26 #ifndef LINEARPLASTICVISCOELASTICINTERACTION_H
27 #define LINEARPLASTICVISCOELASTICINTERACTION_H
66 virtual void read(std::istream& is);
70 virtual void write(std::ostream& os)
const;
virtual std::string getBaseName() const
Returns the name of the interaction.
virtual void read(std::istream &is)
Interaction read function, which accepts an std::istream as input.
Mdouble getUnloadingStiffness() const
void computeLinearPlasticViscoelasticForce()
Creates a copy of an object of this class. (Deep copy)
void setMaxOverlap(const Mdouble maxOverlap)
Stores information about interactions between two interactable objects; often particles but could be ...
void computeNormalForce()
Calls computeLinearPlasticViscoElasticForce().
LinearPlasticViscoelasticInteraction(BaseInteractable *P, BaseInteractable *I, Mdouble timeStamp)
Constructor.
Mdouble getElasticEnergy() const
Computes and returns the amount of elastic energy stored in the spring.
const LinearPlasticViscoelasticNormalSpecies * getSpecies() const
Defines the basic properties that a interactable object can have.
LinearPlasticViscoelasticNormalSpecies contains the parameters used to describe a plastic-cohesive no...
Mdouble getMaxOverlap() const
Computes normal forces in case of a linear plastic visco-elastic interaction.
virtual void write(std::ostream &os) const
Interaction write function, which accepts an std::ostream as input.
virtual ~LinearPlasticViscoelasticInteraction()
Destructor.