DPMBase.h File Reference
#include <string>
#include <iomanip>
#include <csignal>
#include "Math/Vector.h"
#include "ParticleHandler.h"
#include "Particles/BaseParticle.h"
#include "Particles/SphericalParticle.h"
#include "WallHandler.h"
#include "BoundaryHandler.h"
#include "PeriodicBoundaryHandler.h"
#include "DomainHandler.h"
#include "InteractionHandler.h"
#include "SpeciesHandler.h"
#include "CG/CGHandler.h"
#include "Math/RNG.h"
#include "Domain.h"
#include "VTKWriter/ParticleVtkWriter.h"
#include "VTKWriter/WallVTKWriter.h"
#include "VTKWriter/InteractionVTKWriter.h"
#include "VTKWriter/BoundaryVTKWriter.h"
#include "VTKWriter/WallDetailsVTKWriter.h"
#include "MercuryTime.h"

Go to the source code of this file.

Classes

class  DPMBase
 The DPMBase header includes quite a few header files, defining all the handlers, which are essential. Moreover, it defines and solves a DPM problem. It is inherited from FilesAndRunNumber (public). More...