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ShearBoxBoundary.h
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25 
26 #ifndef ShearBoxBoundary_H
27 #define ShearBoxBoundary_H
28 
29 #include "BaseBoundary.h"
30 
31 #include <functional>
32 
33 class ParticleHandler;
34 
43 {
44 public:
45 
49  void set(std::function<double (double,double)> velocity, Mdouble left, Mdouble right, Mdouble down, Mdouble up);
50 
54  void read(std::istream& is);
55 
59  void write(std::ostream& os) const;
60 
64  virtual std::string getName() const;
65 
69  ShearBoxBoundary* copy() const;
70 
74  Mdouble getHorizontalDistance(BaseParticle& p, bool& positive);
75 
79  Mdouble getVerticalDistance(BaseParticle& p, bool& positive);
80 
84  void shiftHorizontalPosition(BaseParticle* p, bool positive);
85 
89  void shiftVerticalPosition(BaseParticle* p, bool positive);
90 
95 
100 
105 
110 
111  void setVelocity(std::function<double (double,double)>);
112 
113 private:
118  std::function<double (double, double)> velocity_;
119 };
120 #endif
Mdouble getVerticalDistance(BaseParticle &p, bool &positive)
Returns distance from given particle to the closest vertical wall.
ShearBoxBoundary * copy() const
Creates a copy of the object.
void write(std::ostream &os) const
Writes all boundary properties to a stream.
double Mdouble
virtual std::string getName() const
Returns the name of the object.
void shiftHorizontalPosition(BaseParticle *p, bool positive)
Applies a horizontal shift to the given particle.
std::function< double(double, double)> velocity_
(signed) Vertical distance between the top wall and the origin
void createPeriodicParticles(BaseParticle *p, ParticleHandler &pH)
Creates horizontal and vertical periodic copies of given particle, if needed.
void shiftVerticalPosition(BaseParticle *p, bool positive)
Applies a vertical shift to the given particle.
Mdouble up_
(signed) Vertical distance between the bottom wall and the origin
void createHorizontalPeriodicParticles(BaseParticle *p, ParticleHandler &pH)
Creates horizontal periodic copies of given particle, if needed.
void createVerticalPeriodicParticles(BaseParticle *p, ParticleHandler &pH)
Creates vertical periodic copies of given particle, if needed.
Class which creates a boundary with Lees-Edwards type periodic boundary conditions.
#define UNUSED
Definition: GeneralDefine.h:39
Mdouble getHorizontalDistance(BaseParticle &p, bool &positive)
Returns distance from given particle to the closest horizontal wall.
void read(std::istream &is)
Reads all boundary properties from a stream.
Container to store all BaseParticle.
void set(std::function< double(double, double)> velocity, Mdouble left, Mdouble right, Mdouble down, Mdouble up)
Sets all boundary properties.
bool checkBoundaryAfterParticleMoved(BaseParticle *p, ParticleHandler &pH UNUSED)
Checks if particle crossed a boundary wall and if so, applies periodic shift.
Mdouble right_
(signed) Horizontal distance between the left wall and the origin
Mdouble down_
(signed) Horizontal distance between the right wall and the origin
void setVelocity(std::function< double(double, double)>)