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#include "Mercury3D.h"
#include "Walls/IntersectionOfWalls.h"
#include "Walls/AxisymmetricIntersectionOfWalls.h"
#include "Species/LinearViscoelasticSpecies.h"
Classes | |
class | Tutorial11 |
[T11:headers] More... | |
Functions | |
int | main (int argc, char *argv[]) |
[T11:class] More... | |
int main | ( | int argc | , |
char * | argv[] | ||
) |
[T11:class]
[T11:main]
[T11: domain]
[T11: domain]
[T11: other specifications]
[T11: other specifications]
[T11: species configuration]
[T11: species configuration]
[T11: tests]
[T11: tests]
[T11: time]
[T11: time]
[T11: solve]
[T11: solve]
References Tutorial11::contractionHeight, Tutorial11::contractionWidth, BaseHandler< T >::copyAndAddObject(), mathsFunc::cubic(), LinearViscoelasticNormalSpecies::getCollisionTime(), ParticleSpecies::getDensity(), LinearViscoelasticNormalSpecies::getRestitutionCoefficient(), INFO, logger, Tutorial11::maxParticleRadius, Tutorial11::minParticleRadius, constants::pi, ParticleSpecies::setDensity(), LinearViscoelasticNormalSpecies::setDissipation(), DPMBase::setSaveCount(), LinearViscoelasticNormalSpecies::setStiffness(), DPMBase::setTimeMax(), DPMBase::setTimeStep(), DPMBase::solve(), and DPMBase::speciesHandler.