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RestrictedWall.h
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25 
30 
31 #ifndef RESTRICTEDWALL_H
32 #define RESTRICTEDWALL_H
33 
34 #include "BaseWall.h"
35 #include "Math/Vector.h"
36 #include "InfiniteWall.h"
37 
42 class RestrictedWall : public BaseWall
43 {
44 public:
45 
50 
55 
56 
60  RestrictedWall(BaseWall* wall, InfiniteWall* restriction);
61 
65  virtual ~RestrictedWall();
66 
70  RestrictedWall* copy() const override;
71 
75  void set(BaseWall* wall, InfiniteWall* restriction);
76 
80  bool getDistanceAndNormal(const BaseParticle& p, Mdouble& distance, Vec3D& normal_return) const override;
81 
85  void read(std::istream& is) override;
86 
90  void oldRead(std::istream& is);
91 
95  void write(std::ostream& os) const override;
96 
100  std::string getName() const override;
101 
105  std::vector<BaseInteraction*> getInteractionWith(BaseParticle* p, Mdouble timeStamp, InteractionHandler* interactionHandler) override;
106 
107  void writeVTK (VTKContainer& vtk) const override;
108 
109 private:
115 };
116 
117 #endif
std::vector< BaseInteraction * > getInteractionWith(BaseParticle *p, Mdouble timeStamp, InteractionHandler *interactionHandler) override
Look up the interaction between this wall and a BaseParticle at a certain timeStamp.
double Mdouble
This is a class defining walls.
bool getDistanceAndNormal(const BaseParticle &p, Mdouble &distance, Vec3D &normal_return) const override
Compute the distance from the wall for a given BaseParticle and return if there is a collision...
virtual ~RestrictedWall()
Default destructor.
void read(std::istream &is) override
Reads RestrictedWall from a restart file.
void write(std::ostream &os) const override
Writes the RestrictedWall to an output stream, usually a restart file.
void oldRead(std::istream &is)
Reads RestrictedWall from an old-style restart file.
Container to store Interaction objects.
void set(BaseWall *wall, InfiniteWall *restriction)
Defines a standard wall, given an outward normal vector s.t. normal*x=normal*point for all x of the w...
RestrictedWall * copy() const override
Wall copy method. It calls the copy constructor of this Wall, useful for polymorphism.
Basic class for walls.
Definition: BaseWall.h:44
BaseWall * wall_
InfiniteWall * restriction_
std::string getName() const override
Returns the name of the object, in this case the string "RestrictedWall".
This is a class defining walls.
Definition: InfiniteWall.h:47
RestrictedWall()
Default constructor, the normal is infinitely long.
Implementation of a 3D vector (by Vitaliy).
Definition: Vector.h:45
void writeVTK(VTKContainer &vtk) const override