virtual ~LiquidFilmParticle()
Particle destructor, needs to be implemented and checked if it removes tangential spring information...
void addLiquidVolume(Mdouble liquidVolume)
virtual LiquidFilmParticle * copy() const
Particle copy method. It calls to copy constructor of this Particle, useful for polymorfism.
void read(std::istream &is)
std::string getTypeVTK(unsigned i) const
unsigned getNumberOfFieldsVTK() const
void write(std::ostream &os) const
std::vector< Mdouble > getFieldVTK(unsigned i) const
void setLiquidVolume(Mdouble liquidVolume)
std::string getNameVTK(unsigned i) const
Mdouble getLiquidVolume() const
std::string getName() const
LiquidFilmParticle()
Basic Particle constructor, creates an Particle at (0,0,0) with radius, mass and inertia equal to 1...