LiquidFilmParticle * copy() const override
Particle copy method. It calls to copy constructor of this Particle, useful for polymorfism.
void addLiquidVolume(Mdouble liquidVolume)
void read(std::istream &is) override
unsigned getNumberOfFieldsVTK() const override
void setLiquidVolume(Mdouble liquidVolume)
std::string getNameVTK(unsigned i) const override
Mdouble getLiquidVolume() const
std::vector< Mdouble > getFieldVTK(unsigned i) const override
void write(std::ostream &os) const override
std::string getTypeVTK(unsigned i) const override
std::string getName() const override
LiquidFilmParticle()
Basic Particle constructor, creates an Particle at (0,0,0) with radius, mass and inertia equal to 1...
bool isSphericalParticle() const override
~LiquidFilmParticle() override
Particle destructor, needs to be implemented and checked if it removes tangential spring information...