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#include <Walls/IntersectionOfWalls.h>
#include <Mercury3D.h>
#include <Species/LinearViscoelasticReversibleAdhesiveSpecies.h>
Classes | |
class | GetDistanceAndNormalForIntersectionOfWalls |
Tests the contact detection between particles and IntersectionOfWalls. \detail In particular, distinguishing face, edge and vertex contacts is tricky. The most difficult case is when a face is less or equal in size to a particle, so this is tested here. More... | |
Functions | |
int | main (int argc, char *argv[]) |
int main | ( | int argc | , |
char * | argv[] | ||
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References DPMBase::solve().