleHandler
getSmallestInteractionRadiusLocal() constParticleHandler
getSmallestParticle() constParticleHandler
getSmallestParticleLocal() constParticleHandler
getStorageCapacity() constBaseHandler< BaseParticle >
getSumRadiusLocal() constParticleHandlerprivate
getVolume() constParticleHandler
getVolumeLocal() constParticleHandlerprivate
increaseId()BaseHandler< BaseParticle >inline
largestParticle_ParticleHandlerprivate
maxObjects_BaseHandler< BaseParticle >private
nextGroupId_BaseHandler< BaseParticle >private
nextId_BaseHandler< BaseParticle >private
NFixedParticles_ParticleHandlerprivate
objects_BaseHandler< BaseParticle >protected
operator=(const ParticleHandler &rhs)ParticleHandler
ParticleHandler()ParticleHandler
ParticleHandler(const ParticleHandler &PH)ParticleHandler
read(std::istream &is)BaseHandler< BaseParticle >
readAndAddObject(std::istream &is) overrideParticleHandlervirtual
readAndCreateObject(std::istream &is)ParticleHandler
removedFixedParticle()ParticleHandler
removeGhostObject(unsigned int index)ParticleHandler
removeIf(const std::function< bool(BaseParticle *)> cond)BaseHandler< BaseParticle >
removeLastObject()ParticleHandler
removeObject(unsigned int index) overrideParticleHandlervirtual
resize(const unsigned int N, const BaseParticle &obj)BaseHandler< BaseParticle >
saveNumberPSDtoCSV(std::string csvFileName, std::vector< double > diameterBins={})ParticleHandler
setDPMBase(DPMBase *DPMBase)BaseHandler< BaseParticle >
setId(BaseParticle *object, unsigned int id)BaseHandler< BaseParticle >inline
setNextId(unsigned int id)BaseHandler< BaseParticle >inline
setStorageCapacity(const unsigned int N)BaseHandler< BaseParticle >
smallestParticle_ParticleHandlerprivate
write(std::ostream &os) constParticleHandler
writeVTK() constBaseHandler< BaseParticle >inlinevirtual
~BaseHandler()BaseHandler< BaseParticle >virtual
~ParticleHandler() overrideParticleHandler