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HandlerConstructorDestructorUnitTest.cpp
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25 
27 
28 #include<iostream>
30 
31 #include "DPMBase.h"
32 #include "Particles/BaseParticle.h"
33 #include "Walls/InfiniteWall.h"
35 
36 class my_problem : public DPMBase
37 {
38 public:
39 
41  {
43 
44  BaseParticle p0;
46 
47  InfiniteWall w0;
49 
52  }
53 };
54 
55 int main(int argc UNUSED, char *argv[] UNUSED)
56 {
57  {
58  std::cout<<"Creating base problem"<<std::endl;
59  my_problem problem;
60  problem.setName("ParticleHandlerDestructorTest");
61  std::cout<<"Finished creating base problem"<<std::endl<<std::endl;
62 
63  std::cout<<"Adding a BaseParticle, InfiniteWall and PeriodicBoundary to the base problem"<<std::endl;
64  problem.setupInitialConditions();
65  std::cout<<"Finished adding a BaseParticle, InfiniteWall and PeriodicBoundary to the base problem"<<std::endl<<std::endl;
66 
67  std::cout<<"Copying base problem"<<std::endl;
68  //my_problem problem2(problem);
69  std::cout<<"Finished copying base problem"<<std::endl<<std::endl;
70 
71  std::cout<<"Starting to destruct everything"<<std::endl;
72  }
73  std::cout << "Ready" << std::endl;
74 }
The DPMBase header includes quite a few header files, defining all the handlers, which are essential...
Definition: DPMBase.h:61
void setupInitialConditions()
This function allows to set the initial conditions for our problem to be solved, by default particle ...
Defines a pair of periodic walls. Inherits from BaseBoundary.
int main(int argc UNUSED, char *argv[] UNUSED)
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
Definition: Files.cc:149
U * copyAndAddObject(const U &O)
Creates a copy of a Object and adds it to the BaseHandler.
Definition: BaseHandler.h:268
BoundaryHandler boundaryHandler
An object of the class BoundaryHandler which concerns insertion and deletion of particles into or fro...
Definition: DPMBase.h:888
ParticleHandler particleHandler
An object of the class ParticleHandler, contains the pointers to all the particles created...
Definition: DPMBase.h:878
todo{This code is not working as is wanted}
#define UNUSED
Definition: GeneralDefine.h:37
Species< LinearViscoelasticNormalSpecies > LinearViscoelasticSpecies
SpeciesHandler speciesHandler
A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera...
Definition: DPMBase.h:868
WallHandler wallHandler
An object of the class WallHandler. Contains pointers to all the walls created.
Definition: DPMBase.h:883
This is a class defining walls.
Definition: InfiniteWall.h:43