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HertzianSinterInteraction.h
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25 
26 #ifndef HERTZIANSINTERINTERACTION_H
27 #define HERTZIANSINTERINTERACTION_H
28 
31 class BaseInteractable;
37 {
38 public:
54  //BaseInteraction* copy() const;
58  void computeSinterForce();
62  void computeNormalForce();
66  virtual void read(std::istream& is);
70  virtual void write(std::ostream& os) const;
74  virtual std::string getBaseName() const;
78  Mdouble getElasticEnergy() const;
86  Mdouble getMaxOverlap() const;
90  void setMaxOverlap(const Mdouble);
95 
96 private:
97 
98  //set in integrate, used in compute force
100 };
101 #endif
const HertzianSinterNormalSpecies * getSpecies() const
virtual std::string getBaseName() const
Returns the name of the interaction.
double Mdouble
virtual void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
Stores information about interactions between two interactable objects; often particles but could be ...
virtual ~HertzianSinterInteraction()
Destructor.
Mdouble getElasticEnergy() const
Computes and returns the amount of elastic energy stored in the spring.
virtual void write(std::ostream &os) const
Interaction write function, which accepts an std::ostream as input.
void computeNormalForce()
Calls computeSinterForce().
HertzianSinterNormalSpecies contains the parameters used to describe a plastic-cohesive normal force ...
Computes normal forces in case of a linear plastic visco-elastic interaction.
void computeSinterForce()
Creates a copy of an object of this class. (Deep copy)
Defines the basic properties that a interactable object can have.
HertzianSinterInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
Constructor.