►NCGCoordinates | The class in this namespace contain the position of a CGPoint, in the non-averaged directions, and functions that only depend on which non-averaged directions are used |
CBase_X_Y_Z | Contains common member functions of the X, Y, and Z classes |
CBase_XY_XZ_YZ | Contains common member functions of the XY, XZ, and YZ classes |
CBaseCoordinates | Contains common member functions of the X, Y, and Z classes |
CO | Defines the non-averaged directions on which spatial coarse-graining is applied (none for O); all other directions (all for O) are averaged over homogeneously |
CR | Defines the non-averaged directions on which spatial coarse-graining is applied (the x-direction for R); all other directions are averaged over homogeneously |
CRZ | Defines the non-averaged directions on which spatial coarse-graining is applied (the x- and z-direction for RZ); all other directions are averaged over homogeneously |
CX | Defines the non-averaged directions on which spatial coarse-graining is applied (the x-direction for X); all other directions are averaged over homogeneously |
CXY | Defines the non-averaged directions on which spatial coarse-graining is applied (the x- and y-direction for XY); all other directions are averaged over homogeneously |
CXYZ | Defines the position of the CGPoint, in the non-averaged directions, i.e. all directions on which spatial coarse-graining is applied (all directions for XYZ); all other directions are averaged over homogeneously |
CXZ | Defines the non-averaged directions on which spatial coarse-graining is applied (the x- and z-direction for XZ); all other directions are averaged over homogeneously |
CY | Defines the non-averaged directions on which spatial coarse-graining is applied (the y- direction for Y); all other directions are averaged over homogeneously |
CYZ | Defines the non-averaged directions on which spatial coarse-graining is applied (the y- and z-direction for YZ); all other directions are averaged over homogeneously |
CZ | Defines the non-averaged directions on which spatial coarse-graining is applied (the z-direction for Z); all other directions are averaged over homogeneously |
►NCGFields | |
CGradVelocityField | |
CLiquidMigrationFields | Contains the computed field values, like density, momentum and stress |
COrientationField | Contains the computed field values, like density, momentum and stress |
CStandardFields | Contains the computed field values, like density, momentum and stress |
►NCGFunctions | Contains base classes of CGPoint; CGPoint is always templated with one of these classes; these classes contain the position of the CGPoint and the parameters of the coarse-graining function (width, cutoff, ...) |
CGauss | Defines the position of the CGPoint (e.g. x, y, z) and the parameters of the Gauss coarse-graining function (width and cutoff) |
CHeaviside | A specialisation of Polynomials for PolynomialType::Heaviside. See Polynomial for details |
CLinear | A specialisation of Polynomials for PolynomialType::Linear. See Polynomial for details |
CLucy | A specialisation of Polynomials for PolynomialType::Lucy. See Polynomial for details |
CPolynomial | Defines the position of the CGPoint (e.g. x, y, z) and the parameters of a polynomial coarse-graining function (width and cutoff) |
►NDetail | |
CVTKPointDescriptorEntry | |
CVTKPointDescriptorEntryImpl | |
►Nhelpers | |
CKAndDisp | Return type specifically for fuctions returning k and disp at once |
CKAndDispAndKtAndDispt | Set disp and k such that is matches a given collision time tc and restitution coefficient r for a collision of effective/reduced mass m |
►NNurbsUtils | |
Carray2 | A simple class for representing 2D runtime arrays |
CAdhesiveForceInteraction | |
CAdhesiveForceSpecies | Defines a short-range (non-contact) force parallel to the contact normal, usually adhesive |
CAngledPeriodicBoundary | |
CAngledPerioidicBoundary | Defines a pair of periodic walls that are angled around the origin |
CArcWall | A wall that is the inside of an arc of a cylinder |
CAxisymmetricIntersectionOfWalls | Use AxisymmetricIntersectionOfWalls to define axisymmetric walls, such as cylinders, cones, etc |
CBaseBoundary | |
CBaseCG | Base class of all CG objects, needed to store the various CG objects in the CGHandler |
CBaseHandler | Container to store the pointers to all objects that one creates in a simulation |
CBaseInteractable | Defines the basic properties that a interactable object can have |
CBaseInteraction | Stores information about interactions between two interactable objects; often particles but could be walls etc. By info about interactions one means the overlaps, contact point, forces, torques, relative velocities etc |
CBaseObject | It is an abstract base class due to the purely virtual functions declared below. Even if the function is purely virtual, it does not imply that it cannot have a definition. Abstract classes are useful to define a interface |
CBaseParticle | |
CBasePeriodicBoundary | |
CBaseSpecies | BaseSpecies is the class from which all other species are derived |
CBaseVTKWriter | |
CBaseWall | Basic class for walls |
CBasicIntersectionOfWalls | This is a class defining walls |
CBasicUnionOfWalls | This is a class defining walls |
CBidisperseCubeInsertionBoundary | Like a CubeInsertionBoundary but the particles generated are one of two types |
CBinaryReader | This gives functionality to read information from binary formats like STL etc. This class is complete stand-alone and is tested with one any reference to other MecuryDPM code except Vections and Logger |
CBondedInteraction | |
CBondedSpecies | BondedSpecies contains the parameters used to describe a linear irreversible short-range force |
CBoundaryHandler | Container to store pointers to all BaseBoundary objects |
CBox | |
CCG | Evaluates time-resolved continuum fields and writes the data into a stat file |
CCGHandler | Container that stores all CG objects |
CCGPoint | Combines the position of the CGPoint (e.g. x, y, z), the parameters of the coarse-graining function (e.g. width and cutoff) and the fields to be evaluated (e.g., density, momentum, stress) |
CChargedBondedInteraction | |
CChargedBondedSpecies | ChargedBondedSpecies contains the parameters used to describe a linear reversible short-range force |
CChute | Creates chutes with different bottoms. Inherits from Mercury3D (-> MercuryBase -> DPMBase) |
CChuteBottom | Used by Chute::createBottom to create an unordered particle layer |
CChuteInsertionBoundary | Used for modeling chute inflow. Inherits from InsertionBoundary |
CChuteWithHopper | ChuteWithHopper has a hopper as inflow |
CCircularPeriodicBoundary | Used to create a circular periodic boundary |
CCoil | This class defines a coil in the z-direction from a (constant) starting point, a (constant) length L, a (constant) radius r, a (constant) number or revelations N and a (constant) rotation speed (rev/s) |
CCombtooth | |
CConstantMassFlowMaserBoundary | Variation on the PeriodicBoundary which also has an outflow part |
CCoordinates | Template argument; use a member class of CGCoordinates to instantiate |
CCubeDeletionBoundary | |
CCubeInsertionBoundary | It's an insertion boundary which has cuboidal shape (yes, 'CuboidalInsertionBoundary' would have been the correct name) |
CCylindricalWall | |
CDataFiles | |
CDeletionBoundary | Used for removing particles from the problem. Inherits from BaseBoundary. By default, a plane that deletes everything past it, but there are derived classes such as CubeDeletionBoundary |
CDipole | |
CDomain | The simulation can be subdivided into Domain's used in parallel code |
CDomainHandler | Container to store all Domain |
CDPMBase | The DPMBase header includes quite a few header files, defining all the handlers, which are essential. Moreover, it defines and solves a DPM problem. It is inherited from FilesAndRunNumber (public) |
CEmpty | Data class to send an empty class over MPI |
CEmptyAdhesiveInteraction | In case one doesn't want to have an adhesive (short range non contact) interaction between the interactables (particles or walls), the following class can be used. See Interaction.h, where one can set the Adhesive interaction to EmptyAdhesiveInteraction |
CEmptyAdhesiveSpecies | EmptyAdhesiveSpecies is used to create a force law without a short-range adhesive force |
CEmptyFrictionInteraction | In case one wants to have a frictionless interaction between the interactables (particles or walls), the following class can be used. See Interaction.h, where one can set the FrictionalForceInteraction to EmptyFrictionInteraction |
CEmptyFrictionSpecies | EmptyFrictionSpecies is used to create a force law without frictional forces |
CFile | |
CFileReader | This gives functionality to read information from binary formats like STL etc. This class is complete stand-alone and is tested with one any reference to other MecuryDPM code except Vections and Logger |
CFluxBoundary | Used for measuring flow rates through a given plane; acts like a pair of scales Inherits from BaseBoundary. Can measure forward, backward and net fluxes |
CFrictionForceInteraction | |
CFrictionForceSpecies | Defines a contact force orthogonal to the contact normal |
CFrictionInteraction | This class allows one to take all three types of frictional interactions into account. The sliding, rolling and torsional frictional interaction. See |
CFrictionSpecies | FrictionSpecies contains the parameters used to describe sliding, rolling and torsional friction |
CFunction | Template argument; use a member class of CGFunctions to instantiate |
CHeaterBoundary | Supplies a 'constant heat flux' to a cuboidal region (specified by two corner points) by adding a random velocity at each time step to each particle therein, increasing the granular temperature (velocity variance) |
CHertzianSinterInteraction | Computes normal forces in case of a linear plastic visco-elastic interaction |
CHertzianSinterNormalSpecies | HertzianSinterNormalSpecies contains the parameters used to describe a plastic-cohesive normal force (Stefan Ludings plastic-cohesive force model) |
CHertzianViscoelasticInteraction | Computes normal forces for a Herztian visco-elastic interaction |
CHertzianViscoelasticNormalSpecies | HertzianViscoelasticNormalSpecies contains the parameters used to describe a Hertzian normal force (The Mindlin model) |
CHGrid | In the HGrid class, here all information about the HGrid is stored |
CHGridCell | Contains the hGrid-information for a certain particle: x,y,z and level of the particle containing this |
CHGridOptimiser | |
CHopperInsertionBoundary | Inherits from InsertionBoundary Some images are useful to better understand the structure of both the hopper-chute combination, as of the hopper insertion boundary itself: |
CHorizontalBaseScrew | A HorizontalBaseScrew is a copy of AxisymmetricIntersectionOfWalls, with an additional, angle-dependent component |
CHorizontalScrew | This function defines an Archimedes' screw in the z-direction from a (constant) starting point, a (constant) length L, a (constant) radius r, a (constant) number or revelations N and a (constant) rotation speed (rev/s) |
CIFile | |
CInfiniteWall | This is a class defining walls |
CInfiniteWallWithHole | |
CInsertionBoundary | Boundary structure for boundaries used for insertion of particles |
CInteraction | Contains information about the contact between two interactables, BaseInteraction::P_ and BaseInteraction::I_; |
CInteractionHandler | Container to store Interaction objects |
CInteractionVTKWriter | |
►CIntersectionOfWalls | A IntersectionOfWalls is convex polygon defined as an intersection of InfiniteWall's |
CnormalAndPosition | |
CIrreversibleAdhesiveInteraction | |
CIrreversibleAdhesiveSpecies | IrreversibleAdhesiveSpecies contains the parameters used to describe a linear irreversible short-range force |
CLeesEdwardsBoundary | Class which creates a boundary with Lees-Edwards type periodic boundary conditions |
CLevelSetWall | This is a class defining walls |
CLinearPlasticViscoelasticInteraction | Computes normal forces in case of a linear plastic visco-elastic interaction |
CLinearPlasticViscoelasticNormalSpecies | LinearPlasticViscoelasticNormalSpecies contains the parameters used to describe a plastic-cohesive normal force (Stefan Ludings plastic-cohesive force model) |
CLinearViscoelasticInteraction | Enables one to compute normal forces in case of a linear visco-elastic interaction |
CLinearViscoelasticNormalSpecies | LinearViscoelasticNormalSpecies contains the parameters used to describe a linear elastic-dissipative normal force |
CLiquidBridgeWilletInteraction | Defines the liquid bridge willet interaction between two particles or walls |
CLiquidBridgeWilletSpecies | LiquidBridgeWilletSpecies contains the parameters used to describe a short-range force caused by liquid bridges |
CLiquidFilmParticle | |
CLiquidMigrationWilletInteraction | Defines the liquid bridge willet interaction between two particles or walls |
CLiquidMigrationWilletSpecies | LiquidMigrationWilletSpecies contains the parameters used to describe a short-range force caused by liquid bridges |
CLL | Tag for template metaprogramming |
CLocalExpansion | |
CLogger | See How to use the logger for details on how to use the logger |
CLoggerOutput | Default functions for output generation |
CMatrix3D | Implementation of a 3D matrix |
CMatrixSymmetric3D | Implementation of a 3D symmetric matrix |
CMercury2D | This adds on the hierarchical grid code for 2D problems |
CMercury3D | This adds on the hierarchical grid code for 3D problems |
CMercury3DRestart | This class adds to Mercury3D the ability to restart after a certain wall time |
CMercuryBase | This is the base class for both Mercury2D and Mercury3D. Note the actually abstract grid is defined in the class Grid defined below |
►CMercuryDataFile | |
CIteratorProxy | |
CMercuryParticle | |
CMercuryParticle< 2 > | |
CMercuryTimeStep | |
CMercuryTimeStepIterator | |
CMindlinInteraction | Computes the forces corresponding to sliding friction |
CMindlinRollingTorsionInteraction | This class allows one to take all three types of frictional interactions into account. The sliding, rolling and torsional frictional interaction. See |
CMindlinRollingTorsionSpecies | MindlinRollingTorsionSpecies contains the parameters used to describe sliding, rolling and torsional friction |
CMindlinSpecies | MindlinSpecies contains the parameters used to describe sliding friction |
CMixedSpecies | Contains contact force properties for contacts between particles with two different species |
CMPIContainer | This class contains all information and functions required for communication between processors |
CMpiID | Data class that specifies the location of a particle in a parallel code |
CMPIInteraction | |
CMPIParticle | Data class to send a particle over MPI |
CMPIParticleForce | Data class to send a particle force over MPI |
CMPIParticlePosition | Data class to send a particle position over MPI |
CMPIParticleVelocity | Data class to send a particle velocity over MPI |
CMpiPeriodicParticleIDBase | |
CMPISuperQuadric | |
CMultipole | |
CNormalForceInteraction | |
CNormalForceSpecies | Defines a contact force parallel to the contact normal |
CNORMALIZED_POLYNOMIAL | This class is used to define polynomial axisymmetric coarse-graining functions |
CNumericalVector | |
CNumericalVector< T > | This is a vector of doubles |
CNurbsSurface | |
CNurbsWall | This function defines a wall via a NurbsSurface |
CPanel | |
CParabolaChute | |
CParhamiMcMeekingSinterInteraction | |
CParhamiMcMeekingSinterSpecies | ParhamiMcMeekingSinterSpecies contains the parameters used to describe a linear reversible short-range force |
CParticleHandler | Container to store all BaseParticle |
CParticleSpecies | |
CParticleVtkWriter | |
CPeriodicBoundary | Defines a pair of periodic walls. Inherits from BaseBoundary |
CPeriodicBoundaryHandler | Container to store pointers to all BasePeriodicBoundary objects |
CPolydisperseInsertionBoundary | Like an InsertionBoundary but generates particles of multiple types. Note that, as a child of InsertionBoundary, this class has a member called particleToCopy_, which is a pointer to a particle. This pointer needs to point to something arbitrary but it doesn't matter what the value is |
CPossibleContact | Class that describes a possible contact between two BaseParticle |
CPossibleContactList | Manages the linked list of PossibleContact |
CpqAutoGeneratedObjectPanel | |
CpqSuperquadricTensorGlyphPanel | Custom panel for SuperquadricTensorGlyph filter |
CPSD | Stores a radius and a cumulative number density: To be used as a vector, std::vector<PSD> psd For each particle, there is the probability p_i that its radius r is less than r_i |
CQuaternion | Implementation of a 3D quaternion (by Vitaliy) |
CRestrictedWall | This is a class defining walls |
CReversibleAdheseiveInteraction | Computes the interactions between particles for reversive adhesive contact model |
CReversibleAdhesiveInteraction | |
CReversibleAdhesiveSpecies | ReversibleAdhesiveSpecies contains the parameters used to describe a linear reversible short-range force |
CRNG | This is a class that generates random numbers i.e. named the Random Number Generator (RNG) |
CScrew | This function defines an Archimedes' screw in the z-direction from a (constant) starting point, a (constant) length L, a (constant) radius r, a (constant) number or revelations N and a (constant) rotation speed (rev/s) |
CShearBoxBoundary | Class which creates a boundary with Lees-Edwards type periodic boundary conditions |
CSimpleDrumSuperquadrics | A drum in xz-direction with centre at the origin with a certain radius. Usable with superquadric particles |
CSineWall | |
CSinterInteraction | Computes normal forces in case of a linear plastic visco-elastic interaction |
CSinterNormalSpecies | SinterNormalSpecies contains the parameters used to describe a plastic-cohesive normal force (Stefan Ludings plastic-cohesive force model) |
CSlidingFrictionInteraction | Computes the forces corresponding to sliding friction |
CSlidingFrictionSpecies | SlidingFrictionSpecies contains the parameters used to describe sliding friction |
CSmallMatrix | Data type for small dense matrix |
CSmallVector | Implementation of a 3D vector (by Vitaliy) |
CSource | |
CSpecies | Contains material and contact force properties |
CSpeciesHandler | Container to store all ParticleSpecies |
CSphere | |
CSphericalParticle | A basic particle |
CSphericalParticleVtkWriter | |
CSphericalWall | This is a class defining walls |
CStatisticsPoint | This class stores statistical values for a given spatial position; to be used in combination with StatisticsVector |
CStatisticsVector | This class is used to extract statistical data from MD simulations |
CSTLTriangle | |
CStressStrainControlBoundary | Perodic boundary that can be strain/stress controlled and achieve different deformation modes |
CSubcriticalMaserBoundary | Variation on the PeriodicBoundary which also has an outflow part |
CSubcriticalMaserBoundaryTEST | |
CSuperQuad | Class that implements superquadric particles, which are non-spherical |
CSuperQuadricParticle | |
CSuperQuadricParticleVtkWriter | |
CThermalInteraction | |
CThermalParticle | |
CThermalSpecies | |
CTime | Allows for timing the algorithms; accurate up to 0.01 sec |
CTime2Finish | Estimates the total time, in seconds, left to reach the end of any simulation. First, the class needs to be initialized by calling set. After the class is initialized, an estimate of the total remaining time of the simulation can be found by calling getTime2Finish. The estimate is based on rate at which the simulation time progressed since initialization |
CTimeAveragedCG | Evaluates time-averaged continuum fields and writes the data into a stat file |
CTimeAveragedCGXYZ | Specialisation of TimeAveragedCG with coordinates XYZ used for LebedevCG |
CTimeAveragedLebedevCG | |
CTimeSmoothedCG | Evaluates time-smoothed continuum fields and writes the data into a stat file |
CTimeSmoothedFields | A helper class for TimeSmoothedCG containing the time-smoothed variables |
CTriangleWall | A TriangleWall is convex polygon defined as an intersection of InfiniteWall's |
►CTriangulatedWall | A TriangulatedWall is a triangulation created from a set of vertices and a n-by-3 connectivity matrix defining n faces |
CFace | Struct used to store the properties of a face needed for contact detection |
CVChute | |
CVec3D | |
CVTKCollection | |
CVTKContainer | |
CVTKPointDescriptor | |
CvtkPolyDataAlgorithm | |
CvtkSuperquadricTensorGlyphFilter | |
CvtkTensorGlyph | |
CvtkTensorGlyphSameEigensystem | |
CVTKUnstructuredGrid | |
CWallHandler | Container to store all BaseWall |
CWallVTKWriter | |