45 #ifdef DEBUG_CONSTRUCTOR
46 std::cout<<
"HertzianSinterInteraction::HertzianSinterInteraction() finished"<<std::endl;
56 #ifdef DEBUG_CONSTRUCTOR
57 std::cout<<
"HertzianSinterInteraction::HertzianSinterInteraction(const HertzianSinterInteraction &p finished"<<std::endl;
65 #ifdef DEBUG_DESTRUCTOR
66 std::cout<<
"HertzianSinterInteraction::~HertzianSinterInteraction() finished"<<std::endl;
94 return "HertzianSinter";
127 Mdouble unloadingModulus = loadingCohesionModulus
144 normalForce += 4./3.*unloadingModulus * contactRadius *(
getOverlap()-minOverlap);
158 Mdouble x = 1e-10+sqrt(2.0*maxOverlap_/effectiveDiameter);
161 Mdouble doverlap = x*dx*effectiveDiameter;
const HertzianSinterNormalSpecies * getSpecies() const
Mdouble getEffectiveRadius() const
Returns a Mdouble to the effective radius of the interaction. (Not corrected for the overlap) ...
Mdouble getLoadingModulus() const
Returns the loading stiffness of the linear plastic-viscoelastic normal force.
InteractionHandler * getHandler() const
Gets a point to the interaction handlers to which this interaction belongs.
virtual std::string getBaseName() const
Returns the name of the interaction.
Mdouble getDissipation() const
Allows the normal dissipation to be accessed.
const Vec3D & getRelativeVelocity() const
Returns a constant reference to a vector of relative velocity.
void setRelativeVelocity(Vec3D relativeVelocity)
set the relative velocity of the current of the interactions.
virtual void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
void setForce(Vec3D force)
set total force (this is used by the normal force, tangential forces are added use addForce) ...
void setMaxOverlap(const Mdouble)
static Mdouble dot(const Vec3D &a, const Vec3D &b)
Calculates the dot product of two Vec3D: .
void setNormalRelativeVelocity(Mdouble normalRelativeVelocit)
set the normal component of the relative velocity.
T square(T val)
squares a number
Stores information about interactions between two interactable objects; often particles but could be ...
Mdouble getSinterRate() const
Allows the normal dissipation to be accessed.
virtual ~HertzianSinterInteraction()
Destructor.
const Vec3D & getContactPoint() const
Gets constant reference to contact point (vector).
Mdouble getNormalRelativeVelocity() const
Returns a double which is the norm (length) of the relative velocity vector.
Mdouble getElasticEnergy() const
Computes and returns the amount of elastic energy stored in the spring.
const BaseSpecies * getBaseSpecies() const
Return a constant point to BaseSpecies of the interaction.
virtual void write(std::ostream &os) const
Interaction write function, which accepts an std::ostream as input.
Mdouble getCohesionModulus() const
Returns the cohesive stiffness of the linear plastic-viscoelastic normal force.
void computeNormalForce()
Calls computeSinterForce().
const Vec3D & getNormal() const
Gets the normal vector between the two interacting objects.
void setTorque(Vec3D torque)
set the total force (this is used by the normal force, tangential torques are added use addTorque) ...
HertzianSinterNormalSpecies contains the parameters used to describe a plastic-cohesive normal force ...
Computes normal forces in case of a linear plastic visco-elastic interaction.
void computeSinterForce()
Creates a copy of an object of this class. (Deep copy)
Mdouble getOverlap() const
Returns a Mdouble with the current overlap between the two interacting objects.
void setAbsoluteNormalForce(Mdouble absoluteNormalForce)
the absolute values of the norm (length) of the normal force
BaseInteractable * getI()
Mdouble getUnloadingModulus() const
virtual void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
Defines the basic properties that a interactable object can have.
BaseInteractable * getP()
Returns a pointer to first object involved in the interaction (normally a particle).
Implementation of a 3D vector (by Vitaliy).
DPMBase * getDPMBase()
Gets the problem that is solved using this handler.
Mdouble getTimeStep() const
Allows the time step dt to be accessed.
virtual void write(std::ostream &os) const
Interaction print function, which accepts an std::ostream as input.
Mdouble getMaxOverlap() const
Mdouble getTime() const
Access function for the time.
HertzianSinterInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
Constructor.
Mdouble getUnloadingModulusMax() const
Returns the maximum unloading stiffness of the linear plastic-viscoelastic normal force...
Mdouble getPenetrationDepthMax() const
Returns the maximum penetration depth of the linear plastic-viscoelastic normal force.