43 #ifdef DEBUG_CONSTRUCTOR
44 std::cout<<
"SinterInteraction::SinterInteraction() finished"<<std::endl;
54 #ifdef DEBUG_CONSTRUCTOR
55 std::cout<<
"SinterInteraction::SinterInteraction(const SinterInteraction &p finished"<<std::endl;
63 #ifdef DEBUG_DESTRUCTOR
64 std::cout<<
"SinterInteraction::~SinterInteraction() finished"<<std::endl;
140 if (normalForce < nonSinterAdhesiveForce) {
142 normalForce = nonSinterAdhesiveForce;
171 logger.assert(tp && ti,
"warning contact partners have to be ThermalParticle's if this sinter species is used");
272 return "plasticOverlap";
Mdouble getEffectiveRadius() const
Returns a Mdouble to the effective radius of the interaction. (Not corrected for the overlap) ...
The DPMBase header includes quite a few header files, defining all the handlers, which are essential...
Logger< MERCURY_LOGLEVEL > logger("MercuryKernel")
InteractionHandler * getHandler() const
Gets a point to the interaction handlers to which this interaction belongs.
const Vec3D & getRelativeVelocity() const
Returns a constant reference to a vector of relative velocity.
Mdouble getSinterAdhesion() const
Accesses sinterAdhesion_.
void setRelativeVelocity(Vec3D relativeVelocity)
set the relative velocity of the current of the interactions.
virtual ~SinterInteraction()
Destructor.
std::vector< Mdouble > getFieldVTK(unsigned i) const override
Mdouble getTemperature() const
void setForce(Vec3D force)
set total force (this is used by the normal force, tangential forces are added use addForce) ...
Mdouble getElasticEnergy() const
Computes and returns the amount of elastic energy stored in the spring.
static Mdouble dot(const Vec3D &a, const Vec3D &b)
Calculates the dot product of two Vec3D: .
void setNormalRelativeVelocity(Mdouble normalRelativeVelocit)
set the normal component of the relative velocity.
Mdouble getUnloadingStiffness() const
T square(T val)
squares a number
Stores information about interactions between two interactable objects; often particles but could be ...
SINTERTYPE getSinterType() const
virtual void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
const Vec3D & getContactPoint() const
Gets constant reference to contact point (vector).
Mdouble getNormalRelativeVelocity() const
Returns a double which is the norm (length) of the relative velocity vector.
const BaseSpecies * getBaseSpecies() const
Return a constant point to BaseSpecies of the interaction.
SinterInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
Constructor.
const Vec3D & getNormal() const
Gets the normal vector between the two interacting objects.
std::string getTypeVTK(unsigned i) const override
Mdouble getLoadingStiffness() const
Returns the loading stiffness of the linear plastic-viscoelastic normal force.
void computeNormalForce()
Creates a copy of an object of this class. (Deep copy)
Mdouble getCohesionStiffness() const
Returns the cohesive stiffness of the linear plastic-viscoelastic normal force.
void setTorque(Vec3D torque)
set the total force (this is used by the normal force, tangential torques are added use addTorque) ...
Mdouble getOverlap() const
Returns a Mdouble with the current overlap between the two interacting objects.
std::string getNameVTK(unsigned i) const override
void setAbsoluteNormalForce(Mdouble absoluteNormalForce)
the absolute values of the norm (length) of the normal force
Mdouble getPenetrationDepthMax() const
Returns the maximum penetration depth of the linear plastic-viscoelastic normal force.
void setPlasticOverlap(const Mdouble plasticOverlap)
SinterNormalSpecies contains the parameters used to describe a plastic-cohesive normal force (Stefan ...
std::function< double(double temperature)> getTemperatureDependentSinterRate() const
unsigned getNumberOfFieldsVTK() const override
Mdouble getPlasticOverlap() const
BaseInteractable * getI()
virtual std::string getBaseName() const
Returns the name of the interaction.
virtual void write(std::ostream &os) const
Interaction write function, which accepts an std::ostream as input.
virtual void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
Defines the basic properties that a interactable object can have.
Mdouble getUnloadingStiffnessMax() const
Returns the maximum unloading stiffness of the linear plastic-viscoelastic normal force...
Mdouble getDissipation() const
Allows the normal dissipation to be accessed.
BaseInteractable * getP()
Returns a pointer to first object involved in the interaction (normally a particle).
Implementation of a 3D vector (by Vitaliy).
DPMBase * getDPMBase()
Gets the problem that is solved using this handler.
Mdouble getTimeStep() const
Allows the time step dt to be accessed.
Computes normal forces in case of a linear plastic visco-elastic interaction.
virtual void write(std::ostream &os) const
Interaction print function, which accepts an std::ostream as input.
const SinterNormalSpecies * getSpecies() const
Mdouble getSinterRate() const
Accesses sinterRate_.