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ChuteWithHopper Class Reference

ChuteWithHopper has a hopper as inflow. More...

#include <ChuteWithHopper.h>

+ Inheritance diagram for ChuteWithHopper:

Public Member Functions

 ChuteWithHopper (const Chute &other)
 This is a copy constructor for Chute problems. More...
 
 ChuteWithHopper (const Mercury3D &other)
 Copy constructor, converts an existing Mercury3D object into a ChuteWithHopper object. More...
 
 ChuteWithHopper (const MercuryBase &other)
 Copy constructor, converts an existing MercuryBase object into a ChuteWithHopper object. More...
 
 ChuteWithHopper (const DPMBase &other)
 Copy constructor, converts an existing DPMBase object into a ChuteWithHopper object. More...
 
 ChuteWithHopper ()
 This is the default constructor. More...
 
void setHopperFillingPercentage (Mdouble hopperFillingPercentage)
 Sets the hopper filling percentage. More...
 
void setHopperLowestPoint (Mdouble hopperLowestPoint)
 Sets the vertical distance of the lowest hopper point relative to the start of the chute. More...
 
Mdouble getHopperLowestPoint () const
 Returns the vertical distance of the lowest hopper point relative to the start of the chute. More...
 
Mdouble getChuteLength () const
 Allows chute length to be accessed. More...
 
void setChuteLength (Mdouble chuteLength)
 sets xMax to chuteLength+hopperlength_, and thus specifies the length off the runoff chute More...
 
void setIsHopperCentred (bool isHopperCentred)
 Sets an extra shift in X-direction of the whole system. More...
 
void setHopperLowerFillingHeight (Mdouble hopperLowerFillingHeight)
 Sets the height above which the hopper is filled with new particles. More...
 
void setHopperShift (Mdouble hopperShift)
 Sets the shift in X-direction of the whole setup after rotation. More...
 
void setHopperLift (Mdouble hopperLift)
 This lifts the hopper above the plane of the chute (after rotation) More...
 
Mdouble getHopperLift () const
 Returns the hopper's lift above the chute bottom plane. More...
 
Mdouble getHopperShift () const
 Returns the shift in X-direction of the whole setup after rotation. More...
 
void setHopperDimension (unsigned int hopperDimension)
 Sets whether the hopper should have vertical (1) or inclined (2) walls in Y-direction. More...
 
void setIsHopperAlignedWithBottom (bool isHopperAlignedWithBottom)
 Sets the alignment of hopper with chute bottom. More...
 
Mdouble getHopperAngle () const
 Returns the angle of the hopper entrance relative to the vertical. More...
 
Mdouble getHopperLength () const
 Returns the width of the hopper entrance. More...
 
Mdouble getHopperExitLength () const
 Returns the width of the hopper exit. More...
 
Mdouble getHopperHeight () const
 Returns the height of the hopper relative to the chute start. More...
 
Mdouble getHopperExitHeight () const
 Returns the height of the lowest hopper point above the chute. More...
 
bool getIsHopperCentred () const
 Returns whether the setup is shifted another 40 units in X-direction. More...
 
Mdouble getHopperFillingPercentage () const
 Returns the vertical percentage of the hopper insertion boundary which is filled. More...
 
unsigned int getHopperDimension () const
 Returns whether the hopper has vertical (1) or inclined (2) walls in Y-direction. More...
 
virtual void setupInitialConditions ()
 Sets up the initial conditions for the problem. More...
 
void setHopper (Mdouble exitLength, Mdouble exitHeight, Mdouble angle, Mdouble length, Mdouble height)
 Sets the hopper's geometrical properties. More...
 
Mdouble getMaximumVelocityInducedByGravity () const
 Returns the theoretical maximum particle velocity due to gravity. More...
 
Mdouble getTimeStepRatio () const
 Returns smallest particle radius over maximum gravitational velocity. More...
 
virtual void read (std::istream &is)
 Reads setup properties from an istream. More...
 
void write (std::ostream &os, bool writeAllParticles=true) const
 Writes setup properties to an ostream. More...
 
bool readNextArgument (int &i, int argc, char *argv[])
 Reads setup properties from a string. More...
 
- Public Member Functions inherited from Chute
 Chute ()
 This is the default constructor. All it does is set sensible defaults. More...
 
 Chute (const DPMBase &other)
 Copy constructor, converts an existing DPMBase problem into a Chute problem. More...
 
 Chute (const MercuryBase &other)
 Copy constructor, converts an existing MercuryBase problem into a Chute problem. More...
 
 Chute (const Mercury3D &other)
 Copy constructor, converts an existing Mercury3D problem into a Chute problem. More...
 
 Chute (const Chute &other)
 Default copy constructor. More...
 
void constructor ()
 This is the actual constructor METHOD; it is called by all constructors above (except the default copy constructor). More...
 
void setupSideWalls ()
 Creates chute side walls (either solid or periodic) More...
 
void makeChutePeriodic ()
 This makes the chute periodic in Y. More...
 
bool getIsPeriodic () const
 Returns whether the chute is periodic in Y. More...
 
void setFixedParticleRadius (Mdouble fixedParticleRadius)
 Sets the particle radius of the fixed particles which constitute the (rough) chute bottom. More...
 
Mdouble getFixedParticleRadius () const
 Returns the particle radius of the fixed particles which constitute the (rough) chute bottom. More...
 
void setRoughBottomType (RoughBottomType roughBottomType)
 Sets the type of rough bottom of the chute. More...
 
void setRoughBottomType (std::string roughBottomTypeString)
 Sets the type of rough bottom of the chute, using a string with the EXACT enum type as input. More...
 
RoughBottomType getRoughBottomType () const
 Returns the type of (rough) bottom of the chute. More...
 
void setChuteAngle (Mdouble chuteAngle)
 Sets gravity vector according to chute angle (in degrees) More...
 
void setChuteAngleAndMagnitudeOfGravity (Mdouble chuteAngle, Mdouble gravity)
 Sets gravity vector according to chute angle (in degrees) More...
 
Mdouble getChuteAngle () const
 Returns the chute angle (in radians) More...
 
Mdouble getChuteAngleDegrees () const
 Returns the chute angle (in degrees) More...
 
void setMaxFailed (unsigned int maxFailed)
 Sets the number of times a particle will be tried to be added to the insertion boundary. More...
 
unsigned int getMaxFailed () const
 Returns the number of times a particle will be tried to be added to the insertion boundary. More...
 
void setInflowParticleRadius (Mdouble inflowParticleRadius)
 Sets the radius of the inflow particles to a single one (i.e. ensures a monodisperse inflow). More...
 
void setInflowParticleRadius (Mdouble minInflowParticleRadius, Mdouble maxInflowParticleRadius)
 Sets the minimum and maximum radius of the inflow particles. More...
 
void setMinInflowParticleRadius (Mdouble minInflowParticleRadius)
 sets the minimum radius of inflow particles More...
 
void setMaxInflowParticleRadius (Mdouble maxInflowParticleRadius)
 Sets the maximum radius of inflow particles. More...
 
Mdouble getInflowParticleRadius () const
 Returns the average radius of inflow particles. More...
 
Mdouble getMinInflowParticleRadius () const
 returns the minimum radius of inflow particles More...
 
Mdouble getMaxInflowParticleRadius () const
 Returns the maximum radius of inflow particles. More...
 
void setInflowHeight (Mdouble inflowHeight)
 Sets maximum inflow height (Z-direction) More...
 
Mdouble getInflowHeight () const
 Returns the maximum inflow height (Z-direction) More...
 
void setInflowVelocity (Mdouble inflowVelocity)
 Sets the average inflow velocity. More...
 
Mdouble getInflowVelocity () const
 Returns the average inflow velocity. More...
 
void setInflowVelocityVariance (Mdouble inflowVelocityVariance)
 Sets the inflow velocity variance. More...
 
Mdouble getInflowVelocityVariance () const
 Returns the inflow velocity variance. More...
 
void setChuteWidth (Mdouble chuteWidth)
 Sets the chute width (Y-direction) More...
 
Mdouble getChuteWidth () const
 Returns the chute width (Y-direction) More...
 
Mdouble getChuteLength () const
 Returns the chute length (X-direction) More...
 
int getNCreated () const
 
void increaseNCreated ()
 
void setInsertionBoundary (InsertionBoundary *insertionBoundary)
 Sets the chute insertion boundary. More...
 
- Public Member Functions inherited from Mercury3D
 Mercury3D ()
 This is the default constructor. All it does is set sensible defaults. More...
 
 Mercury3D (const DPMBase &other)
 Copy-constructor for creates an Mercury3D problem from an existing MD problem. More...
 
 Mercury3D (const Mercury3D &other)
 Copy-constructor. More...
 
void constructor ()
 Function that sets the SystemDimension and ParticleDimension to 3. More...
 
- Public Member Functions inherited from MercuryBase
 MercuryBase ()
 This is the default constructor. It sets sensible defaults. More...
 
 ~MercuryBase ()
 This is the default destructor. More...
 
 MercuryBase (const MercuryBase &mercuryBase)
 Copy-constructor. More...
 
void constructor ()
 This is the actual constructor, it is called do both constructors above. More...
 
void hGridActionsBeforeTimeLoop () override
 This sets up the broad phase information, has to be done at this stage because it requires the particle size. More...
 
void hGridActionsBeforeTimeStep () override
 Performs all necessary actions before a time-step, like updating the particles and resetting all the bucket information, etc. More...
 
void read (std::istream &is) override
 Reads the MercuryBase from an input stream, for example a restart file. More...
 
void write (std::ostream &os, bool writeAllParticles=true) const override
 Writes the MercuryBase to an output stream, for example a restart file. More...
 
Mdouble getHGridCurrentMaxRelativeDisplacement () const
 Returns hGridCurrentMaxRelativeDisplacement_. More...
 
Mdouble getHGridTotalCurrentMaxRelativeDisplacement () const
 Returns hGridTotalCurrentMaxRelativeDisplacement_. More...
 
void setHGridUpdateEachTimeStep (bool updateEachTimeStep)
 Sets whether or not the HGrid must be updated every time step. More...
 
bool getHGridUpdateEachTimeStep () const override
 Gets whether or not the HGrid is updated every time step. More...
 
void setHGridMaxLevels (unsigned int HGridMaxLevels)
 Sets the maximum number of levels of the HGrid in this MercuryBase. More...
 
unsigned int getHGridMaxLevels () const
 Gets the maximum number of levels of the HGrid in this MercuryBase. More...
 
HGridMethod getHGridMethod () const
 Gets whether the HGrid in this MercuryBase is BOTTOMUP or TOPDOWN. More...
 
void setHGridMethod (HGridMethod hGridMethod)
 Sets the HGridMethod to either BOTTOMUP or TOPDOWN. More...
 
HGridDistribution getHGridDistribution () const
 Gets how the sizes of the cells of different levels are distributed. More...
 
void setHGridDistribution (HGridDistribution hGridDistribution)
 Sets how the sizes of the cells of different levels are distributed. More...
 
Mdouble getHGridCellOverSizeRatio () const
 Gets the ratio of the smallest cell over the smallest particle. More...
 
void setHGridCellOverSizeRatio (Mdouble cellOverSizeRatio)
 Sets the ratio of the smallest cell over the smallest particle. More...
 
bool hGridNeedsRebuilding ()
 Gets if the HGrid needs rebuilding before anything else happens. More...
 
virtual unsigned int getHGridTargetNumberOfBuckets () const
 Gets the desired number of buckets, which is the maximum of the number of particles and 10. More...
 
virtual Mdouble getHGridTargetMinInteractionRadius () const
 Gets the desired size of the smallest cells of the HGrid. More...
 
virtual Mdouble getHGridTargetMaxInteractionRadius () const
 Gets the desired size of the largest cells of the HGrid. More...
 
bool checkParticleForInteraction (const BaseParticle &P) override
 Checks if given BaseParticle has an interaction with a BaseWall or other BaseParticle. More...
 
bool checkParticleForInteractionLocal (const BaseParticle &P) override
 
virtual Mdouble userHGridCellSize (unsigned int level)
 Virtual function that enables inheriting classes to implement a function to let the user set the cell size of the HGrid. More...
 
void hGridInfo () const
 Writes the info of the HGrid to the screen in a nice format. More...
 
- Public Member Functions inherited from DPMBase
void constructor ()
 A function which initialises the member variables to default values, so that the problem can be solved off the shelf; sets up a basic two dimensional problem which can be solved off the shelf. It is called in the constructor DPMBase(). More...
 
 DPMBase ()
 Constructor that calls the "void constructor()". More...
 
 DPMBase (const FilesAndRunNumber &other)
 Copy constructor type-1. More...
 
 DPMBase (const DPMBase &other)
 Copy constructor type-2. More...
 
virtual ~DPMBase ()
 virtual destructor More...
 
void solve ()
 The work horse of the code. More...
 
void checkSettings ()
 Checks if the essentials are set properly to go ahead with solving the problem. More...
 
virtual void writeOutputFiles ()
 Writes the simulation data onto all the files i.e. .data, .ene, .fstat ... More...
 
void solve (int argc, char *argv[])
 The solve function is the work horse of the code with the user input. More...
 
virtual void writeXBallsScript () const
 This writes a script which can be used to load the xballs problem to display the data just generated. More...
 
virtual double getInfo (const BaseParticle &P) const
 A virtual method that allows the user to overrride and set what is written into the info column in the data file. By default it returns the Species ID number. More...
 
virtual void writeRestartFile ()
 Stores all the particle data for current save time step. Calls the write function. More...
 
bool readRestartFile (bool restarted=true)
 Reads all the particle data corresponding to the current saved time step. Which is what the restart file basically stores. The problem description with the latest particle data. Returns 0 if it is successful, 1 otherwise. More...
 
int readRestartFile (std::string fileName)
 The same as readRestartFile(bool), but also reads all the particle data corresponding to the current saved time step. More...
 
virtual bool readUserDefinedWall (std::string type, std::istream &is)
 
virtual void readOld (std::istream &is)
 Reads all data from a restart file, e.g. domain data and particle data; old version. More...
 
bool readDataFile (const std::string fileName, unsigned int format=0)
 This allows particle data to be reloaded from data files. More...
 
bool readParAndIniFiles (const std::string fileName)
 Allows the user to read par.ini files (useful to read MDCLR files) More...
 
bool readNextDataFile (unsigned int format=0)
 Reads the next data file with default format=0. However, one can modify the format based on whether the particle data corresponds to 3D or 2D data. See XBalls/xballs.txt. More...
 
bool findNextExistingDataFile (Mdouble tMin, bool verbose=true)
 Useful when fileType is chosen as Multiple Files or Multiple files with padded. More...
 
bool readArguments (int argc, char *argv[])
 Can interpret main function input arguments that are passed by the driver codes. More...
 
bool checkParticleForInteractionLocalPeriodic (const BaseParticle &P)
 
Mdouble getTime () const
 Access function for the time. More...
 
unsigned int getNtimeSteps () const
 Returns the current counter of time steps. More...
 
void setTime (Mdouble time)
 Access function for the time. More...
 
void setTimeMax (Mdouble newTMax)
 Allows the upper time limit to be changed. More...
 
Mdouble getTimeMax () const
 Allows the user to access the total simulation time during the simulation. Cannot change it though. More...
 
void setDoCGAlways (bool newDoCGFlag)
 
void setRotation (bool newRotFlag)
 Allows to set the flag for enabling or disabling particle rotation in the simulations. More...
 
bool getRotation () const
 Returns a flag indicating if particle rotation is enabled or disabled. More...
 
void setWallsWriteVTK (FileType writeWallsVTK)
 Allows to set the flag for enabling or disabling particle rotation in the simulations. More...
 
void setParticlesWriteVTK (bool writeParticlesVTK)
 Allows to set the flag for enabling or disabling particle rotation in the simulations. More...
 
FileType getWallsWriteVTK () const
 Returns a flag indicating if particle rotation is enabled or disabled. More...
 
bool getParticlesWriteVTK () const
 Returns a flag indicating if particle rotation is enabled or disabled. More...
 
bool getDoCGAlways () const
 
Vec3D getMin () const
 Return the "bottom left" corner of the domain, a vector with xMin_, yMin_ and zMin_. More...
 
Vec3D getMax () const
 Return the "upper right" corner of the domain, a vector with xMin_, yMin_ and zMin_. More...
 
Mdouble getXMin () const
 If the length of the problem domain in x-direction is XMax - XMin, then getXMin() returns XMin,. More...
 
Mdouble getXMax () const
 If the length of the problem domain in x-direction is XMax - XMin, then getXMax() returns XMax,. More...
 
Mdouble getYMin () const
 If the length of the problem domain in y-direction is YMax - YMin, then getYMin() returns YMin,. More...
 
Mdouble getYMax () const
 If the length of the problem domain in y-direction is YMax - YMin, then getYMax() returns XMax,. More...
 
Mdouble getZMin () const
 If the length of the problem domain in z-direction is ZMax - ZMin, then getZMin() returns ZMin,. More...
 
Mdouble getZMax () const
 If the length of the problem domain in z-direction is ZMax - ZMin, then getZMax() returns ZMax,. More...
 
void setMin (Vec3D min)
 Sets the values xMin, yMin, zMin of the problem domain, which is [xMin,xMax]x[yMin,yMax]x[zMin,zMax]. More...
 
void setMax (Vec3D max)
 Sets the values xMax, yMax, zMax of the problem domain, which is [xMin,xMax]x[yMin,yMax]x[zMin,zMax]. More...
 
void setXMin (Mdouble newXMin)
 If the length of the problem domain in x-direction is XMax - XMin, this method sets XMin. More...
 
void setYMin (Mdouble newYMin)
 If the length of the problem domain in y-direction is YMax - YMin, this method sets YMin. More...
 
void setZMin (Mdouble newZMin)
 If the length of the problem domain in z-direction is ZMax - ZMin, this method sets ZMin. More...
 
void setXMax (Mdouble newXMax)
 If the length of the problem domain in x-direction is XMax - XMin, this method sets XMax. More...
 
void setYMax (Mdouble newYMax)
 If the length of the problem domain in y-direction is YMax - YMin, this method sets YMax. More...
 
void setZMax (Mdouble newZMax)
 If the length of the problem domain in z-direction is XMax - XMin, this method sets ZMax. More...
 
int getAddLarge () const
 returns the number of large particles that are to be added on restart. More...
 
int getAddSmall () const
 returns the number of small particles that are to be added on restart. More...
 
void setAddLarge (int new_addL)
 sets the number of large particles that are to be added on restart. More...
 
void setAddSmall (int new_addS)
 sets the number of small particles that are to be added on restart. More...
 
void setTimeStep (Mdouble newDt)
 Allows the time step dt to be changed. More...
 
Mdouble getTimeStep () const
 Allows the time step dt to be accessed. More...
 
void setXBallsColourMode (int newCMode)
 Set the xball output mode. More...
 
int getXBallsColourMode () const
 Get the xball colour mode (CMode) More...
 
void setXBallsVectorScale (double newVScale)
 Set the scale of vectors in xballs. More...
 
double getXBallsVectorScale () const
 Returns the scale of vectors used in xballs. More...
 
void setXBallsAdditionalArguments (std::string newXBArgs)
 Set the additional arguments for xballs. More...
 
std::string getXBallsAdditionalArguments () const
 Returns the additional arguments for xballs. More...
 
void setXBallsScale (Mdouble newScale)
 Sets the scale of the view (either normal, zoom in or zoom out) to display in xballs. The default is fit to screen. More...
 
double getXBallsScale () const
 Returns the scale of the view in xballs. More...
 
void setGravity (Vec3D newGravity)
 Allows to modify the gravity vector. More...
 
Vec3D getGravity () const
 Returns the gravity vector. More...
 
void setDimension (unsigned int newDim)
 Sets the system and particle dimension. More...
 
void setSystemDimensions (unsigned int newDim)
 Allows for the dimension of the simulation to be changed. More...
 
unsigned int getSystemDimensions () const
 Returns the dimension of the simulation. Note there is also a particle dimension. More...
 
void setParticleDimensions (unsigned int particleDimensions)
 Allows the dimension of the particle (f.e. for mass) to be changed. e.g. discs or spheres. More...
 
unsigned int getParticleDimensions () const
 Returns the particle dimensions. More...
 
std::string getRestartVersion () const
 This is to take into account for different Mercury versions. Returns the version of the restart file. More...
 
void setRestartVersion (std::string newRV)
 Sets restart_version. More...
 
bool getRestarted () const
 Returns the flag denoting if the simulation was restarted or not. More...
 
void setRestarted (bool newRestartedFlag)
 Allows to set the flag stating if the simulation is to be restarted or not. More...
 
bool getAppend () const
 Returns the flag denoting if the append option is on or off. More...
 
void setAppend (bool newAppendFlag)
 Allows to set the append option. More...
 
Mdouble getElasticEnergy () const
 Returns the global elastic energy within the system. More...
 
Mdouble getKineticEnergy () const
 Returns the global kinetic energy stored in the system. More...
 
Mdouble getGravitationalEnergy () const
 Returns the global gravitational potential energy stored in the system. More...
 
bool areInContact (const BaseParticle *pI, const BaseParticle *pJ) const
 Checks if two particle are in contact or is there any positive overlap. More...
 
virtual void hGridInsertParticle (BaseParticle *obj UNUSED)
 no implementation but can be overidden in its derived classes. More...
 
virtual void hGridUpdateParticle (BaseParticle *obj UNUSED)
 no implementation but can be overidden in its derived classes. More...
 
virtual void hGridRemoveParticle (BaseParticle *obj UNUSED)
 no implementation but can be overidden in its derived classes. More...
 
virtual void gatherContactStatistics (unsigned int index1 UNUSED, int index2 UNUSED, Vec3D Contact UNUSED, Mdouble delta UNUSED, Mdouble ctheta UNUSED, Mdouble fdotn UNUSED, Mdouble fdott UNUSED, Vec3D P1_P2_normal_ UNUSED, Vec3D P1_P2_tangential UNUSED)
 //Not unsigned index because of possible wall collisions. More...
 
- Public Member Functions inherited from FilesAndRunNumber
 FilesAndRunNumber ()
 Constructor. More...
 
 FilesAndRunNumber (const FilesAndRunNumber &other)
 Copy constructor. More...
 
virtual ~FilesAndRunNumber ()
 Constructor. More...
 
void constructor ()
 a function called by the FilesAndRunNumber() (constructor) More...
 
void incrementRunNumberInFile ()
 Increment the run Number (counter value) stored in the file_counter (COUNTER_DONOTDEL) by 1 and store the new value in the counter file. More...
 
int readRunNumberFromFile ()
 Read the run number or the counter from the counter file (COUNTER_DONOTDEL) More...
 
void autoNumber ()
 The autoNumber() function is the trigger. It calls three functions. setRunNumber(), readRunNumberFromFile() and incrementRunNumberInFile(). More...
 
std::vector< int > get2DParametersFromRunNumber (int size_x, int size_y)
 This turns a counter into two indices which is an amazing feature for doing two dimensional parameter studies. The indices run from 1:size_x and 1:size_y, while the study number starts at 0 ( initially the counter=1 in COUNTER_DONOTDEL) More...
 
int launchNewRun (const char *name, bool quick=false)
 This launches a code from within this code. Please pass the name of the code to run. More...
 
void setRunNumber (int runNumber)
 This sets the counter/Run number, overriding the defaults. More...
 
int getRunNumber () const
 This returns the current value of the counter (runNumber_) More...
 
void read (std::istream &is)
 Accepts an input stream std::istream. More...
 
void write (std::ostream &os) const
 Accepts an output stream read function, which accepts an input stream std::ostream. More...
 
- Public Member Functions inherited from Files
 Files ()
 A constructor. More...
 
virtual ~Files ()
 A destructor, watch out its a virtual destructor. More...
 
 Files (const Files &other)
 Copy constructor. More...
 
MERCURY_DEPRECATED FilegetDataFile ()
 The non const version. Allows one to edit the File::dataFile. More...
 
MERCURY_DEPRECATED FilegetEneFile ()
 The non const version. Allows to edit the File::eneFile. More...
 
MERCURY_DEPRECATED FilegetFStatFile ()
 The non const version. Allows to edit the File::fStatFile. More...
 
MERCURY_DEPRECATED FilegetRestartFile ()
 The non const version. Allows to edit the File::restartFile. More...
 
MERCURY_DEPRECATED FilegetStatFile ()
 The non const version. Allows to edit the File::statFile. More...
 
MERCURY_DEPRECATED const FilegetDataFile () const
 The const version. Does not allow for any editing of the File::dataFile. More...
 
MERCURY_DEPRECATED const FilegetEneFile () const
 The const version. Does not allow for any editing of the File::eneFile. More...
 
MERCURY_DEPRECATED const FilegetFStatFile () const
 The const version. Does not allow for any editing of the File::fStatFile. More...
 
MERCURY_DEPRECATED const FilegetRestartFile () const
 The const version. Does not allow for any editing of the File::restartFile. More...
 
MERCURY_DEPRECATED const FilegetStatFile () const
 The const version. Does not allow for any editing of the File::statFile. More...
 
const std::string & getName () const
 Returns the name of the file. Does not allow to change it though. More...
 
void setName (const std::string &name)
 Allows to set the name of all the files (ene, data, fstat, restart, stat) More...
 
void setName (const char *name)
 Calls setName(std::string) More...
 
void setSaveCount (unsigned int saveCount)
 Sets File::saveCount_ for all files (ene, data, fstat, restart, stat) More...
 
void setFileType (FileType fileType)
 Sets File::fileType_ for all files (ene, data, fstat, restart, stat) More...
 
void setOpenMode (std::fstream::openmode openMode)
 Sets File::openMode_ for all files (ene, data, fstat, restart, stat) More...
 
void resetFileCounter ()
 Resets the file counter for each file i.e. for ene, data, fstat, restart, stat) More...
 
void read (std::istream &is)
 Extracts data from the input stream (which is basically a file you want to read from) into name_, restartFile .... More...
 
void write (std::ostream &os) const
 Writes data into a file from the member variables name_, restartFile, dataFile etc. More...
 
void openFiles ()
 Opens all the files (ene, data, fstat, restart, stat) for reading and writing purposes. More...
 
void closeFiles ()
 Closes all files (ene, data, fstat, restart, stat) that were opened to read or write. More...
 
void setNextSavedTimeStep (unsigned int nextSavedTimeStep)
 Sets the next time step for all the files (ene, data, fstat, restart, stat) at which the data is to be written or saved. More...
 

Protected Member Functions

void addHopper ()
 This creates the hopper on top of the chute, see diagram in class description for details of the points. More...
 
- Protected Member Functions inherited from Chute
void actionsBeforeTimeStep ()
 Calls Chute::cleanChute(). More...
 
void cleanChute ()
 Deletes all outflow particles once every 100 time steps. More...
 
virtual void createBottom ()
 Creates the chute bottom, which can be either flat or one of three flavours of rough. More...
 
void printTime () const
 prints time, max time and number of particles More...
 
- Protected Member Functions inherited from Mercury3D
virtual void hGridFindContactsWithinTargetCell (int x, int y, int z, unsigned int l)
 Finds contacts between particles in the target cell. More...
 
virtual void hGridFindContactsWithTargetCell (int x, int y, int z, unsigned int l, BaseParticle *obj)
 Finds contacts between the BaseParticle and the target cell. More...
 
void hGridFindOneSidedContacts (BaseParticle *obj) override
 Finds contacts with the BaseParticle; avoids multiple checks. More...
 
bool hGridHasContactsInTargetCell (int x, int y, int z, unsigned int l, const BaseParticle *obj) const
 Tests if the BaseParticle has contacts with other Particles in the target cell. More...
 
bool hGridHasParticleContacts (const BaseParticle *obj) override
 Tests if a BaseParticle has any contacts in the HGrid. More...
 
void hGridRemoveParticle (BaseParticle *obj) override
 Removes a BaseParticle from the HGrid. More...
 
void hGridUpdateParticle (BaseParticle *obj) override
 Updates the cell (not the level) of a BaseParticle. More...
 
- Protected Member Functions inherited from MercuryBase
void hGridRebuild ()
 This sets up the parameters required for the contact model. More...
 
void hGridInsertParticle (BaseParticle *obj) override
 Inserts a single Particle to current grid. More...
 
void broadPhase (BaseParticle *i) override
 This checks particles in the HGRID to see if for closer enough for possible contact. More...
 
void hGridUpdateMove (BaseParticle *iP, Mdouble move) override
 Computes the relative displacement of the given BaseParticle and updates the currentMaxRelativeDisplacement_ accordingly. More...
 
void hGridActionsBeforeIntegration () override
 Resets the currentMaxRelativeDisplacement_ to 0. More...
 
void hGridActionsAfterIntegration () override
 Sets the totalCurrentMaxRelativeDisplacement_ as 2*currentMaxRelativeDisplacement_. More...
 
HGridgetHGrid ()
 Gets the HGrid used by this problem. More...
 
const HGridgetHGrid () const
 Gets the HGrid used by this problem, const version. More...
 
bool readNextArgument (int &i, int argc, char *argv[]) override
 Reads the next command line argument. More...
 
- Protected Member Functions inherited from DPMBase
virtual void computeAllForces ()
 Computes all the forces acting on the particles by using the setTorque and setForce methods. See BaseInteractible.cc. More...
 
virtual void computeInternalForces (BaseParticle *i)
 Computes the forces between particles (internal in the sense that the sum over all these forces is zero i.e. fully modelled forces) More...
 
virtual void computeInternalForces (BaseParticle *P1, BaseParticle *P2)
 Computes the forces between particles (internal in the sense that the sum over all these forces is zero i.e. fully modelled forces) More...
 
virtual void computeExternalForces (BaseParticle *PI)
 Computes the external forces acting on particles (e.g. gravitational) More...
 
virtual void computeForcesDueToWalls (BaseParticle *PI)
 Computes the forces on the particles due to the walls (normals are outward normals) More...
 
virtual void actionsOnRestart ()
 A virtual function where the users can add extra code which is executed only when the code is restarted. More...
 
virtual void actionsBeforeTimeLoop ()
 A virtual function. Allows one to carry out any operations before the start of the time loop. More...
 
virtual void actionsAfterSolve ()
 A virtual function which allows to define operations to be executed after the solve(). More...
 
virtual void actionsAfterTimeStep ()
 A virtual function which allows to define operations to be executed after time step. More...
 
virtual void outputXBallsData (std::ostream &os) const
 This function writes the location of the walls and particles in a format the XBalls program can read. See XBalls/xballs.txt. However, MercuryDPM supports a much better viewer now called Paraview. See the tutorials section in the documentation. More...
 
virtual void outputXBallsDataParticle (const unsigned int i, const unsigned int format, std::ostream &os) const
 This function writes out the particle locations into an output stream in a format the XBalls program can read. More...
 
virtual void writeEneHeader (std::ostream &os) const
 Writes a header with a certain format for ENE file. More...
 
virtual void writeFstatHeader (std::ostream &os) const
 Writes a header with a certain format for FStat file. More...
 
virtual void writeEneTimestep (std::ostream &os) const
 This function enables one to write the global energy available in the system after each time step. The default is to compute the rotational and translational kinetic energy, potential energy and the centre of mass. More...
 
virtual void initialiseStatistics ()
 no implementation but can be overidden in its derived classes. More...
 
virtual void outputStatistics ()
 no implementation but can be overidden in its derived classes. More...
 
void gatherContactStatistics ()
 
virtual void processStatistics (bool usethese UNUSED)
 no implementation but can be overidden in its derived classes. More...
 
virtual void finishStatistics ()
 no implementation but can be overidden in its derived classes. More...
 
virtual void integrateBeforeForceComputation ()
 This is were the integration is done, at the moment it is velocity Verlet integration and is done before the forces are computed. See http://en.wikipedia.org/wiki/Verlet_integration#Velocity_Verlet. More...
 
virtual void integrateAfterForceComputation ()
 Integration is done after force computations. We apply the Velocity verlet scheme. See http://en.wikipedia.org/wiki/Verlet_integration#Velocity_Verlet. More...
 
virtual void checkInteractionWithBoundaries ()
 There are a range of boundaries one could implement depending on ones' problem. This methods checks for interactions between particles and such range of boundaries. See BaseBoundary.h and all the boundaries in the Boundaries folder. More...
 
void setFixedParticles (unsigned int n)
 
void initialiseTangentialSprings ()
 
virtual bool continueSolve () const
 
void outputInteractionDetails () const
 Displays the interaction details corresponding to the pointer objects in the interaction handler. More...
 
bool isTimeEqualTo (Mdouble time) const
 Checks if the input variable "time" is the current time in the simulation. More...
 
void removeDuplicatePeriodicParticles ()
 Removes periodic duplicate Particles. More...
 
void checkAndDuplicatePeriodicParticles ()
 In case of periodic boundaries, the below methods checks and adds particles when necessary into the particle handler. See DPMBase.cc and PeriodicBoundary.cc for more details. More...
 
Mdouble domainSize () const
 
void writeVTK () const
 

Private Member Functions

void constructor ()
 This is the actually constructor, get called by all constructors above. More...
 

Private Attributes

Mdouble hopperLength_
 Dimension of the hopper in vertical direction. More...
 
Mdouble hopperHeight_
 Dimension of the hopper in horizontal direction. More...
 
Mdouble hopperAngle_
 Angle between the two pieces of the hopper walls. More...
 
Mdouble hopperExitLength_
 Dimension of the hopper exit in vertical direction. More...
 
Mdouble hopperExitHeight_
 Dimension of the hopper exit in vertical direction. More...
 
Mdouble hopperShift_
 The x position where the Chute starts (defined as the beginning of the hopper) More...
 
Mdouble hopperLowerFillingHeight_
 Relative height (in [0,1)) above which the hopper is replenished with new particles. More...
 
bool isHopperCentred_
 If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off. More...
 
Mdouble hopperLift_
 This is the vertical distance the chute is lifted above the plane. More...
 
unsigned int hopperDimension_
 This is the dimension of the hopper, my default it is one dimensional and hence does not have side wall. More...
 
bool isHopperAlignedWithBottom_
 This is the flag, which sets if the chute bottom is aligned with the hopper, by default it is. More...
 
Mdouble hopperFillingPercentage_
 This is which percentage of the hopper is used for creating new partices;. More...
 
Mdouble hopperLowestPoint_
 The NEGATIVE z coordinate of the right C point (when the left C point is in the origin) More...
 

Additional Inherited Members

- Public Attributes inherited from DPMBase
SpeciesHandler speciesHandler
 A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera. More...
 
RNG random
 This is a random generator, often used for setting up the initial conditions etc... More...
 
ParticleHandler particleHandler
 An object of the class ParticleHandler, contains the pointers to all the particles created. More...
 
WallHandler wallHandler
 An object of the class WallHandler. Contains pointers to all the walls created. More...
 
BoundaryHandler boundaryHandler
 An object of the class BoundaryHandler which concerns insertion and deletion of particles into or from regions. More...
 
InteractionHandler interactionHandler
 An object of the class InteractionHandler. More...
 
- Public Attributes inherited from Files
File dataFile
 An instance of class File to handle in- and output into a .data file. More...
 
File fStatFile
 An instance of class File to handle in- and output into a .fstat file. More...
 
File eneFile
 An instance of class File to handle in- and output into a .ene file. More...
 
File restartFile
 An instance of class File to handle in- and output into a .restart file. More...
 
File statFile
 An instance of class File to handle in- and output into a .stat file. More...
 

Detailed Description

ChuteWithHopper has a hopper as inflow.

The hopper has two parts as follows to create the finite hopper walls, we take vector between two wall points in xz-plane, then rotate clockwise and make unit length.

hopper.jpg
Sketch of the hopper

A,B,C denote three points on the left and right hopper walls which are used to construct the hopper. Shift denotes the space by which the chute has to be shifted to the right such that the hopper is in the domain. Note: the wall direction has to be set separately either period of walls.

Definition at line 37 of file ChuteWithHopper.h.

Constructor & Destructor Documentation

ChuteWithHopper::ChuteWithHopper ( const Chute other)

This is a copy constructor for Chute problems.

Bug:
This copy construct is untested
Bug:
This copy construct is untested

Copy constructor with a Chute object as an argument. This constructor basically 'upgrades' the Chute object to one of the ChuteWithHopper class. NB: The copy constructor of DPMBase has to be called because the link from DPMBase to MercuryBase is virtual.

Parameters
[in]otherobject of Chute class

Definition at line 41 of file ChuteWithHopper.cc.

References constructor().

42  : DPMBase(other), Chute(other)
43 {
44  constructor();
45 }
Chute()
This is the default constructor. All it does is set sensible defaults.
Definition: Chute.cc:42
void constructor()
This is the actually constructor, get called by all constructors above.
DPMBase()
Constructor that calls the "void constructor()".
Definition: DPMBase.cc:143
ChuteWithHopper::ChuteWithHopper ( const Mercury3D other)

Copy constructor, converts an existing Mercury3D object into a ChuteWithHopper object.

Copy constructor with a Mercury3D object as an argument. This constructor basically 'upgrades' the Mercury3D object to one of the ChuteWithHopper class. NB: The copy constructor of DPMBase has to be called because the link from DPMBase to MercuryBase is virtual.

Parameters
[in]otherobject of Mercury3D class

Definition at line 54 of file ChuteWithHopper.cc.

References constructor().

55  : DPMBase(other), Chute(other)
56 {
57  constructor();
58 }
Chute()
This is the default constructor. All it does is set sensible defaults.
Definition: Chute.cc:42
void constructor()
This is the actually constructor, get called by all constructors above.
DPMBase()
Constructor that calls the "void constructor()".
Definition: DPMBase.cc:143
ChuteWithHopper::ChuteWithHopper ( const MercuryBase other)

Copy constructor, converts an existing MercuryBase object into a ChuteWithHopper object.

Copy constructor with a MercuryBase object as an argument. This constructor basically 'upgrades' the MercuryBase object to one of the ChuteWithHopper class. NB: The copy constructor of DPMBase has to be called because the link from DPMBase to MercuryBase is virtual.

Parameters
[in]otherobject of MercuryBase class

Definition at line 67 of file ChuteWithHopper.cc.

References constructor().

68  : DPMBase(other), Chute(other)
69 {
70  constructor();
71 }
Chute()
This is the default constructor. All it does is set sensible defaults.
Definition: Chute.cc:42
void constructor()
This is the actually constructor, get called by all constructors above.
DPMBase()
Constructor that calls the "void constructor()".
Definition: DPMBase.cc:143
ChuteWithHopper::ChuteWithHopper ( const DPMBase other)

Copy constructor, converts an existing DPMBase object into a ChuteWithHopper object.

Copy constructor with a DPMBase object as an argument. This constructor basically 'upgrades' the DPMBase object to one of the ChuteWithHopper class. NB: The copy constructor of DPMBase has to be called because the link from DPMBase to MercuryBase is virtual.

Parameters
[in]otherobject of DPMBase class

Definition at line 80 of file ChuteWithHopper.cc.

References constructor().

81  : DPMBase(other), Chute(other)
82 {
83  constructor();
84 }
Chute()
This is the default constructor. All it does is set sensible defaults.
Definition: Chute.cc:42
void constructor()
This is the actually constructor, get called by all constructors above.
DPMBase()
Constructor that calls the "void constructor()".
Definition: DPMBase.cc:143
ChuteWithHopper::ChuteWithHopper ( )

This is the default constructor.

Default constructor. Calls the constructor() method.

Definition at line 89 of file ChuteWithHopper.cc.

References constructor().

90 {
91  constructor();
92 }
void constructor()
This is the actually constructor, get called by all constructors above.

Member Function Documentation

void ChuteWithHopper::addHopper ( )
protected

This creates the hopper on top of the chute, see diagram in class description for details of the points.

Creates the actual hopper and rotates it so as to fit in a geometry in which the chute is parallel to the X-axis.

Todo:
Waarom had ik deze ook al weer gecomment? IFCD: this was probably BvdH
Todo:
Why shift A by arbitrary number of 40, when isHopperCentred_ = True? NB: this is probably the same shift of 40 as happens in HopperInsertionBoundary::generateParticle(RNG) with the calculation of 'point A'. NB2: seems to be just generating a nice 'view' of the hopper (in the center of the viewer...?)

Definition at line 161 of file ChuteWithHopper.cc.

References A, IntersectionOfWalls::addObject(), BaseHandler< T >::copyAndAddObject(), mathsFunc::cos(), Vec3D::cross(), Chute::getChuteAngle(), Vec3D::getLengthSquared(), BaseHandler< T >::getObject(), DPMBase::getYMax(), DPMBase::getYMin(), hopperDimension_, hopperExitHeight_, hopperExitLength_, hopperHeight_, hopperLength_, hopperLift_, hopperLowestPoint_, hopperShift_, isHopperCentred_, DPMBase::particleHandler, setHopperShift(), IntersectionOfWalls::setSpecies(), DPMBase::setZMax(), mathsFunc::sin(), DPMBase::speciesHandler, mathsFunc::tan(), DPMBase::wallHandler, Vec3D::X, and Vec3D::Z.

Referenced by setupInitialConditions().

162 {
163  //hopper walls
164  //to create the finite hopper walls, we take vector between two wall points in xz-plane, then rotate clockwise and make unit length
165  // A\ /A
166  // \ / A,B,C denote three points on the left and right hopper walls which are used to construct the hopper
167  // \ / shift denotes the space by which the chute has to be shifted to the right such that the hopper is in the domain
168  // B| |B
169  // | |
170  // C| |
171  // |C
172 
173  Vec3D A, B, C, temp, normal;
174 
175  const Mdouble s = mathsFunc::sin(getChuteAngle());
176  const Mdouble c = mathsFunc::cos(getChuteAngle());
177  // height of the lowest part of the hopper (right C in diagram above) as compared to
178  // the vertical position of the start of the chute (left C in diagram above).
180 
181  // "0.5*(hopperLength_+hopperExitLength_) / tan(hopperAngle_)" is the minimum heigth of the hopper, to make sure things should flow down and not to the sides.
182  // hopperHeight_ is now an input variable
183  // hopperHeight_ = hopperLowestPoint_ + 1.1 * 0.5*(hopperLength_+hopperExitLength_) / tan(hopperAngle_);
184 
185  const Mdouble HopperCornerHeight = hopperHeight_ - 0.5 * (hopperLength_ - hopperExitLength_) / mathsFunc::tan(getChuteAngle());
187  //if (HopperCornerHeight<=0.0) { hopperHeight_ += -HopperCornerHeight + P0.getRadius(); HopperCornerHeight = P0.getRadius(); }
188 
189  // first we create the LEFT hopper wall
190 
191  // coordinates of A,B,C in (vertical parallel to flow, vertical normal to flow, horizontal) direction
192  A = Vec3D(-0.5 * (hopperLength_ - hopperExitLength_), 0.0, hopperHeight_);
193  B = Vec3D(0.0, 0.0, HopperCornerHeight);
194  C = Vec3D(0.0, 0.0, 0.0);
195 
196  // now rotate the coordinates of A,B,C to be in (x,y,z) direction
197  A = Vec3D(c * A.X - s * A.Z, 0.0, s * A.X + c * A.Z);
198  B = Vec3D(c * B.X - s * B.Z, 0.0, s * B.X + c * B.Z);
199  C = Vec3D(c * C.X - s * C.Z, 0.0, s * C.X + c * C.Z);
200 
201  // the position of A determines hopper shift and zmax
207  if (isHopperCentred_)
208  {
209  setHopperShift(-A.X + 40);
210  }
211  else
212  {
213  setHopperShift(-A.X);
214  }
215 
216  setZMax(A.Z);
217  A.X += hopperShift_;
218  B.X += hopperShift_;
219  C.X += hopperShift_;
220 
221  //This lifts the hopper a distance above the chute
222  A.Z += hopperLift_;
223  B.Z += hopperLift_;
224  C.Z += hopperLift_;
225 
226  //create a finite wall from B to A and from C to B on the left hand side
227  IntersectionOfWalls w_Left;
229  temp = B - A;
230  normal = Vec3D(temp.Z, 0.0, -temp.X) / std::sqrt(temp.getLengthSquared());
231  w_Left.addObject(normal, A);
232  temp = C - B;
233  normal = Vec3D(temp.Z, 0.0, -temp.X) / std::sqrt(temp.getLengthSquared());
234  w_Left.addObject(normal, B);
235  temp = A - C;
236  normal = Vec3D(temp.Z, 0.0, -temp.X) / std::sqrt(temp.getLengthSquared());
237  w_Left.addObject(normal, C);
239 
240  //next, do the same for the right wall
242  B = Vec3D(0.5 * (hopperLength_ + hopperExitLength_) - 0.5 * (hopperLength_ - hopperExitLength_), 0.0, HopperCornerHeight);
244 
245  //This rotates the right points
246  A = Vec3D(c * A.X - s * A.Z + hopperShift_, 0.0, s * A.X + c * A.Z);
247  B = Vec3D(c * B.X - s * B.Z + hopperShift_, 0.0, s * B.X + c * B.Z);
248  C = Vec3D(c * C.X - s * C.Z + hopperShift_, 0.0, s * C.X + c * C.Z);
249 
250  //This lifts the hopper a distance above the chute
251  A.Z += hopperLift_;
252  B.Z += hopperLift_;
253  C.Z += hopperLift_;
254 
255  //create a finite wall from B to A and from C to B on the right hand side
256  IntersectionOfWalls w_Right;
257  w_Right.setSpecies(speciesHandler.getObject(0));
258  temp = A - B;
259  normal = Vec3D(temp.Z, 0.0, -temp.X) / std::sqrt(temp.getLengthSquared());
260  w_Right.addObject(normal, A);
261  temp = B - C;
262  normal = Vec3D(temp.Z, 0.0, -temp.X) / std::sqrt(temp.getLengthSquared());
263  w_Right.addObject(normal, B);
264  temp = C - A;
265  normal = Vec3D(temp.Z, 0.0, -temp.X) / std::sqrt(temp.getLengthSquared());
266  w_Right.addObject(normal, C);
267  wallHandler.copyAndAddObject(w_Right);
268 
269  setZMax(A.Z);
270 
271  // if hopperDimension_ == 2, create inclined hopper walls (like in the X-direction) also in the Y-direction.
272  // (Else, place vertical (possibly periodic) walls in Y-direction. -> not mentioned here, where is this arranged? (BvdH))
273  if (hopperDimension_ == 2)
274  {
275  //coordinates of A,B,C in (vertical parallel to flow,vertical normal to flow, horizontal) direction
276  A = Vec3D(0.0, (getYMax() - getYMin() - hopperLength_) / 2.0, hopperHeight_);
277  B = Vec3D(0.0, (getYMax() - getYMin() - hopperExitLength_) / 2.0, HopperCornerHeight);
278  C = Vec3D(0.0, (getYMax() - getYMin() - hopperExitLength_) / 2.0, 0.0);
279 
280  //now rotate the coordinates of A,B,C to be in (x,y,z) direction
281  A = Vec3D(c * A.X - s * A.Z, A.Y, s * A.X + c * A.Z);
282  B = Vec3D(c * B.X - s * B.Z, B.Y, s * B.X + c * B.Z);
283  C = Vec3D(c * C.X - s * C.Z, C.Y, s * C.X + c * C.Z);
284  // the position of A determines shift and zmax
285  A.X += hopperShift_;
286  B.X += hopperShift_;
287  C.X += hopperShift_;
288 
289  //This lifts the hopper a distance above the chute
290  A.Z += hopperLift_;
291  B.Z += hopperLift_;
292  C.Z += hopperLift_;
293 
294  //create a finite wall from B to A and from C to B
295  IntersectionOfWalls w_Back;
296  temp = B - A;
297  normal = Vec3D::cross(Vec3D(-c, 0, -s), temp) / std::sqrt(temp.getLengthSquared());
298  //normal = Vec3D(0.0,temp.Z,-temp.Y) / std::sqrt(temp.GetLength2());
299  w_Back.addObject(normal, A);
300  temp = C - B;
301  //normal = Vec3D(0.0,temp.Z,-temp.Y) / std::sqrt(temp.GetLength2());
302  normal = Vec3D::cross(Vec3D(-c, 0, -s), temp) / std::sqrt(temp.getLengthSquared());
303  w_Back.addObject(normal, B);
304  temp = A - C;
305  //normal = Vec3D(0.0,temp.Z,-temp.Y)/std::sqrt(temp.GetLength2());
306  normal = Vec3D::cross(Vec3D(-c, 0, -s), temp) / std::sqrt(temp.getLengthSquared());
307  w_Back.addObject(normal, C);
309 
310  //Now for the right y-wall
311  A = Vec3D(0.0, (getYMax() - getYMin() + hopperLength_) / 2.0, hopperHeight_);
312  B = Vec3D(0.0, (getYMax() - getYMin() + hopperExitLength_) / 2.0, HopperCornerHeight);
313  C = Vec3D(0.0, (getYMax() - getYMin() + hopperExitLength_) / 2.0, 0.0);
314 
315  //now rotate the coordinates of A,B,C to be in (x,y,z) direction
316  A = Vec3D(c * A.X - s * A.Z, A.Y, s * A.X + c * A.Z);
317  B = Vec3D(c * B.X - s * B.Z, B.Y, s * B.X + c * B.Z);
318  C = Vec3D(c * C.X - s * C.Z, C.Y, s * C.X + c * C.Z);
319  // the position of A determines shift and zmax
320  A.X += hopperShift_;
321  B.X += hopperShift_;
322  C.X += hopperShift_;
323 
324  //This lifts the hopper a distance above the chute
325  A.Z += hopperLift_;
326  B.Z += hopperLift_;
327  C.Z += hopperLift_;
328 
329  //create a finite wall from B to A and from C to B
330  IntersectionOfWalls w_Front;
331  temp = A - B;
332  normal = Vec3D::cross(Vec3D(-c, 0, -s), temp) / std::sqrt(temp.getLengthSquared());
333  //normal = Vec3D(0.0,-temp.Z,temp.Y) / std::sqrt(temp.GetLength2());
334  w_Front.addObject(normal, A);
335  temp = B - C;
336  //normal = Vec3D(0.0,-temp.Z,temp.Y) / std::sqrt(temp.GetLength2());
337  normal = Vec3D::cross(Vec3D(-c, 0, -s), temp) / std::sqrt(temp.getLengthSquared());
338  w_Front.addObject(normal, B);
339  temp = C - A;
340  //normal = Vec3D(0.0,-temp.Z,temp.Y)/std::sqrt(temp.GetLength2());
341  normal = Vec3D::cross(Vec3D(-c, 0, -s), temp) / std::sqrt(temp.getLengthSquared());
342  w_Front.addObject(normal, C);
343  wallHandler.copyAndAddObject(w_Front);
344  }
345 
346  //now shift the chute as well, i.e. apply the shift to all the fixed particles
347  // at the bottom of the chute
348  for (BaseParticle* particle : particleHandler)
349  {
350  particle->move(Vec3D(hopperShift_, 0.0, 0.0));
351  }
352 }
static Mdouble getLengthSquared(const Vec3D &a)
Calculates the squared length of a Vec3D: .
Definition: Vector.cc:291
Mdouble X
the vector components
Definition: Vector.h:52
A IntersectionOfWalls is convex polygon defined as an intersection of InfiniteWall's.
Mdouble hopperExitHeight_
Dimension of the hopper exit in vertical direction.
Mdouble getYMin() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMin() returns YMin...
Definition: DPMBase.cc:295
double Mdouble
Mdouble hopperLowestPoint_
The NEGATIVE z coordinate of the right C point (when the left C point is in the origin) ...
void setZMax(Mdouble newZMax)
If the length of the problem domain in z-direction is XMax - XMin, this method sets ZMax...
Definition: DPMBase.cc:439
void addObject(Vec3D normal, Vec3D point)
Adds a wall to the set of infinite walls, given an outward normal vector s.t. normal*x=normal*point.
void setHopperShift(Mdouble hopperShift)
Sets the shift in X-direction of the whole setup after rotation.
bool isHopperCentred_
If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.
void setSpecies(const ParticleSpecies *species)
sets species of subwalls as well
Mdouble cos(Mdouble x)
Definition: ExtendedMath.cc:60
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
Mdouble sin(Mdouble x)
Definition: ExtendedMath.cc:42
unsigned int hopperDimension_
This is the dimension of the hopper, my default it is one dimensional and hence does not have side wa...
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
T tan(T x)
Definition: ExtendedMath.h:146
ParticleHandler particleHandler
An object of the class ParticleHandler, contains the pointers to all the particles created...
Definition: DPMBase.h:1001
T * getObject(const unsigned int id)
Gets a pointer to the Object at the specified index in the BaseHandler.
Definition: BaseHandler.h:451
std::enable_if<!std::is_pointer< U >::value, U * >::type copyAndAddObject(const U &object)
Creates a copy of a Object and adds it to the BaseHandler.
Definition: BaseHandler.h:295
static Vec3D cross(const Vec3D &a, const Vec3D &b)
Calculates the cross product of two Vec3D: .
Definition: Vector.cc:255
SpeciesHandler speciesHandler
A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera...
Definition: DPMBase.h:991
Mdouble getYMax() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMax() returns XMax...
Definition: DPMBase.cc:303
Mdouble getChuteAngle() const
Returns the chute angle (in radians)
Definition: Chute.cc:711
WallHandler wallHandler
An object of the class WallHandler. Contains pointers to all the walls created.
Definition: DPMBase.h:1006
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Implementation of a 3D vector (by Vitaliy).
Definition: Vector.h:45
Mdouble hopperLift_
This is the vertical distance the chute is lifted above the plane.
Mdouble Z
Definition: Vector.h:52
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.
void ChuteWithHopper::constructor ( )
private

This is the actually constructor, get called by all constructors above.

constructor METHOD, which sets all ChuteWithHopper properties to something sensible.

Definition at line 97 of file ChuteWithHopper.cc.

References hopperDimension_, hopperFillingPercentage_, hopperLift_, hopperLowerFillingHeight_, hopperShift_, isHopperAlignedWithBottom_, isHopperCentred_, and setHopper().

Referenced by ChuteWithHopper().

98 {
100  hopperLift_ = 0.0;
101  setHopper(0.01, 0.01, 60.0, 0.08, 0.04);
102  hopperShift_ = 0.0;
103  hopperDimension_ = 1;
105 
107  isHopperCentred_ = false;
108 
109 }
Mdouble hopperLowerFillingHeight_
Relative height (in [0,1)) above which the hopper is replenished with new particles.
bool isHopperCentred_
If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
unsigned int hopperDimension_
This is the dimension of the hopper, my default it is one dimensional and hence does not have side wa...
bool isHopperAlignedWithBottom_
This is the flag, which sets if the chute bottom is aligned with the hopper, by default it is...
Mdouble hopperFillingPercentage_
This is which percentage of the hopper is used for creating new partices;.
void setHopper(Mdouble exitLength, Mdouble exitHeight, Mdouble angle, Mdouble length, Mdouble height)
Sets the hopper's geometrical properties.
Mdouble hopperLift_
This is the vertical distance the chute is lifted above the plane.
Mdouble ChuteWithHopper::getChuteLength ( ) const

Allows chute length to be accessed.

Todo:
this hides the non-virtual function Chute::getChuteLength

Returns the length of the chute. The start of the view, at x = 0, is hopperShift_ to the left of the start of the chute.

Returns
the hopper length

Definition at line 516 of file ChuteWithHopper.cc.

References DPMBase::getXMax(), and hopperShift_.

517 {
518  return getXMax() - hopperShift_;
519 }
Mdouble getXMax() const
If the length of the problem domain in x-direction is XMax - XMin, then getXMax() returns XMax...
Definition: DPMBase.cc:287
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
Mdouble ChuteWithHopper::getHopperAngle ( ) const

Returns the angle of the hopper entrance relative to the vertical.

Returns the hopper angle (relative to the vertical) in RADIANS

Definition at line 608 of file ChuteWithHopper.cc.

References hopperAngle_.

609 {
610  return hopperAngle_;
611 }
Mdouble hopperAngle_
Angle between the two pieces of the hopper walls.
unsigned int ChuteWithHopper::getHopperDimension ( ) const

Returns whether the hopper has vertical (1) or inclined (2) walls in Y-direction.

Returns the hopperDimension_ property, which determines whether the hopper entrance walls in the Y-direction are inclined (2) or vertical (1).

Definition at line 671 of file ChuteWithHopper.cc.

References hopperDimension_.

672 {
673  return hopperDimension_;
674 }
unsigned int hopperDimension_
This is the dimension of the hopper, my default it is one dimensional and hence does not have side wa...
Mdouble ChuteWithHopper::getHopperExitHeight ( ) const

Returns the height of the lowest hopper point above the chute.

Returns the (vertical) height of the lowest point of the hopper (hopperLowestPoint_) above the (inclined) chute bottom

Definition at line 641 of file ChuteWithHopper.cc.

References hopperExitHeight_.

642 {
643  return hopperExitHeight_;
644 }
Mdouble hopperExitHeight_
Dimension of the hopper exit in vertical direction.
Mdouble ChuteWithHopper::getHopperExitLength ( ) const

Returns the width of the hopper exit.

Returns the width of the (rectangular) hopper exit

Definition at line 624 of file ChuteWithHopper.cc.

References hopperExitLength_.

625 {
626  return hopperExitLength_;
627 }
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.
Mdouble ChuteWithHopper::getHopperFillingPercentage ( ) const

Returns the vertical percentage of the hopper insertion boundary which is filled.

Returns the percentage of the height of the hopper insertion boundary up to which it should be filled. The part to be filled reaches from the top of the hopper down to {fillPercent * (top - 'position A')}. See also the documentation of the HopperInsertionBoundary class.

Definition at line 662 of file ChuteWithHopper.cc.

References hopperFillingPercentage_.

663 {
665 }
Mdouble hopperFillingPercentage_
This is which percentage of the hopper is used for creating new partices;.
Mdouble ChuteWithHopper::getHopperHeight ( ) const

Returns the height of the hopper relative to the chute start.

Returns the (vertical) height of the hopper relative to the start of the chute

Definition at line 632 of file ChuteWithHopper.cc.

References hopperHeight_.

633 {
634  return hopperHeight_;
635 }
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble ChuteWithHopper::getHopperLength ( ) const

Returns the width of the hopper entrance.

Returns the horizontal width of the hopper input (at the top of the hopper)

Definition at line 616 of file ChuteWithHopper.cc.

References hopperLength_.

617 {
618  return hopperLength_;
619 }
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
Mdouble ChuteWithHopper::getHopperLift ( ) const

Returns the hopper's lift above the chute bottom plane.

Returns the amount the hopper is lifted above the X-axis (in Z-direction, i.e. AFTER rotation of the system to have the chute parallel to the X-axis)

Definition at line 689 of file ChuteWithHopper.cc.

References hopperLift_.

690 {
691  return hopperLift_;
692 }
Mdouble hopperLift_
This is the vertical distance the chute is lifted above the plane.
Mdouble ChuteWithHopper::getHopperLowestPoint ( ) const

Returns the vertical distance of the lowest hopper point relative to the start of the chute.

Definition at line 364 of file ChuteWithHopper.cc.

References hopperLowestPoint_.

Referenced by setHopper().

365 {
366  return hopperLowestPoint_;
367 }
Mdouble hopperLowestPoint_
The NEGATIVE z coordinate of the right C point (when the left C point is in the origin) ...
Mdouble ChuteWithHopper::getHopperShift ( ) const

Returns the shift in X-direction of the whole setup after rotation.

Returns the distance the whole setup is shifted in the X-direction relative from the position at which the start of the CHUTE is at X = 0.

Definition at line 698 of file ChuteWithHopper.cc.

References hopperShift_.

699 {
700  return hopperShift_;
701 }
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
bool ChuteWithHopper::getIsHopperCentred ( ) const

Returns whether the setup is shifted another 40 units in X-direction.

Returns the isHopperCentered_ property, which determines whether the whole setup is shifted another 40 units of length in the X-direction. See also ChuteWithHopper::addHopper().

Returns
if TRUE, the whole setup is shifted 40 units of length towards the positive X-direction.

Definition at line 651 of file ChuteWithHopper.cc.

References isHopperCentred_.

652 {
653  return isHopperCentred_;
654 }
bool isHopperCentred_
If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.
Mdouble ChuteWithHopper::getMaximumVelocityInducedByGravity ( ) const

Returns the theoretical maximum particle velocity due to gravity.

Returns the maximum velocity a particle could theoretically reach by gravity, would it fall from the top of the hopper straight to the bottom of the system.

Returns
The maximum velocity possible due to gravity

Definition at line 486 of file ChuteWithHopper.cc.

References Chute::getChuteAngle(), DPMBase::getGravity(), DPMBase::getXMax(), hopperHeight_, hopperShift_, and mathsFunc::sin().

Referenced by getTimeStepRatio().

487 {
489 
490  return std::sqrt(2.0 * getGravity().getLength() * height);
491 }
double Mdouble
Mdouble getXMax() const
If the length of the problem domain in x-direction is XMax - XMin, then getXMax() returns XMax...
Definition: DPMBase.cc:287
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
Mdouble sin(Mdouble x)
Definition: ExtendedMath.cc:42
Vec3D getGravity() const
Returns the gravity vector.
Definition: DPMBase.cc:545
Mdouble getChuteAngle() const
Returns the chute angle (in radians)
Definition: Chute.cc:711
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble ChuteWithHopper::getTimeStepRatio ( ) const

Returns smallest particle radius over maximum gravitational velocity.

Returns the ratio of minimum particle radius over maximum distance travelled per time step due to gravitational acceleration, and returns a warning when this is smaller then a certain threshold.

Todo:
Consider generalising this method by implementing it in the MercuryBase class.
Author
BvdH NB: this method is used in ChuteWithHopper::setupInitialConditions().

Definition at line 500 of file ChuteWithHopper.cc.

References getMaximumVelocityInducedByGravity(), Chute::getMinInflowParticleRadius(), DPMBase::getTimeStep(), logger, and WARN.

Referenced by setupInitialConditions().

501 {
503  const Mdouble rmin = getMinInflowParticleRadius();
504 
505  if (rmin/dx < 10.)
506  logger(WARN,"[ChuteWithHopper::getTimeStepRatio()] ratio of minimum particle radius over max distance travelled per time step due to gravity is only %; consider reducing the time step size!",rmin/dx);
507 
508  return rmin/dx;
509 }
Logger< MERCURY_LOGLEVEL > logger("MercuryKernel")
double Mdouble
Mdouble getMinInflowParticleRadius() const
returns the minimum radius of inflow particles
Definition: Chute.cc:842
Mdouble getTimeStep() const
Allows the time step dt to be accessed.
Definition: DPMBase.cc:465
Mdouble getMaximumVelocityInducedByGravity() const
Returns the theoretical maximum particle velocity due to gravity.
void ChuteWithHopper::read ( std::istream &  is)
virtual

Reads setup properties from an istream.

Reads the setup properties from an istream

Parameters
[in,out]isthe istream

Reimplemented from Chute.

Definition at line 581 of file ChuteWithHopper.cc.

References hopperAngle_, hopperExitHeight_, hopperExitLength_, hopperHeight_, hopperLength_, hopperShift_, and Chute::read().

582 {
583  Chute::read(is);
586 }
Mdouble hopperExitHeight_
Dimension of the hopper exit in vertical direction.
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
void read(std::istream &is)
Reads all chute properties from an istream.
Definition: Chute.cc:139
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble hopperAngle_
Angle between the two pieces of the hopper walls.
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.
bool ChuteWithHopper::readNextArgument ( int &  i,
int  argc,
char *  argv[] 
)
virtual

Reads setup properties from a string.

this reads parameters from a string.

Parameters
[in]ithe index of the input parameter to be read
[in]argcnumber of input parameters
[in]argv[]pointer to the (first character of the) actual string

Reimplemented from Chute.

Definition at line 726 of file ChuteWithHopper.cc.

References hopperAngle_, hopperExitHeight_, hopperExitLength_, hopperHeight_, hopperLength_, hopperLift_, hopperLowerFillingHeight_, hopperShift_, isHopperAlignedWithBottom_, isHopperCentred_, and Chute::readNextArgument().

727 {
728  if (!strcmp(argv[i], "-hopperLength"))
729  {
730  hopperLength_ = (atof(argv[i + 1]));
731  }
732  else if (!strcmp(argv[i], "-hopperHeight"))
733  {
734  hopperHeight_ = (atof(argv[i + 1]));
735  }
736  else if (!strcmp(argv[i], "-hopperAngle"))
737  {
738  hopperAngle_ = (atof(argv[i + 1]));
739  }
740  else if (!strcmp(argv[i], "-hopperExitLength"))
741  {
742  hopperExitLength_ = (atof(argv[i + 1]));
743  }
744  else if (!strcmp(argv[i], "-hopperExitHeight"))
745  {
746  hopperExitHeight_ = (atof(argv[i + 1]));
747  }
748  else if (!strcmp(argv[i], "-hopperLowerFillingHeight_"))
749  {
750  hopperLowerFillingHeight_ = (atof(argv[i + 1]));
751  }
752  else if (!strcmp(argv[i], "-isHopperCentred"))
753  {
754  isHopperCentred_ = (atoi(argv[i + 1]));
755  }
756  else if (!strcmp(argv[i], "-alignBase"))
757  {
758  isHopperAlignedWithBottom_ = (atoi(argv[i + 1]));
759  }
760  else if (!strcmp(argv[i], "-shift"))
761  {
762  hopperShift_ = (atof(argv[i + 1]));
763  }
764  else if (!strcmp(argv[i], "-lift"))
765  {
766  hopperLift_ = (atof(argv[i + 1]));
767  }
768  else
769  return Chute::readNextArgument(i, argc, argv); //if argv[i] is not found, check the commands in Chute
770  return true; //returns true if argv[i] is found
771 }
Mdouble hopperExitHeight_
Dimension of the hopper exit in vertical direction.
Mdouble hopperLowerFillingHeight_
Relative height (in [0,1)) above which the hopper is replenished with new particles.
bool isHopperCentred_
If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
bool readNextArgument(int &i, int argc, char *argv[])
This method can be used for reading object properties from a string.
Definition: Chute.cc:487
bool isHopperAlignedWithBottom_
This is the flag, which sets if the chute bottom is aligned with the hopper, by default it is...
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble hopperAngle_
Angle between the two pieces of the hopper walls.
Mdouble hopperLift_
This is the vertical distance the chute is lifted above the plane.
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.
void ChuteWithHopper::setChuteLength ( Mdouble  chuteLength)
virtual

sets xMax to chuteLength+hopperlength_, and thus specifies the length off the runoff chute

Sets xMax_ such that the total chute length matches the argument.

Parameters
[in]chuteLengthThe chute length according to which xMax is to be adapted

Reimplemented from Chute.

Definition at line 526 of file ChuteWithHopper.cc.

References hopperShift_, logger, DPMBase::setXMax(), DPMBase::setXMin(), and WARN.

527 {
528  if (chuteLength >= 0.0)
529  {
530  setXMax(chuteLength + hopperShift_);
531  setXMin(0.0);
532  }
533  else
534  {
535  logger(WARN, "[ChuteWithHopper::setChuteLength()] Chute length unchanged, value must be greater than or equal to zero");
536  }
537 }
void setXMax(Mdouble newXMax)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMax...
Definition: DPMBase.cc:415
Logger< MERCURY_LOGLEVEL > logger("MercuryKernel")
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
void setXMin(Mdouble newXMin)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMin...
Definition: DPMBase.cc:359
void ChuteWithHopper::setHopper ( Mdouble  exitLength,
Mdouble  exitHeight,
Mdouble  angle,
Mdouble  length,
Mdouble  height 
)

Sets the hopper's geometrical properties.

Sets all the geometrical properties of the hopper at once

Parameters
[in]ExitLengthHorizontal width of the (rectangular) hopper exit
[in]ExitHeightThe vertical position of the lowest point of the right side of the hopper relative to the chute bottom
[in]AngleThe angle of the hopper inlet, relative to the vertical (in DEGREES)
[in]LengthHorizontal width of the hopper entrance (i.e., at the top of the hopper)
[in]HeightThe (vertical) height of the hopper relative to the start of the chute
Todo:
: check whether hopperCornerHeight >=0, if not change hopperangle, line 105, I do not yet understand what the criteria is...

Definition at line 381 of file ChuteWithHopper.cc.

References ERROR, Chute::getChuteAngle(), getHopperLowestPoint(), hopperAngle_, hopperExitHeight_, hopperExitLength_, hopperHeight_, hopperLength_, logger, constants::pi, setHopperLowestPoint(), mathsFunc::tan(), and VERBOSE.

Referenced by constructor().

382 {
383  // hopperCornerHeight: helper variable, just here to check some things
384  const Mdouble hopperCornerHeight = height - 0.5 * (length - exitLength) / mathsFunc::tan(angle * constants::pi / 180.0);
385 
386  if (exitLength >= 0.0)
387  {
388  hopperExitLength_ = exitLength;
389  }
390  else
391  {
392  logger(ERROR,"[ChuteWithHopper::setHopper()] Hopper exit length must be greater than or equal to zero");
393  exit(-1);
394  }
395 
396  // hopperExitHeight_
397  if (exitHeight < 0.0)
398  {
399  logger(ERROR,"[ChuteWithHopper::setHopper()] Hopper exit height must be greater than or equal to zero");
400  exit(-1);
401  }
402  else if(exitHeight > hopperCornerHeight + mathsFunc::tan(getChuteAngle()) * exitLength)
403  {
404  logger(ERROR, "[ChuteWithHopper::setHopper()] Hopper exit height (%) may not exceed height of hopper corner above chute bottom (%)",
405  exitHeight, hopperCornerHeight + mathsFunc::tan(getChuteAngle()) * exitLength);
406  exit(-1);
407  }
408  else //(exitHeight >= 0.0) /// \todo write check: exitHeight may NOT exceed vertical distance between chute base and hopper corner!
409  {
410  hopperExitHeight_ = exitHeight;
411  }
412 
414 
415  if (angle > 0.0 && angle < 90.0)
416  {
417  hopperAngle_ = angle * constants::pi / 180.0;
418  }
419  else
420  {
421  logger(ERROR,"[ChuteWithHopper::setHopper()] Hopper angle must in (0,90)");
422  exit(-1);
423  }
424 
425  if (length > exitLength)
426  {
427  hopperLength_ = length;
428  }
429  else
430  {
431  logger(ERROR,"[ChuteWithHopper::setHopper()] Hopper length must be greater than exit length");
432  exit(-1);
433  }
434 
435  // check hopper 'corner height', i.e. the vertical position of point 'B' as compared to the start of the hopper
436  // Mdouble hopperCornerHeight = height - 0.5 * (length - exitLength) / std::tan(hopperAngle_ * constants::pi / 180.0);
437  if (hopperCornerHeight <= 0.0)
438  {
439  // hopperHeight_ += -hopperCornerHeight + problem.getMaxInflowParticleRadius();
440  // hopperCornerHeight = problem.getMaxInflowParticleRadius();
441  logger(ERROR, "[ChuteWithHopper::setHopper()] height of hopper corner (%) may not be below 0. Increase hopper height to fix.",
442  hopperCornerHeight);
443  exit(-1);
444  }
446 
447  logger(VERBOSE, " ");
448  logger(VERBOSE, "[ChuteWithHopper::setHopper()] Setting the following hopper geometrical properties:");
449  logger(VERBOSE, " hopperLowestPoint_: %, ", getHopperLowestPoint());
450  logger(VERBOSE, " hopperLength_: %, ", hopperLength_);
451  logger(VERBOSE, " hopperExitLength_: %, ", hopperExitLength_);
452  logger(VERBOSE, " hopperAngle_: %, ", hopperAngle_);
453  logger(VERBOSE, " height: %, ", height);
454  logger(VERBOSE, " comparing height: % ", heightCompare);
455  logger(VERBOSE, " ");
456 
457  //This a semi-ugly fix to check whether height>=Heightcompare and does not take into account rounding errors
458  if ((height - heightCompare) > -1e-6 * heightCompare)
459  {
460  hopperHeight_ = height;
461  }
462  else
463  {
464  logger(ERROR, "[ChuteWithHopper::setHopper()] For these settings, hopper height must be greater then or equal to %, see drawing",
465  heightCompare);
466  exit(-1);
468  }
469 
470  logger(VERBOSE, " ");
471  logger(VERBOSE, "[ChuteWithHopper::setHopper()] Hopper geometry: ");
472  logger(VERBOSE, "hopperHeight_: \t %", hopperHeight_);
473  logger(VERBOSE, "hopperExitLength_: \t %", hopperExitLength_);
474  logger(VERBOSE, "hopperExitHeight_: \t %", hopperExitHeight_);
475  logger(VERBOSE, "hopperAngle_: \t %", hopperAngle_);
476  logger(VERBOSE, "hopperLength_: \t %", hopperLength_);
477  logger(VERBOSE, " ");
478 
479 }
Mdouble hopperExitHeight_
Dimension of the hopper exit in vertical direction.
Logger< MERCURY_LOGLEVEL > logger("MercuryKernel")
double Mdouble
void setHopperLowestPoint(Mdouble hopperLowestPoint)
Sets the vertical distance of the lowest hopper point relative to the start of the chute...
Mdouble getHopperLowestPoint() const
Returns the vertical distance of the lowest hopper point relative to the start of the chute...
const Mdouble pi
Definition: ExtendedMath.h:42
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
T tan(T x)
Definition: ExtendedMath.h:146
Mdouble getChuteAngle() const
Returns the chute angle (in radians)
Definition: Chute.cc:711
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble hopperAngle_
Angle between the two pieces of the hopper walls.
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.
void ChuteWithHopper::setHopperDimension ( unsigned int  hopperDimension)

Sets whether the hopper should have vertical (1) or inclined (2) walls in Y-direction.

Sets the hopperDimension_ property, which determines whether the hopper entrance walls in the Y-direction are inclined (2) or vertical (1).

Definition at line 707 of file ChuteWithHopper.cc.

References hopperDimension_.

708 {
709  hopperDimension_ = hopperDimension;
710 }
unsigned int hopperDimension_
This is the dimension of the hopper, my default it is one dimensional and hence does not have side wa...
void ChuteWithHopper::setHopperFillingPercentage ( Mdouble  hopperFillingPercentage)

Sets the hopper filling percentage.

Sets the hopper filling percentage. See also the documentation of the HopperInsertionBoundary class.

Parameters
[in]hopperFillingPercentagePercentage of the height of the hopper insertion boundary up to which it should be filled. The part to be filled reaches from the top of the hopper down to {hopperFillingPercentage * (top - 'position A')}.

Definition at line 118 of file ChuteWithHopper.cc.

References hopperFillingPercentage_.

119 {
120  hopperFillingPercentage_ = hopperFillingPercentage;
121 }
Mdouble hopperFillingPercentage_
This is which percentage of the hopper is used for creating new partices;.
void ChuteWithHopper::setHopperLift ( Mdouble  hopperLift)

This lifts the hopper above the plane of the chute (after rotation)

Sets the amount the hopper is lifted above the X-axis (in Z-direction, i.e. AFTER rotation of the system to have the chute parallel to the X-axis)

Definition at line 680 of file ChuteWithHopper.cc.

References hopperLift_.

681 {
682  hopperLift_ = hopperLift;
683 }
Mdouble hopperLift_
This is the vertical distance the chute is lifted above the plane.
void ChuteWithHopper::setHopperLowerFillingHeight ( Mdouble  hopperLowerFillingHeight)

Sets the height above which the hopper is filled with new particles.

Sets the relative height (in [0,1)) above which the hopper is replenished with new particles

Definition at line 553 of file ChuteWithHopper.cc.

References hopperLowerFillingHeight_.

554 {
555  hopperLowerFillingHeight_ = hopperLowerFillingHeight;
556 }
Mdouble hopperLowerFillingHeight_
Relative height (in [0,1)) above which the hopper is replenished with new particles.
void ChuteWithHopper::setHopperLowestPoint ( Mdouble  hopperLowestPoint)

Sets the vertical distance of the lowest hopper point relative to the start of the chute.

Sets the height difference between left hopper bottom (where the chute starts) and right hopper bottom (which 'hovers' above the chute).

Parameters
[in]hopperLowestPointthe lowest point of the right side of the hopper

Definition at line 359 of file ChuteWithHopper.cc.

References hopperLowestPoint_.

Referenced by setHopper().

360 {
361  hopperLowestPoint_ = hopperLowestPoint;
362 }
Mdouble hopperLowestPoint_
The NEGATIVE z coordinate of the right C point (when the left C point is in the origin) ...
void ChuteWithHopper::setHopperShift ( Mdouble  hopperShift)

Sets the shift in X-direction of the whole setup after rotation.

Sets the distance the whole setup is shifted in the X-direction relative from the position at which the start of the CHUTE is at X = 0.

Parameters
[in]hopperShiftThe hopper shift to be set

Definition at line 563 of file ChuteWithHopper.cc.

References DPMBase::getXMax(), hopperShift_, logger, DPMBase::setXMax(), and WARN.

Referenced by addHopper().

564 {
565  if (hopperShift >= 0.0)
566  {
567  //keeps the ChuteLength constant
568  setXMax(getXMax() + hopperShift - hopperShift_);
569  hopperShift_ = hopperShift;
570  }
571  else
572  {
573  logger(WARN, "[ChuteWithHopper::setHopperShift()] Shift length unchanged, value must be greater than or equal to zero");
574  }
575 }
void setXMax(Mdouble newXMax)
If the length of the problem domain in x-direction is XMax - XMin, this method sets XMax...
Definition: DPMBase.cc:415
Logger< MERCURY_LOGLEVEL > logger("MercuryKernel")
Mdouble getXMax() const
If the length of the problem domain in x-direction is XMax - XMin, then getXMax() returns XMax...
Definition: DPMBase.cc:287
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
void ChuteWithHopper::setIsHopperAlignedWithBottom ( bool  isHopperAlignedWithBottom)

Sets the alignment of hopper with chute bottom.

This sets the flag, which determines if the chute bottom is aligned with the hopper

Definition at line 715 of file ChuteWithHopper.cc.

References isHopperAlignedWithBottom_.

716 {
717  isHopperAlignedWithBottom_ = isHopperAlignedWithBottom;
718 }
bool isHopperAlignedWithBottom_
This is the flag, which sets if the chute bottom is aligned with the hopper, by default it is...
void ChuteWithHopper::setIsHopperCentred ( bool  isHopperCentred)

Sets an extra shift in X-direction of the whole system.

Sets the isHopperCentered_ property, which determines whether the whole setup is shifted another 40 units of length in the X-direction. See also ChuteWithHopper::addHopper().

Parameters
[in]isHopperCentredif TRUE, the whole setup is shifted 40 units of length towards the positive X-direction.

Definition at line 545 of file ChuteWithHopper.cc.

References isHopperCentred_.

546 {
547  isHopperCentred_ = isHopperCentred;
548 }
bool isHopperCentred_
If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.
void ChuteWithHopper::setupInitialConditions ( )
virtual

Sets up the initial conditions for the problem.

Sets up the problem initial conditions:

  1. Creates chute side walls
  2. Creates a hopper insertion boundary
  3. Creates a chute bottom
  4. Creates a hopper at the start of the chute

Reimplemented from Chute.

Definition at line 130 of file ChuteWithHopper.cc.

References addHopper(), DPMBase::boundaryHandler, BaseHandler< T >::copyAndAddObject(), Chute::createBottom(), Chute::getChuteAngle(), Chute::getFixedParticleRadius(), BaseHandler< T >::getLastObject(), Chute::getMaxFailed(), Chute::getMaxInflowParticleRadius(), Chute::getMinInflowParticleRadius(), BaseHandler< T >::getObject(), getTimeStepRatio(), DPMBase::getYMax(), DPMBase::getYMin(), hopperAngle_, hopperDimension_, hopperExitLength_, hopperFillingPercentage_, hopperHeight_, hopperLength_, hopperLift_, isHopperCentred_, HopperInsertionBoundary::set(), Chute::setInsertionBoundary(), BaseParticle::setSpecies(), Chute::setupSideWalls(), and DPMBase::speciesHandler.

131 {
132 
133  // check time step ratio
135 
136  // create chute side walls (either periodic or solid, based on (the inherited)
137  // boolean Chute::isChutePeriodic_ data member).
138  setupSideWalls();
139 
140  // create insertion boundary for the hopper and set a fill percentage
142  BaseParticle* p1 = new BaseParticle();
148  setInsertionBoundary(dynamic_cast<InsertionBoundary*>(boundaryHandler.getLastObject()));
149 
150  // create the chute bottom
151  createBottom();
152 
153  // create the hopper
154  addHopper();
155 }
void addHopper()
This creates the hopper on top of the chute, see diagram in class description for details of the poin...
Mdouble getYMin() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMin() returns YMin...
Definition: DPMBase.cc:295
void setSpecies(const ParticleSpecies *species)
bool isHopperCentred_
If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.
Mdouble getMaxInflowParticleRadius() const
Returns the maximum radius of inflow particles.
Definition: Chute.cc:851
Mdouble getTimeStepRatio() const
Returns smallest particle radius over maximum gravitational velocity.
BoundaryHandler boundaryHandler
An object of the class BoundaryHandler which concerns insertion and deletion of particles into or fro...
Definition: DPMBase.h:1011
unsigned int hopperDimension_
This is the dimension of the hopper, my default it is one dimensional and hence does not have side wa...
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
Mdouble getFixedParticleRadius() const
Returns the particle radius of the fixed particles which constitute the (rough) chute bottom...
Definition: Chute.cc:603
void setupSideWalls()
Creates chute side walls (either solid or periodic)
Definition: Chute.cc:281
T * getObject(const unsigned int id)
Gets a pointer to the Object at the specified index in the BaseHandler.
Definition: BaseHandler.h:451
std::enable_if<!std::is_pointer< U >::value, U * >::type copyAndAddObject(const U &object)
Creates a copy of a Object and adds it to the BaseHandler.
Definition: BaseHandler.h:295
void setInsertionBoundary(InsertionBoundary *insertionBoundary)
Sets the chute insertion boundary.
Definition: Chute.cc:982
SpeciesHandler speciesHandler
A handler to that stores the species type i.e. elastic, linear visco-elastic... et cetera...
Definition: DPMBase.h:991
Mdouble getYMax() const
If the length of the problem domain in y-direction is YMax - YMin, then getYMax() returns XMax...
Definition: DPMBase.cc:303
Mdouble getChuteAngle() const
Returns the chute angle (in radians)
Definition: Chute.cc:711
virtual void createBottom()
Creates the chute bottom, which can be either flat or one of three flavours of rough.
Definition: Chute.cc:316
Mdouble getMinInflowParticleRadius() const
returns the minimum radius of inflow particles
Definition: Chute.cc:842
Inherits from InsertionBoundary Some images are useful to better understand the structure of both the...
void set(BaseParticle *particleToCopy, int maxFailed, double yMin, double yMax, double radMin, double radMax, double chuteAngle, double fixedParticleRadius, bool isHopperCentred_, int hopperDim, double hopperAngle, double hopperLength, double hopperExitLength, double hopperHeight, double lift, double fillPercent)
Sets all boundary properties at once.
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble hopperAngle_
Angle between the two pieces of the hopper walls.
Mdouble hopperFillingPercentage_
This is which percentage of the hopper is used for creating new partices;.
T * getLastObject()
Gets a pointer to the last Object in this BaseHandler.
Definition: BaseHandler.h:473
Mdouble hopperLift_
This is the vertical distance the chute is lifted above the plane.
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.
unsigned int getMaxFailed() const
Returns the number of times a particle will be tried to be added to the insertion boundary...
Definition: Chute.cc:741
void ChuteWithHopper::write ( std::ostream &  os,
bool  writeAllParticles = true 
) const
virtual

Writes setup properties to an ostream.

Writes object's properties to an ostream

Parameters
[in]osthe ostream
[in]writeAllParticlesIf TRUE, the properties of ALL particles in the particleHandler are written to the ostream. If FALSE, only the properties of the first two particles in the handler are written to the ostream (see DPMBase::write(std::ostream& os, bool writeAllParticles)).

Reimplemented from Chute.

Definition at line 598 of file ChuteWithHopper.cc.

References hopperAngle_, hopperExitHeight_, hopperExitLength_, hopperHeight_, hopperLength_, hopperShift_, and Chute::write().

599 {
600  Chute::write(os, writeAllParticles);
601  os << hopperExitLength_ << " " << hopperExitHeight_ << " " << hopperLength_
602  << " " << hopperAngle_ << " " << hopperHeight_ << " " << hopperShift_ << " " << std::endl;
603 }
Mdouble hopperExitHeight_
Dimension of the hopper exit in vertical direction.
void write(std::ostream &os, bool writeAllParticles=true) const
This function writes the Chute properties to an ostream, and adds the properties of ALL chute particl...
Definition: Chute.cc:204
Mdouble hopperShift_
The x position where the Chute starts (defined as the beginning of the hopper)
Mdouble hopperLength_
Dimension of the hopper in vertical direction.
Mdouble hopperHeight_
Dimension of the hopper in horizontal direction.
Mdouble hopperAngle_
Angle between the two pieces of the hopper walls.
Mdouble hopperExitLength_
Dimension of the hopper exit in vertical direction.

Member Data Documentation

Mdouble ChuteWithHopper::hopperAngle_
private

Angle between the two pieces of the hopper walls.

Definition at line 242 of file ChuteWithHopper.h.

Referenced by getHopperAngle(), read(), readNextArgument(), setHopper(), setupInitialConditions(), and write().

unsigned int ChuteWithHopper::hopperDimension_
private

This is the dimension of the hopper, my default it is one dimensional and hence does not have side wall.

Definition at line 271 of file ChuteWithHopper.h.

Referenced by addHopper(), constructor(), getHopperDimension(), setHopperDimension(), and setupInitialConditions().

Mdouble ChuteWithHopper::hopperExitHeight_
private

Dimension of the hopper exit in vertical direction.

Definition at line 250 of file ChuteWithHopper.h.

Referenced by addHopper(), getHopperExitHeight(), read(), readNextArgument(), setHopper(), and write().

Mdouble ChuteWithHopper::hopperExitLength_
private

Dimension of the hopper exit in vertical direction.

Definition at line 246 of file ChuteWithHopper.h.

Referenced by addHopper(), getHopperExitLength(), read(), readNextArgument(), setHopper(), setupInitialConditions(), and write().

Mdouble ChuteWithHopper::hopperFillingPercentage_
private

This is which percentage of the hopper is used for creating new partices;.

Definition at line 279 of file ChuteWithHopper.h.

Referenced by constructor(), getHopperFillingPercentage(), setHopperFillingPercentage(), and setupInitialConditions().

Mdouble ChuteWithHopper::hopperHeight_
private

Dimension of the hopper in horizontal direction.

Definition at line 238 of file ChuteWithHopper.h.

Referenced by addHopper(), getHopperHeight(), getMaximumVelocityInducedByGravity(), read(), readNextArgument(), setHopper(), setupInitialConditions(), and write().

Mdouble ChuteWithHopper::hopperLength_
private

Dimension of the hopper in vertical direction.

Definition at line 234 of file ChuteWithHopper.h.

Referenced by addHopper(), getHopperLength(), read(), readNextArgument(), setHopper(), setupInitialConditions(), and write().

Mdouble ChuteWithHopper::hopperLift_
private

This is the vertical distance the chute is lifted above the plane.

Definition at line 267 of file ChuteWithHopper.h.

Referenced by addHopper(), constructor(), getHopperLift(), readNextArgument(), setHopperLift(), and setupInitialConditions().

Mdouble ChuteWithHopper::hopperLowerFillingHeight_
private

Relative height (in [0,1)) above which the hopper is replenished with new particles.

Definition at line 258 of file ChuteWithHopper.h.

Referenced by constructor(), readNextArgument(), and setHopperLowerFillingHeight().

Mdouble ChuteWithHopper::hopperLowestPoint_
private

The NEGATIVE z coordinate of the right C point (when the left C point is in the origin)

Definition at line 283 of file ChuteWithHopper.h.

Referenced by addHopper(), getHopperLowestPoint(), and setHopperLowestPoint().

Mdouble ChuteWithHopper::hopperShift_
private

The x position where the Chute starts (defined as the beginning of the hopper)

Definition at line 254 of file ChuteWithHopper.h.

Referenced by addHopper(), constructor(), getChuteLength(), getHopperShift(), getMaximumVelocityInducedByGravity(), read(), readNextArgument(), setChuteLength(), setHopperShift(), and write().

bool ChuteWithHopper::isHopperAlignedWithBottom_
private

This is the flag, which sets if the chute bottom is aligned with the hopper, by default it is.

Definition at line 275 of file ChuteWithHopper.h.

Referenced by constructor(), readNextArgument(), and setIsHopperAlignedWithBottom().

bool ChuteWithHopper::isHopperCentred_
private

If this flag is set, the hopper will be constructed in the xy-center of the domain, and not next to the xmin-domain boundary; by default off.

Definition at line 262 of file ChuteWithHopper.h.

Referenced by addHopper(), constructor(), getIsHopperCentred(), readNextArgument(), setIsHopperCentred(), and setupInitialConditions().


The documentation for this class was generated from the following files: