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BaseWall.h
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25 
26 #ifndef BASEWALL_H
27 #define BASEWALL_H
28 
29 #include "BaseInteractable.h"
30 
31 class WallHandler;
32 class BaseParticle;
33 
39 class BaseWall : public BaseInteractable
40 {
41 public:
45  BaseWall();
46 
50  BaseWall(const BaseWall& w);
51 
55  virtual ~BaseWall();
56 
61  virtual BaseWall* copy() const = 0;
62 
66  void read(std::istream& is);
67 
71  void write(std::ostream& os) const;
72 
78  virtual void clear();
79 
88  virtual bool getDistanceAndNormal(const BaseParticle& P, Mdouble& distance, Vec3D& normal_return) const = 0;
89 
93  void setHandler(WallHandler* handler);
94 
98  WallHandler* getHandler() const;
99 
104  void setIndSpecies(unsigned int indSpecies);
105 
110  void setSpecies(const ParticleSpecies* species);
111 
112 private:
113 
118 };
119 #endif
virtual MERCURY_DEPRECATED void clear()
A function that removes all data from this BaseWall, so sets handler_ to nullptr. ...
Definition: BaseWall.cc:52
void setIndSpecies(unsigned int indSpecies)
Define the species of this wall using the index of the species in the SpeciesHandler in this DPMBase...
Definition: BaseWall.cc:93
void setHandler(WallHandler *handler)
A function which sets the WallHandler for this BaseWall.
Definition: BaseWall.cc:76
double Mdouble
WallHandler * handler_
Definition: BaseWall.h:117
#define MERCURY_DEPRECATED
Definition: GeneralDefine.h:35
WallHandler * getHandler() const
A function which returns the WallHandler that handles this BaseWall.
Definition: BaseWall.cc:85
virtual bool getDistanceAndNormal(const BaseParticle &P, Mdouble &distance, Vec3D &normal_return) const =0
Pure virtual function that computes the distance of a BaseParticle to this wall and returns the norma...
BaseWall()
Default constructor. It makes an empty BaseWall.
Definition: BaseWall.cc:31
Basic class for walls.
Definition: BaseWall.h:39
Container to store all BaseWall.
Definition: WallHandler.h:42
Defines the basic properties that a interactable object can have.
Implementation of a 3D vector (by Vitaliy).
Definition: Vector.h:45
void write(std::ostream &os) const
Function that writes a BaseWall to an output stream, usually a restart file.
Definition: BaseWall.cc:68
virtual ~BaseWall()
Default destructor.
Definition: BaseWall.cc:47
virtual BaseWall * copy() const =0
Pure virtual function that copies a BaseWall.
void read(std::istream &is)
Function that reads a BaseWall from an input stream, usually a restart file.
Definition: BaseWall.cc:60
void setSpecies(const ParticleSpecies *species)
Define the species of this wall.
Definition: BaseWall.cc:110