#include <BaseWall.h>
◆ points
std::vector<Vec3D> VTKContainer::points |
Referenced by BaseWall::addToVTK(), LevelSetWall::createVTKCube(), LevelSetWall::createVTKDiamond(), LevelSetWall::createVTKSphere(), WallVTKWriter::getVTKData(), WallVTKWriter::writeVTK(), AxisymmetricIntersectionOfWalls::writeVTK(), BasicUnionOfWalls::writeVTK(), HorizontalBaseScrew::writeVTK(), HorizontalScrew::writeVTK(), LevelSetWall::writeVTK(), MeshTriangle::writeVTK(), NurbsWall::writeVTK(), RestrictedWall::writeVTK(), Screw::writeVTK(), ScrewsymmetricIntersectionOfWalls::writeVTK(), TriangleMeshWall::writeVTK(), TriangleWall::writeVTK(), TriangulatedWall::writeVTK(), WallVTKWriter::writeVTKPoints(), and WallVTKWriter::writeVTKSurfaceArea().
◆ triangleStrips
std::vector<std::vector<double> > VTKContainer::triangleStrips |
Referenced by BaseWall::addToVTK(), LevelSetWall::createVTKCube(), LevelSetWall::createVTKDiamond(), LevelSetWall::createVTKSphere(), WallVTKWriter::getVTKData(), WallVTKWriter::writeVTK(), AxisymmetricIntersectionOfWalls::writeVTK(), BasicUnionOfWalls::writeVTK(), HorizontalBaseScrew::writeVTK(), HorizontalScrew::writeVTK(), LevelSetWall::writeVTK(), MeshTriangle::writeVTK(), NurbsWall::writeVTK(), RestrictedWall::writeVTK(), Screw::writeVTK(), ScrewsymmetricIntersectionOfWalls::writeVTK(), TriangleMeshWall::writeVTK(), TriangleWall::writeVTK(), TriangulatedWall::writeVTK(), WallVTKWriter::writeVTKCells(), and WallVTKWriter::writeVTKSurfaceArea().
The documentation for this struct was generated from the following file: