Go to the source code of this file.
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Definition at line 55 of file HandlerConstructorDestructorUnitTest.cpp.
References Files::setName(), and my_problem::setupInitialConditions().
58 std::cout<<
"Creating base problem"<<std::endl;
60 problem.
setName(
"ParticleHandlerDestructorTest");
61 std::cout<<
"Finished creating base problem"<<std::endl<<std::endl;
63 std::cout<<
"Adding a BaseParticle, InfiniteWall and PeriodicBoundary to the base problem"<<std::endl;
65 std::cout<<
"Finished adding a BaseParticle, InfiniteWall and PeriodicBoundary to the base problem"<<std::endl<<std::endl;
67 std::cout<<
"Copying base problem"<<std::endl;
69 std::cout<<
"Finished copying base problem"<<std::endl<<std::endl;
71 std::cout<<
"Starting to destruct everything"<<std::endl;
73 std::cout <<
"Ready" << std::endl;
void setupInitialConditions()
This function allows to set the initial conditions for our problem to be solved, by default particle ...
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
todo{This code is not working as is wanted}